Genre: Strategy, Turn-based strategy (TBS), Indie, Card & Board Game
100% Orange Juice
100% Orange Juice - Versioned Update Live
Update changes:
Fixed a desync that might happen if a consumable item was used at the same time as another action happened in an online game.
CPU players are now trained to understand the value and risks of Bounties when prompted to select one.
Versioned Hotfix Notes
This update fixes the following:
Fixed invisible homestop icon
Fixed so Banned For Life, Aru Scramble's Hyper, Aru's Hyper, Unlucky Charm, and Flamethrower cannot affect summons and the Harbinger.
Fixed the music volume parameter for mods.
Fixed font files using more memory than intended (should fix crashes some users not using English language were experiencing).
Game now creates a packet_game_log.txt in online matches for potential diagnostic purposes.
Bounty Hungers!
After recovering from the side effects of the legendary mushroom, Ellie is looking for a way to resume her quest, when something unexpected happens...
Continue the storyline and meet new characters in the new Bounty Hungers event, active until the end of March 23.
To participate, play in Bounty Hunt mode and collect delicacies from Shops marked with the corresponding icon - up to 3 delicacies can be gathered per game.
During the event, a new map, Beginner Town (Winter) is available for everyone to play on, and it can be unlocked permanently as an event reward.
The event features an original story by Hono and an ending illustration by Tsukino!
Version 3.4 Update Notes
100% Orange Juice - version 3.4 now live!
Bounty Hunt
Bounty Hunt is a permanent new "race" type of game mode where 4 players compete to reach 20 Fame first by doing delivery Quests and fighting various monsters for Bounties.
The updated version comes with 12 different Bounty monsters, 12 Quest locations, and 4 Shop types! For every match, 2 random easy, medium and hard Bounties, and 6 Quest locations are chosen randomly, so every game will play out differently!
As a new feature, cards can now be sold to the Shops for stars! Each Shop can give different prices for different cards.
Each Shop type can further be upgraded by selling cards and buying items from them, up to level 10. Higher level shops give discounts, increased item stacks, and more rare items! Many new items have been added to spice up the game mode.
New summons are also available: Aurora, who will heal and revive the player, and Guardian, who will independently hunt for Bounty monsters you have a contract for and give you Fame on wins.
Lastly, a mysterious invader called the Harbinger may appear after Chapter 15, and start hunting the players...
Certain cards and units behave differently in the Bounty Hunt mode.
Note that Bounty Hunt is a somewhat longer than the other game modes, and in return EXP, Stars and Orange rewards give a +50% bonus in this mode.
Changes
Added Bounty Hunt game mode.
Added Bounty Hungers event.
Added new field, Beginner Town (Winter)
The modding system has been updated and expanded:
Can now mod Panel graphics
Can now mod Homestop graphics
Custom translations can now be distributed via mod system
A better error check has been added. JSON errors will show up in the mod list, pointing out the issue (if any).
You can now modify the volume of custom music with a dedicated parameter.
New HUD added for minions.
6 new achievements related to Bounty Hunt have been added to the game.
Reduced the overall VRAM usage.
Improved the networking code by adding additional catch-ups in case the host would disconnect.
Added a card binder tab for Bounty Hunt.
Added an HUD element displaying the HP status of summons. (will not display for 800x600).
Added a separate win tracker for online Bounty Hunt wins.
Fixes
The game will no longer act as Idle CPU if someone engage a battle with you on the first chapter before your turn.
The damaged pose of Castle (chocolate color) no longer has a grey cannon.
Fixed Peat's Santa Scramble outfit + Christmas color not saving/restore cosmetics properly
Fixed the same with Fernet + swimsuit + Halloween color.
Fixed a graphic issue when using Mio with Christmas color + Rein costume.
Fixed Seagull's glasses not being on the right layer when using the kigurumi costumes.
Fixed the Wanderers Episode 1, Episode 3, and Episode 4 having a wrong background when seen in the gallery.
