Survivors! Version 1.02 is now available with the following changes:
New Features
Dismantling an object now displays how much you have/can hold of those materials
Hold SHIFT or Right Bumper when you Take All to only pick up ammo you need
Added hotkeys to weapons, boosts and throwables on the HUD
Bridge towers will now hide when you are near them
Fixes
Dying during the final mission now fails the mission correctly
Increased the spawn rate during the Mobile Lab mission
Fixed an issue when dragging a throwable or boost onto one that's equipped in the Inventory
Fixed an issue where the Back button disappears in the in-game options screen
Fixed an issue during the Gunstore Event where the UI would not disappear
Improved multiplayer spawning locations to reduce chances of spawning in objects etc
Version 1.01 Released!
Greetings Survivors! Version 1.01 RELEASE is now available with the following changes:
New features:
Guns will now auto-reload when out of ammunition
The Sharpshooter character now starts with the Chesterfield as a secondary weapon
You can now choose to disable Friendly-Fire when creating a new session
Looting a container displays how much of an item you already have/the max you can hold
You can now disable Screen-Shake from the Options > Graphics menu
Added Storm Drain tiles to the Docks Area
Tanks now have health-bars
Several mission types will no longer auto-fail at nightfall, but will not activate until daytime
Fixes:
Fixed "Silent Night", "Crafty", and "Wired" achievements
Fixed an issue where the player can hold more than max ammo by dropping a weapon
Quit to main menu/desktop does not tell you it will save your game in Survival mode
Melee no longer triggers when in Build Mode
Fixed an issue when dropping an attachment onto a weapon which already has one
Breakable barricades no longer shatter under a player's weight
Friendly Fire from Sentry Guns is now disabled
Fixed a rare issue where hits from Infected could register through a wall
You can no longer vault over seats and burning trash piles in the Train Station area
As usual, if you discover any bugs at all, please report them on our Discord Server - thanks!
1.0 [RELEASE] Update
Greeting Survivors!
The 10 Miles to Safety 1.0 [RELEASE] update is now available to download, and this includes a host of new things including:
New Scientist Character - a hazmat-suited character who's impervious to fire.
New Mobile Lab missions - complete specific kill challenges in each zone to be rewarded with loot and computer logs charting the story of the infection.
New Taser melee weapon - Shocks and stuns enemies... the non-lethal option!
Reworked and optimized co-op multiplayer code.
Off-screen mission pointers now more accurate.
Lots of bug fixes and optimizations.
Even though this is our first release version, this doesn't mean we won't be releasing further updates including more optimizations and bug-fixes - so please keep these coming!