Recently updated

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Outcore: Desktop Adventure

Oct 1 patch #2
Oct 1, 2022

Fixed rebinding "down" not also rebinding the interact button ASHMEDAI THE DESTROYER will now let you choose your favorite default key bindings. This screen is the very first thing that appears in Captain Tutorial's stage.

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Broken: Paranormal Investigation

Nightly update 01/10/2022
Oct 1, 2022

Abandoned farm: Fixed a collider on the map that could allow to exit the map Ruined Castle: Fixed a collider in the map that could block a player's movement Tutorial: Update of the voice management Tutorial: The help bubble in the tutorial does not disappear anymore Tutorial: Fixed a bug that could block the tutorial

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Witchy Life Story

Quick Patch!
Sep 30, 2022

Hello! We just did a quick fix on some things: fixed some spelling and grammar errors fixed Niesha achievement bug Thank you to everyone who's taking the time to report these bugs! It's a big help and we promised to fix them as fast as we can :)

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Tiny Rogues

What I'm working on
Sep 30, 2022

Hello fellow tiny rogues, many people have asked what my future plans for the game are. Gotcha! Let's take a quick look into the near future of Tiny Rogues and find out together what's all the way up on my list of priorities. 0.1.6 This is the next update for Tiny Rogues and here is the rough plan of what it will add and change. The first draft of this version is already being tested on the PTR beta branch right now. A few more versions will come to PTR. I hope to push 0.1.6 to default branch at the end of next week, maybe a few days earlier, maybe a few days later. New reworked meta progression system! Almost all Blessings will have new effects and soul economy and cost will be adjusted. (The game's design philosophy of allowing skill…

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Enionax

SDK integration error fix
Sep 30, 2022

SDK integration error fix

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Melody's Escape 2

Melody's Escape 2 is now available in Early Access!
Sep 30, 2022

Melody's Escape 2 is now available in Early Access! Run to the rhythm of your own music library! Melody is back, with vastly improved audio analysis algorithms! https://store.steampowered.com/app/1829470/Melodys_Escape_2/ Key Features Use your own music library: works with any digital music file from your hard drive. MP3, FLAC, OGG, WAV, M4A and many more DRM-free formats are supported! Includes 14 licensed music tracks with hand-mapped levels (with various musical styles) Works with almost all music genres and styles! Each action input is synchronized to the music New music analysis algorithms, with vastly improved tempo detection! I hope that you enjoy this sequel to Melody's Escape! Your feedback is very much appreciated and welcomed on…

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Don't Shit On My #!$@& Roof

EA-0.1.5
Sep 30, 2022

Changed the rules, you have to kill the boss at 20 minutes to win. Added a texture to the redraw button Changed the ingame UI Improved text contrast on choice cards Updated the Plain map description to explain this. Changed Automatic Defense System to ADS Fixed a bug in Odyn Fury - Upgrade 1 Added a dust counter in the necessary menus Possible fix of frozen ghost pigeons (we don't know) Correction of the place of emission of Bacchus Barrel

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Undetected

UNDETECTED IS OUT NOW! 20% LAUNCH DISCOUNT!
Sep 30, 2022

It's time to get your sneak on and enjoy some classic, top-down stealth action because Undetected has officially launched and is available to download right now (with 20% discount for a limited time)! You take the role of Tenoch Kaan, an expert in non-lethal infiltration and agent for the revolutionary group, Los Desplazados. Fitted with a cybernetic eye enhancement, Kaan is able to use an augmented top-down view to survey his surroundings. He also has a selection of non-lethal bullet types and explosives at his disposal to stay one step ahead of the enemy. Stay in the shadows and use stealth to sneak past guards and avoid detection. And, of course, Undetected comes complete with crunchy retro textures and models for that authentic, old-sch…

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Title_Pending

RELEASE v1.0.2
Sep 30, 2022

V1.0.2 is Now Live on Steam Bug fixes: -Possible fix for Fatal Error on startup (we're not 100% sure if it's gonna work so be sure to let us know if you're still crashing) -Linux builds should be more stable now -Optimization in several levels -Fixed Mug Intro not using sound volume setting -Fixed several softlocks

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Mass Harvest

PATCH NOTES v0.1
Sep 30, 2022

v.01 CHANGES & ADDITIONS Blueprints are now more transparent and blue Crosshair is now smaller, and when not holding anything there will be a dot on the center of the screen ESC now closes every window and opens the pause menu AI Spawner optimized Added hit feedback for Player Reduced footstep sounds Added canister as ammunition for flamethrower Blueprint is now craftable Now on holding blueprint it shows tips Intro added Had to remove the "gun not clipping" feature to fix a weird shading issue on weapons. Reduced the spawners for more performance Reworked a lot of map areas Some more collision fixes implemented M9 pistol spread reduced. View model fix (hand clipping into camera) BUG FIXES Flamethrower has unlimited range - FIXED In…

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Monorail Stories

All Aboard, Monorail Stories is here!
Sep 30, 2022

Hey everyone! Today is the day! Let’s punch your ticket now – Monorail Stories is now live PC! 🎉 We can’t wait for you to experience the exciting commute between City M and City L. Thank you all for your support throughout development! We’ve never been more excited to show you all the joy and surprises this journey will bring. Don’t forget - your destinies may very well be decided not by what you do, but by how you treat one another. 😉 Be sure to let us know what you think! You can leave us a review, tell us about a bug you’ve found, or just to give some feedback in our Discord - we’d love to hear from you! You can also follow us on Twitter for more news.

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Black Witchcraft

[Patch Note] Update on September 30th
Sep 30, 2022

Hello, I'd like to inform you about updates. [Update] Add screen mode selection to options on the title screen Add 'Camera Focus, Camera Speed, Vibration' to the options on the title screen Add a status indication to the Stigma menu Mark the Mana at the location of the Seal Stone on the map if the Mana has not yet been recovered Add a function to open and close maps, items, skills, and production menus with 1 to 4 keys Remove some sections where loading occurs Lower mana consumption of general attacks Added help display when second resonance is Resonant Statue in Chapter 3