Fixed the Waruda Christmas Party ending cutscene showing a wrong background transition.
Fixed an issue with Cuties zombie skin + glasses combo.
Hunt the Big Game in Bounty Hunt!
What you've all been asking for is finally here! Bounty Hunt is back to stay, bigger and better than before!
The new and improved Bounty Hunt game mode is released in version 3.4 alongside a new event, Bounty Hungers, which continues Ellie and Lulu's journey!
Bounty Hunt!
Bounty Hunt is a "race" type of game mode where 4 players compete to reach 20 Fame first by doing delivery Quests and fighting various monsters for Bounties.
The updated version comes with 12 different Bounty monsters, 12 Quest locations, and 4 Shop types! For every match, 2 random easy, medium and hard Bounties, and 6 Quest locations are chosen randomly, so every game will play out differently!
As a new feature, cards can now be sold to the Shops for stars! Each Shop can give different prices for different cards.
Each Shop type can further be upgraded by selling cards and buying items from them, up to level 10. Higher level shops give discounts, increased item stacks, and more rare items! Many new items have been added to spice up the game mode.
New summons are also available: Aurora, who will heal and revive the player, and Guardian, who will independently hunt for Bounty monsters you have a contract for and give you Fame on wins.
Lastly, a mysterious invader called the Harbinger may appear after Chapter 15, and start hunting the players...
Certain cards and units behave differently in the Bounty Hunt mode.
Note that Bounty Hunt is a somewhat longer than the other game modes, and in return EXP, Stars and Orange rewards give a +50% bonus in this mode.
Extended Modding!
The modding system has been updated and expanded:
Can now mod Panel graphics
Can now mod Homestop graphics
Custom translations can now be distributed via mod system
A better error check has been added. JSON errors will show up in the mod list, pointing out the issue (if any).
You can now modify the volume of custom music with a dedicated parameter.
New HUD for Minions!
A new HUD element has been added for displaying the status of various minions, such as Chris' active minion or Bounty Hunt companions.
Note that this element is not visible in 800x600 resolution.
Other Changes in 3.4
The overall VRAM usage of 100% Orange Juice has been lowered drastically, which should solve various issues people have been experiencing over time.
The networking has also been improved with additional checks in case the host disconnects.
Further, 6 new achievements related to Bounty Hunt have been added to the game.
Other fixes:
The game will no longer act as Idle CPU if someone engage a battle with you on the first chapter before your turn.
The damaged pose of Castle (chocolate color) no longer has a grey cannon.
Fixed Peat's Santa Scramble outfit + Christmas color not saving/restore cosmetics properly
Fixed the same with Fernet + swimsuit + Halloween color.
Fixed a graphic issue when using Mio with Christmas color + Rein costume.
Fixed Seagull's glasses not being on the right layer when using the kigurumi costumes.
Fixed the Wanderers Episode 1, Episode 3, and Episode 4 having a wrong background when seen in the gallery.
Fixed the Waruda Christmas Party ending cutscene showing a wrong background transition.
Fixed an issue with Cuties zombie skin + glasses combo.
Unversioned hotfix
This update fixes the following:
-Possible fix for graphic issues some players have been experiencing.
100% Orange Juice - Versioned Hotfix (10.2.2021)
This update fixes the following:
-Fixed "All Ablaze" achievement being unable to be unlocked.
-Fixed The Evil Is Sealed achievement unlocking when not going first in battle.
-Fixed duration for Revival of Stars and Mix Phenomenon not updating properly in the Field info plate.
-Fixed Field Events list not updating properly when using the mouse wheel to scroll through fields on the field selection screen.
-Fixed text boxes disappearing prematurely for modded voicelines.
-Fixed Sumika not reacting when fighting Suguri.
-Made QP (Dangerous) say "Pudding!" when using Sweet Guardian.
-Fixed players becoming zombies when activating From Beyond in battle after using a mushroom card that self-damages them.
