Mahokenshi cover
Mahokenshi screenshot
Genre: Strategy, Tactical, Adventure, Card & Board Game

Mahokenshi

Fight alongside the Ninja at the Pirate vs Ninja Fest!

Konnichiwa!🥷



We're thrilled to announce that we're part of the raid against pirates at the Pirates vs. Ninjas Fest to represent the valiant order of stealth warriors! Brace yourselves for an epic clash of blades and cunning strategies as we represent the way of the House of Jade.

To mark this momentous occasion, we're sharing the loot gained from chasing pirates by unleashing a formidable offer – a slashing 50% discount!

Prepare to witness the clash of titans, the battle between pirates and ninjas! Don your virtual shurikens, and ready your keyboards. Sota awaits you, and so do the unbelievable discounts. May the sneakiest gamers emerge victorious!

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!


Mahokenshi - Rebrand & 2023

Hello Samurai!



A huge thank you to all of you for making this year so unforgettable for Mahokenshi! Your passion and support have meant the world to us and made this period an unforgettable one. Here's to more adventures together in the coming year!

In the meantime, we do have a small visual update for you. This update is, quite literally, the name of the game.

Reflecting on our Journey:
Developing and publishing Mahokenshi has been an epic journey, much like the heroic adventures you've encountered across the Celestial Islands. We aim to bring these adventures to as many players as possible.

A new direction:

It’s been almost a year since the release of Mahokenshi, and we've come to realize that we want the title of the game to better reflect the experiences within. We want people who stumble upon Mahokenshi for the first time while browsing Steam to instantly recognize and look forward to the card battling challenges that await.

So, without further ado, give a warm welcome to Mahokenshi: The Samurai Deckbuilder.


This subtitle is like a tagline—a cosmetic change for the store page and a clear representation of what new players can expect in the dynamic world we've built and continue to expand upon collectively (the team and I still get excited seeing all those community maps).

Cheers to more adventures in 2024!
On behalf of the entire Mahokenshi team, we extend our deepest thanks once more to each and every one of you. Your support has been the key to our motivation, and we're excited for what’s to come.

Here's to more adventures, challenges, and victories in 2024. So, unsheath your katanas, re-explore the Celestial Islands, build your deck, and fight off the relentless corruption.

Thank you for protecting the Celestial Islands!

The Mahokenshi Team

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

MAHOKENSHI: NOW available for macOS

Hello Samurai!



We have another major update for you!

Publisher Iceberg Interactive and Developer Game Source Studio are excited to take a crucial step forward with Mahokenshi after its successful release for PC and recent Major Content Update.

So, suppose you haven’t had the chance to unsheathe your katana to become a mighty samurai mage just yet because your heart belongs to the famous red fruit brand. Well, in that case, I have fantastic news for you:

Our turn-based strategy deck-building game is now available for macOS!



So if you want a part of Mahokenshi, which TechRaptor lovingly rated 90 and described as:

“A deck-building card game that’s steeped in Japanese mythology while offering up an accessible and often challenging experience for newcomers and strategy veterans alike.”

Pick it up on MacOS Now!

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

Mahokenshi – Map Suggestions

Hello Samurai!



It’s been amazing to see your creations pop-up in the workshop.

Special shoutout to Sgt. Shadow, ZG4S (hope we typed that right) and Mr. Lioness for your creativity and enthusiasm.

The creations have been downloaded many times, and even lead to Steam point awards and messages in the comments. Because of this, and because we hope to see many more creations in the future, we have specifically created a ‘Map-Suggestions’ group in our Discord!

So, do you have ideas for creating a map, are you looking for a map to try out, or do you have a suggestion for a map to play? Well, then come on over!



Simply join our Discord, get map-building, and get the conversation going! We’re eager to see your future creations.

Once again, thank you for all that you have done to create the Mahokenshi community and we hope you enjoy all of the new user-designed content.

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

Mahokenshi – Map Suggestions

Hello Samurai!



It’s been amazing to see your creations pop-up in the workshop.

