All of 2019 was devoted to the development of Everyone Dies. During this time, I managed to develop a lot for the game, test and improve. In January 3 the very first version of the game will be released - 1.0.0. In the future, the game will be constantly updated both in new content, and technically. Now I am already working on the first major update, the release date of which I am not going to advertise yet.
The game will be released on January 3, 2020 at 9:00 PST!
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1.6.2 Update + Updated Demoversion
Changes:
Updated demo version (current version 1.6.2);
New musical accompaniment in some locations;
Changed some sounds;
Fixed a bug with an unreadable message in 1 act in the English version of the game.
03.04 – New PM (Update 1.6.1)
What changed:
Updated Makarov Pistol: a new model, sounds, updated animations;
Improved and lightweight aiming system;
Updated Specular map for the phone;
Fixed minor bugs;
New game mode - "Arena"! 03.04 (Update 1.6.0)
Second big update
What's new:
Added a new game mode “Arena” - how long can you hold out against your own demons ?;
Added a new firearm - MAC-10 (only for the "Arena" game mode);
New achievement: "I met them";
New achievement: "Seasoned";
New achievement: "My soul belongs to the demons";
What changed:
Fixed a defect related to sensitivity in the targeted mode;
Fixed minor bugs;
About new game mode
"Arena" In the "Arena" game mode you have to defend yourself from demons. In the start you have only a knife. In order to fight back - you need to look for loot: weapons, ammunition, medkits. The player in this mode, compared with the "Story" and "Hardcore", has improved parameters: more health and stamina, faster running, extended radius selection of objects.
At the beginning of the game you have 0 points. Every 10 seconds is awarded 10 points. Points are also awarded for killed monsters. When you reach a certain number of points the game becomes more difficult.
03.04 - New game mode! (Update 1.5.0)
First big update
What's new:
Added a new game mode “Hardcore” - complete the game without firearms and without the possibility to save;
A new achievement: “More than alive”;
New cutscenes and epilogue: there is no longer that terrible change of pictures on a black background, everything is dynamic;
A flashlight for the gun;
Corrected lighting system: in the dark now really see at least something;
Partial replacement of music;
Interaction button to activate the cutscene at the end of the first act;
What changed:
Melee weapons are balanced: a knife to inflict more damage, increased the defeat range, accelerated attacks;
Balanced sound volume;
Removed the crossfair (white dot);
Corrected animations for NPC: it is easier to get closer and stab them;
Removed texture falling in some locations;
Removed the bug with a “pigtail” in the reflection of the mirror of the protagonist;
You can download a free demo version of 03.04 on the store page Build version "1.4.1"
03.04 Update 1.4
Updated content, fixed bugs
What changed:
<*> Updated cutscene in prolog;
<*> Updated help windows for newbies;
<*> Player's shadow;
<*> Weapon balance corrected - "soft" aiming, new walking animation, increased player's stock;
<*> Updated sounds for NPC;
<*> Updated animations for NPC;
<*> Ragdoll body physics for NPC;
<*> Now if you do not have save, the game will not warn you about the beginning of a new game;
<*> Minor processing level design;
<*> Fix serious bugs - problems with the interacting with objects, stuck in textures;
<*> Fix animation failure when using TAB;
<*> Finalization of the English localization;
<*> Improved lighting;
"03.04" release in the game store Steam and 40% discount!
After a year of development, “03.04” saw the light on the counter of the Steam store and now it can be purchased and saved in the game library.
A demo version will be available on Steam later.
At the moment the following is available in the game:
Story mode. You can fully pass the story mode;
Russian and English. In the settings you can switch between localizations.
Will be available in the following free updates:
Hardcore mode. Complete the game without any firearm - only a knife and first aid kits;
Arena mode. Unusual survival with endless waves (questionable) of opponents.
From minor errors (Will be corrected with subsequent updates):
The text in contact with the closed doors was not translated into English (“It’s jammed / Need a key / There is no sense to go back”);
The text in the tooltips, after changing the location and then loading the game, can be translated to the wrong language that was chosen before.
The game was developed by one person (with the exception of musical accompaniment) throughout 2018. The developer was inspired by the mod “Cry of fear” for the game Half-Life, its atmosphere in particular.