0°N 0°W cover
0°N 0°W screenshot
Linux PC Mac Steam
Genre: Adventure, Indie

0°N 0°W

0°N 0°W Update 1.3

Update 1.3, Changes and Fixes:




  • Fixed game crash bug introduced in 1.2, all door transtitions now work as intended.
  • Fixed key layout graphic to reflect f12 for photo capture.
  • Fixed movement range of randomized skyscrapers in (!7`/ 10 "(|_0(_)|)" to prevent the player from getting trapped in apartment.
  • Fixed Various collision hitches throughout the game.
  • Added environmental details/facets in three worlds (no spoilers)
  • Added sounds to two worlds (no spoilers)
  • Added more exit doors to tunnel maze in (!7`/ |2(_)!|\\|3|), as the sole couple exits were too hard to find.
  • Added ability to press any key or click to skip intro splash screens.


Reached a decision on when VR will be released and how it will be implemented, will post an announcement tomorrow on this :)

0°N 0°W Update 1.2

Update 1.2, Changes and Fixes:




  • Updated the Movement System: The walking inertia/lag/delay after key-press is fixed! Now you can approach things slowly or platform precisely without fear of sliding onwards (It's even more noticeable on controllers).
  • Level Selection Menu is now accessible from the Main Menu. To do so click on the box full of tapes under the center table (the one with the 'Story Book').
  • Added 2 ferns to the Main Menu and other miscellaneous embellishments. More importantly the Exit Game Door is now marked with an exit sign.
  • Fixed cursor missing on Main Menu after rare instances of reloading .
  • Removed cursor from intro splash screens.
  • Changed Photo capture default key from 'P' to 'F12' to match the Steam Overlay screenshot function. This can always be changed to your preference on the startup dialog screen. Local copies of your photos are saved in your game's install directory as .png files '0°N 0°W/0N0W_Data/Photos/'. Currently missing update to splash screen diagram to illustrate this recent change, will update this in next patch.
  • Fixed even more misbehaving doors.


Also........ Big Announcement about VR capabilities this coming week! Stay tuned ;)

0°N 0°W Update 1.1

Update 1.1, Changes and Fixes:




  • Cursor is now locked to window boundaries.
  • Adjusted Treble and Middle frequencies of Musicscape in (!7`/ 1 "|\\|30|\\|"
  • Changed Soundscape and Musicscape in |D!><3|_
  • Fixed bug in startup resolution window where Vsync and 8x MSAA would get enabled on 'Full Textures' Option.
  • Fixed rare bug enabling Player to climb atop car on small town and get stuck.
  • Fixed problem with the theater's 'surprise' where transition audio would activate prior to sequence.
  • Fixed rare instance where Player could get stuck on polyhedrons on |)(_)5|< (4|\\|`/0|\\|.
  • Fixed a troublesome door on (!7`/ 3 "|3|2!9|-|7".
  • Fixed rare bug preventing 'SPOILER' from activating upon discovering daytime small town.
  • Fixed Steam not starting up when attempting to start game with Steam closed.



Update Roadmap:


(In no particular order)

  • Expanded Mouse Controls (Inversion + Sensitivity).
  • Full Controller Support and integration with Steam's Big Screen.
  • Photo Mode.
  • Linux and OSx support.


Also in the works:



  • -VR Edition.
  • -Nintendo Switch and Consoles support (For this 0°N 0°W will need your support! The more the word spreads about this experience the more likely that they'll either approach or accept the submission).

Reviews are in!



Venture Beat



"0°N 0°W is enigmatic, made more so by the fact that you’re not presented with a mystery to solve. In this case, the journey really is more than the destination." Read the full article...

Hardcore Gamer



"An amazing vacation into the unknown. Each world has its own look, style and internal logic, and the best you can hope for is to understand a little of it before getting distracted by the entryway into the next new land. While each interdimensional journey has a starting point at the main menu, the end is whenever you’ve decided you’ve seen enough and have had a nicely relaxing trip into otherworldy space." Read the full article...

Save or Quit



"An interactive take on a meditative experience. The gaming equivalent of Koyaanisqatsi or the classic end sequence of Kubrick’s 2001. It’s an audio/visual presentation where the viewer can get lost in the riot of colours, textures and shapes." Read the full article...

GodisaGeek



"Found a sense of peace within the riot of geometries. Each new level presented a different set of colours and landscapes, but always among the chaos was an overarching feeling that no matter how difficult the world looks to navigate, there is an exit and I have all that I need to reach it. This is where my own introspection really led me and that’s as much of a surprise as anything." Read the full article...

OnlySP



"The foundation of 0°N 0°W’s art is a meditation on how players interpret space, design, and architecture within video games. The art does not just exist to delight, but to force players to think about how they interact with video games as a space." Read the full article...

GameSkinny



"A game which serves as a catharsis. When life and other games become a bit much, I can retreat here. I never knew the weirdest game I would play would be one I needed so badly." Read the full article...

Hope you are all having a lot of fun exploring this magical place :)

The Door to 0°N 0°W is Open!



Hello there fellow multi dimensional travelers!



Wanted to remind everybody that 0°N 0°W is Live Now! .

Entry price to this magical journey will be 9.99 $ , and there is a week long special discount of 10% to all early birds! This will be the only discount for some time so take advantage of this special offer!

If you're curious about what travelers have been saying about this surreal vacation here's a neat list of impressions and previews:


  • "Find myself drifting back every so often because it never quite settles. I feel vaguely like a ghost with unresolved business" PC Gamer

  • "I told myself two more doors and stayed for 10. I turned it off, walked away and came straight back." Cultured Vultures

  • "It's definitely got an air of genuine mystery that's hard to find in a video game these days" GameSpew

  • "Perhaps the increasing insanity of the environments was the game’s way of saying that life is too hectic; that I need to slow down and just enjoy the quiet moments? Or perhaps it’s simply about exploring fantastical and colourful worlds, escaping reality for a short time" GodisaGeek

  • "You’ll encounter everything from beautiful neon Tron-like cityscapes to dark, rocky wildernesses. 0°N 0°W is truly unique in this aspect. I’ve never encountered such a concoction of landscapes and antithetical levels before" The Indie Game Website

  • "It’s a peaceful multidimensional journey that allows you to go anywhere you can see" Hardcore Gamer

  • "0°N 0°W is going to be a visually spectacular. The environments are a riot of colours, lights, neon, and trippy effects" Critical Hit

  • "A reality-warping trip through a glitchcore, impossible environment the likes of which can only exist in videogames, and that is entirely my jam." PCGamesN

  • "It piqued more than enough interest to lead us down a rabbit hole of swirling, kaleidoscopic images, each buzzing with as much vibrant color as the last" AllGamers


Well, hope you all enjoy the bright colors and neon polyhedrons!