Special shoutout to Sgt. Shadow, ZG4S (hope we typed that right) and Mr. Lioness for your creativity and enthusiasm.

The creations have been downloaded many times, and even lead to Steam point awards and messages in the comments. Because of this, and because we hope to see many more creations in the future, we have specifically created a ‘Map-Suggestions’ group in our Discord!

So, do you have ideas for creating a map, are you looking for a map to try out, or do you have a suggestion for a map to play? Well, then come on over!



Simply join our Discord, get map-building, and get the conversation going! We’re eager to see your future creations.

Once again, thank you for all that you have done to create the Mahokenshi community and we hope you enjoy all of the new user-designed content.

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

Mahokenshi – Free DLC & Mission Editor now LIVE!

Free DLC & Mission Editor



Hello Samurai!



We’re thrilled to inform you that our biggest update by far is now live, and
available for download.

As mentioned in our post last week – this update includes a free DLC ,“Mahokenshi - The Designer’s Guide”, a mission editor, and much requested save states!

We look forward to seeing your creations uploaded in the workshop. We might
even give the creators of the top 3 rated maps a special shoutout in our next
post!

Mid-Missions saving now available!


One of the most requested features since launch has been the ability to save at
any point during a mission, to allow for as much flexibility as possible while
gaming. We saw and we have delivered!



Mission Editor


To give you, the community, replayability we decided to turn the map creation
development tool into a feature. As mentioned in the previous news post, this
feature will conveniently allow the ability to browse downloaded maps or create
your own, allowing you to shape your own maps, one hex at a time! This can
mean placing hordes of enemies, setting objectives, creating quests with
rewards, and more. It’s an expansive tool directly derived from what the
developers used to create the campaign.

To create community maps, simply boot up the game, go to ‘Custom Missions’,
and select the Mission Editor. Done creating? Test it via the Play button, and if
you’re satisfied, click the Publish to Steam button!

To play self-created or community created maps, go to the mission browser! Here
you can either edit existing maps or download new ones using the integrated ‘Browse Missions from the Community’ button.



Mahokenshi - The Designer’s Guide


The Designer’s Guide brings 5 brand new carefully crafted maps to your
attention, which help you to get some experience with the mission-editor, while
serving as fun and challenging maps to beat.

Map 1: Defeat The Armored Oni

Map 2: Run!

Map 3: The Oni Archipelago

Map 4: Protect The Villages

Map 5: Defend The Island


For further information on each map, check out the free DLC store page linked below!

https://store.steampowered.com/app/2399250/Mahokenshi__The_Designers_Guide/

Once again, thank you for all that you have done to create the Mahokenshi community and we hope you enjoy all of this sensational new content.

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

Mahokenshi – Patch Notes 3

Hello Samurai,

Patch 3 is the big one – we introduce several new features and changes as
highlighted in the accompanying blog “Mahokenshi – The Creator’s Guide”.

So again – thank you all for your immense support, and we look forward to hear
what you think of the new features.

Features:

- In mission saving has been added
- Resume mission button has been added to main menu (triggered by
leaving a mission unfinished)
- Mission-editor ‘mode’ has been added
- Mission-editor Integration with Steam Workshop (Import & Export) has
been added
- Custom mission browser has been added
- The free DLC “Mahokenshi – The Creator’s Guide” brings 5 brand new
maps

Optional:

- Map 1: Defeat The Armored Oni – The basics! Hit the ground running with
this map showcasing the core of the mission editor.
- Map 2: Run! – Learn how to make the best use of a time-limit in your
custom missions
- Map 3: The Oni Archipelago – Marker’s can highlight what enemies to
defeat or what objectives to defend. In this map you’ll learn how to get
creative with markers!
- Map 4: Protect The Villages – Learn about specific enemy behaviors and
specific defeat conditions!
- Map 5: Defend The Island – Learn the ways of crucial timing and building
up pressure in the map showcasing the ‘Reach a specific tile’ goal.
To get in touch with the community, or to get directly in touch with the team, join
our discord!

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

Mahokenshi — MAJOR Content Update!