-Fixed the Golden Egg being more precious than intended.
Community Card Pack 3: Art Contest!
It's time!
After combing through the estimated 2000+ submissions to choose 6 new card concepts that fit together into a pack, and then consulting OrangeJuice about fitting concepts for them, we're happy to now move into the next phase of the Community Card Pack 3 creation: The Art Contest!
The art contest will be live until March 1, 2021!
Like before, art can be submitted for any number of cards and any number of times.
IMPORTANT: Submissions must include the tag #100OJcommunitypack and the name of the Card they are meant for.
The winning entries will be used on the cards, and we will work with Orange Juice to provide flavor texts to match the artwork. Finally, the new Community Card Pack will be released as a free update for everyone to play with!
Please note the theme listed on each card. This should be used as a general direction for the art. Full rules for the contest can be found at the end of the post.
List of Cards
Overtime (BOOST) (Max 1). Roll 3 dice for movement. Skip next turn. Theme: Free concept related to working overtime.
Deceptive Disarming (BATTLE) (Max 1). If opponent uses a battle card in this battle, if not restricted by player order its effect is applied as though you played it instead. Theme: Merchant's train is being inspected by the authorities.
Pet Snacks (EVENT) (Max 1). All wild units gain +1/+1/+1 during their next battle. Theme: A young looking character playing with animals.
Home Improvement (EVENT) (Max 1.) Randomly swap home panel positions. Theme: Sumika remodeling Shifu's spaceship.
BanaNana (TRAP) Roll to move again without activating this panel. Theme: Someone tripping or about to trip on Nanako in Banana costume.
Lucky Sevens (GIFT) (Max 1). While holding this card, your natural die rolls can range from 0 to 7. Discard on KO or use. Theme: Yuki with an 8-sided die.
Detailed card descriptions are subject to change.
Contest Rules
Create a new piece of artwork (“Entry”) that you feel fits the game 100% Orange Juice and the theme of the chosen new Card (see the list above).
Submission period: February 1 to March 1, 2021, 23:59 PST.
Entries must be added to the Artworks section of 100% Orange Juice community hub, with the tag #100OJcommunitypack and name of the Card.
Artwork should be square in shape, or made with the consideration that a square area from it will be used in the Card.
Entry minimum size is 512x512 pixels.
Entries must be original and not contain any copyrighted material and must adhere to Steam Community guidelines. They may not contain purposeful references outside the Orange Juice games.
Multiple Entries are permitted, as well as Entries for several Cards.
Text is permitted on the artwork, in the same fashion as it is currently used in some cards.
A minimum of one artwork will be chosen for each Card to be used in the game when the Community Card Pack is added.
Fruitbat Factory reserves the right to not use any of the Entries for a given Card, if they deem none of the submissions are appropriate for it.
Winners will be credited in the Game Info section of the game launcher, as well as on the Card itself, as with existing cards (only after such an update where the Community Card Pack is added to the game).
Disclaimer
By submitting an Entry, the Entrant grants Fruitbat Factory, Ltd a perpetual, non-exclusive, royalty-free worldwide license under all copyrights, trademarks, and other intellectual property rights to use, publish, distribute, copy, modify, translate, create derivative works based upon, make available and otherwise exploit such Entry. Fruitbat Factory, Ltd may do so in any media formats and channels, in any number of copies, without further notice to Entrant, and without the requirement of permission from or payment to Entrant. In addition, Entrant agrees that Fruitbat Factory, Ltd. may use any ideas from any Entry, whether or not Entrant has been awarded a prize in connection with any such Entry.
We hope to see many cool artworks again! Remember that with the addition of Steam WorkShop support, it will be easier than ever for all entries to be added to the game, whether they win or not, and we encourage creators to list their works there once the cards have been added!
A Good Pupper and Waitress Make Their Entrance!
The wait is now over - Chris and Kyupita are here to wrap up the year!
100% Orange Juice - Chris & Kyupita Character Pack is now available on Steam, with a -10% release week discount!
100% Orange Juice is also -75% off, with all DLC discounted in the Steam Winter Sale.
Chris
Chris, the cute and hardworking waitress of Restaurant Pures, is voiced by Kouno Hiyori, the voice of Cure Sparkle in Healin' Good Pretty Cure! [previewyoutube="jM_z8sOzM9M;full"]
-1/0/0, 5 HP, REC 5 Can hold 4 cards. Cannot challenge to battles without Chef or Store Manager active. Gain a Store Manager Counter upon using a Max 1 copy limit non-Gift card.
Hyper (BOOST): Chef, I Could Use Some Help! Lvl 2, Cost: 20 Summon Chef. Fights battles on behalf of your unit. Gives 2 Wins on KO. Gives stars gained in battle to your unit. Effect ends with Chef's KO. This card turns to "Manager, I Could Use Some Help!" if you have 4 or more Store Manager Counters and your Lvl is 4 or higher.
Hyper (BOOST): Manager, I Could Use Some Help! Lvl 4, Cost: 40 Summon Store Manager. Fights battles on behalf of your unit. Gives 2 Wins on KO. Gives stars gained in battle to your unit. Effect ends with Store Manager's KO, and your Store Manager Counters reset to 0. This card turns to "Chef, I Could Use Some Help!" if you have less than 4 Store Manager Counters.
Kyupita
Kyupita, the hot-blooded male alternate universe counterpart of QP, is voiced by Sato Azusa, the voice of Fuwari Midorikaze in PriPara, as well as the beloved voice of your favorite pudding doggo QP herself! [previewyoutube="JXE7s6V1EKE;full"]
0/0/0, 5HP, REC 5
Hyper (BOOST): Saint Eyes Lvl 1, Cost: 10 Stock Effect (3). In a battle where you attack first, gain -1 ATK and +1 DEF for every 2 stock, and +1 ATK per stock. This effect can stack.
We hope you'll enjoy playing with them!
Additional QP Voice Lines
Alongside the new pack, owners of the Starter Character Voice Pack can also enjoy a number of new voice lines for QP!
Other Changes
Other changes in version 3.3:
Added social media buttons to the main menu.
Fixed an issue with the mod view when switching display modes.
Fixed Kyousuke's and Nath's portrait sprites not updating when their in-game sprite changes.
Fixed so Pirate Crew Member unit graphics can be modded.
Fixed Golden Egg activating twice when landing on a bonus or drop panel that has a trap set on it.
Added an icon indicator for Yuuki's Angel & Devil mode
Happy holidays everyone! Please look forward to a lot of great content in 2021 as well!
It's Time to Get Merry with Aru Again!
Version 3.2 of 100% Orange Juice adds back the Scramble!! For an Xmas Miracle! event, now running until December 25 with an updated reward!
Help Aru deliver present to all the good kids in the world!
All new units have also been updated with Xmas colors, which can be unlocked while playing or purchased via Wreaths. This event has no effect on gameplay itself and can be enjoyed in any game mode.
Note that event progression has been reset even if you completed the event previously, as a new reward has been added to the end.
Other changes in version 3.2
Changes
Updated Xmas event and rewards.
Added the Xmas color to units released in 2020.
Added a new "player plate": clicking on the user info hud element (when hovering a player info in the corner) will keep it opened for further details on stock effects (which can be viewed by hovering the effects).
Added glasses to Marc (Pilot).
Added Winter Suguri and Winter Hime emotes.
Fixes
Fixed an issue that made newest events not showing the event tutorial after checking the in-game tutorial.
Fixed so the playmenu's config button cannot be clicked if a banner is currently displayed.
Fixed graphic issue on Arnelle with the Santa hat.
Fixed so disabled mods will not replace card texts if they have a higher priority than another mod for same card that is enabled.