Mahokenshi: The Designer's Guide



Today, we are delighted to announce our biggest update by far. Coming April 26th!

With these major additions, we wanted to give our community an immense thank you for all the support we have received since launch. We also wanted to show that we have been listening and sought to deliver on your biggest concerns- more content, save-states, and replayability.

As a result, we’ve decided to implement three major changes: a brand new mission editor, the ability to save during missions, and a DLC pack with additional maps!

The Mission Editor



This exciting and innovative tool will allow players to create their own maps, giving the community endless possibilities.

With the Mission Editor update you will gain access to the Custom Missions menu, where you can conveniently select to browse downloaded or create your own maps.



The Mission Editor will conveniently allow the ability to browse downloaded maps or create your own, allowing you to shape your own maps, one hex at a time! This can mean placing hordes of enemies, setting objectives, creating quests with rewards, and more. It’s an expansive tool directly derived from what the developers used to create the campaign.

After you’re done creating a map and you’re satisfied, you can simply upload it to the Steam workshop, making it available for everyone! The community can then download it and try it out via the in-game menus.



Rating maps will be conveniently done via the workshop as well, giving players a clear way to filter based on their preferences.

From here on it’s up to the community to choose your adventure. Read comments, create missions, dive into 5-star rated maps from others, or be a pioneer and try the newly uploaded maps.

Mid-Mission Saving Update



One of the most requested features since launch has been the ability to save at any point during a mission, to allow for as much flexibility as possible while gaming. We saw and we have delivered!

To ensure the most pleasant experience possible, this save feature will now be implemented in the game during any mission.



If you have to leave your computer you will be able to pick up your quest to save the Celestial Islands wherever you last left off. This should greatly ease flexibility with gameplay and make for a more enjoyable experience for all players!

The DLC pack: “Mahokenshi - The Designer's Guide”



This pack will include a handful of challenging maps functioning as a guide to show off the potential of the Mission Editor, helping creators to get started.

These have been designed to help all players off the ground with learning the fundamentals of how to master our new editor. This should not only be both a great deal of fun, but an exciting challenge for all players!



Once again, thank all you have done to create the Mahokenshi community and we hope you enjoy all of this sensational new content.

Stay tuned for all the exciting news on Mahokenshi, and of course, join our community on Discord!

First Day of PAX: New Demo and More!

Greetings Samurai,

Today is the first day of our showcase of Mahokenshi at PAX East, and with that we are very pleased to announce a number of big changes that are on the way.

To start, we have a new demo of the game up for all to play. If you haven't experienced Mahokenshi yet or are on the fence on whether to buy the game, try it out and experience the Celestial Islands for the first time!

Additionally, since the launch of Mahokenshi we have been actively working on improvements. We have been listening to all of your valuable feedback post-launch, and the two most common requests we have seen have been the ability to save during missions and for more game content.

We’re happy to inform you that the next update will have implemented the saves requested, but also something big for the game content, something that we will announce more about soon!

Stay tuned for more exciting news on Mahokenshi, come visit our booth at PAX, and of course, join our community on Discord!


Card Balancing

Greetings Samurai,



We wanted to give some more in-depth information about our most recent patch and the reasoning behind it.

In this update we went through and changed the values of more than 25 different cards.

To decide how to go at this to make for a more fair gaming experience, we investigated which cards had a low success rate among players, meaning cards that were not frequently present in game decks that resulted in a successful mission.

We also analyzed strategies that seemed to be picked repeatedly or were more often successful and compare them to the strategies more infrequently used or those that commonly resulted in failures (As an example: poison did not seem to be commonly used or was often unsuccessful in combat, so we came to the decision to boost it).

With these changes, players should see more fair gameplay that can allow for mission success with a larger variety of gameplay strategies.

For a list of the cards that were adjusted and other changes made, check out our patch note dedicated to the subject: https://store.steampowered.com/news/app/1717640/view/3663153926763307150

As always, thank you for your support and stay tuned for further updates!

Join our Discord community below⬇️: