100% Orange Juice cover
100% Orange Juice screenshot
Genre: Strategy, Turn-based strategy (TBS), Indie, Card & Board Game

100% Orange Juice

Summer Games Are On Again!


Summer heat has driven QP bonkers again! Help stop the playful Summer Beast to unlock refreshing rewards!

The Summer Games event is on until July 15, with a lowered global counter for easier completion, and new rewards added to keep it fresh for all players.

In addition, fighting all co-op bosses now helps clear the event! Other bosses except for Summer Beast count at half the rate.

Enjoy the summer story written by Hono and illustrated by ayamy!

Flying Red Barrel Releasing Soon - Marc (Pilot) Now Playable!


Orange Juice's classic, Flying Red Barrel - The Diary of a Little Aviator is finally being released on Steam June 19!

The challenging cute'em'up originally released in Japan in 2007 has stolen the hearts of many with its branching storyline, and it has now been remastered to crisp 1280x960 native resolution with modern resolution options and other conveniences!

https://store.steampowered.com/app/1036370/Flying_Red_Barrel__The_Diary_of_a_Little_Aviator/

The game is currently available for pre-purchase on the Fruitbat Factory store, and Steam owners of the game may now play the free bonus character, Marc (Pilot) in 100% Orange Juice version 2.9.6!

Marc (Pilot)


+1/+1/-1, 4 HP, REC 5

Hyper (Boost): Rocket Cannon
Lvl 1, Cost: 10
Choose one of the following two effects to activate:
1. This card becomes "Big Rocket Cannon".
2. Deal 1 damage to target enemy. If KO'd, you gain wins as though KO'd in battle.

Hyper (Boost): Big Rocket Cannon
Lvl 2, Cost: 10
Deal 3 damage to target enemy. If KO'd, you gain wins as though KO'd in battle.
This card becomes "Rocket Cannon" when you use another card or you suffer KO.

Full version 2.9.6 Patch Notes


Changes
  • Marc (Pilot) is now playable for owners of Flying Red Barrel - The Diary of a Little Aviator on Steam.
  • Added a Hyper animation for x16 Big Rocket.


Fixes
  • Fixed Tequila saying his boss defeat line on normal wild units.
  • Fixed so secondary characters (like Cuties Sora) have a voice during the Free Character rotation.
  • Fixed an issue where swapping characters revealed the character on Discord through Rich Presence.
  • Fixed RoPoChi's unit card being displayed as a card.
  • Updated Co-op boss unit cards to list their hyper card's name on the "Hyper" section of the card.
  • Fixed some old enemy units not having the correct names on the player plate in campaign episodes.
  • Fixed a bug that was making Waruda Christmas Party start with no background music.
  • Fixed an issue where Big Po had no texture when used as a missile.
  • Made it so the chat button redirects to 100% Orange Juice Steam chat room, not the Fruitbat Factory one.
  • Clarified Revival of Stars description to match already existing effect: "Turn all Drop Panels into Bonus Panels and Encounter and Boss Panels into Draw Panels."

Modding Support and Turn Timer Options Added!


Version 2.9.5 adds big new features again!

Modding Support


For the industrious players who have already been making graphic mods for 100% Orange Juice, and those who would liked to if it weren't so difficult, we have great news!

It is now possible to create graphic mods in order to override existing unit textures in the game. Mods are managed in a separate folder and won't be affected by the game updates or other modifications. See the online documentation here for more information about how to get started!

This is the first step toward possible Workshop support, and we'll be looking for feedback on the implementation, as well as seeing if it presents any issues.

Turn Timers!


In answer to a long-running community request, turn timer options have been added to the game! In both public and private lobbies you can now choose between 30/60/90 second turn length, or disable the timer altogether!



Version 2.9.5 full change list


Changes
  • Added Modding support to the game. See here for instructions and terms of use.
  • Added turn timer options: Both private and public lobbies can now choose between 90/60/30 second turn duration or disable the timer.
  • Added a new additional save backup that is automatically updated once a week.
  • Player frames in the lobby have been improved, mostly fixing the steam profile link click issues for 800x600 users, as well as using an improved unit animation.
  • "Play 10 games as..." achievements now display a progress popup when they're halfway completed, as do achievements for winning games & NPCs KO'd (20-40-60-80).
  • Changed muting to persist across lobbies.


Fixes
  • Fixed Sora's hyper making thunder clouds.
  • Fixed so Whack-a-Po correctly show star particles upon hitting your targets.
  • Fixed an issue with muted messages reappearing.
  • Fixed an issue with Sora (Cuties) hair colors not appearing on co-op result screen.
  • Fixed an issue where the result screen would change for other players if the host changed the game mode.

Version 2.9.3 Adds Free Character Rotation!


We've just added a big new feature to the game: 2 DLC or bonus characters can now be played for free every week!

The characters rotate on a random basis, and character and announcer voices for them are also available to everyone during the week.

Note: The rotation is random but shared by all players, and there is a minimum of 3 weeks before a character will appear again.

All achievement restrictions for DLC ownership have also been removed! That means it's easier than ever to collect full achievements for the game.

Version 2.9.3 Patch Notes


General:
  • Added a weekly free character rotation: 2 random DLC or bonus characters will be available for free each week, alongside their character and announcer voices.
  • Removed all DLC ownership checks from all Steam achievements.
  • Added color options for the Mousse cosmetic for Marie Poppo.
  • You can now click on a player name in the lobby screen to open the player's Steam profile.
  • Adjusted the volume of Ellie's BGM.
  • Removed the "let's roll" voice lines playing when clearing a Norma.
  • Added co-op ratings for Ellie and Lulu.


Bounty Hunt:
  • Increased the cost of overheal items (by tier):
    I: 20->30
    II: 40->60
    III: 80->120
  • Increased the base price of permanent stat boost items from 100 to 150.


Fixes:
  • Fixed the co-op level 25 dice not unlocking as soon as you reach level 25.
  • Fixed the special accessory visibility for Ellie and Lulu.
  • Fixed so Bounty Hunt mercenaries cannot be affected by the Charity field event.
  • Fixed so Star Chasers mixer & Nice Jingle don't affect the star ability of Lulu's Lucky Egg.
  • Fixed the co-op tooltip not updating properly in the post-deck screen.

Two Wanderers Join the Crew!


We have big news to share today: the Wanderer Pack DLC is now available!
https://store.steampowered.com/app/1290250/100_Orange_Juice__Wanderer_Pack/

This character pack adds 2 new characters: Ellie who's looking for her mother, and her mysterious friend Lulu who has lost her memory. The new characters come fully voiced and have their own, 5-episode campaign!

The Wanderer Pack includes



Ellie
[previewyoutube="4KvhLiVoKj8;full"]
Voiced by Maruyama Miki (the voice of Sora, Marie Poppo and Natsumi)
+1/0/0, 5 HP, REC 5

Hyper (Boost): Ellie's Miracle
Level 2, Cost: Level x 10
Effect Duration: 2 chapters. Gain +X ATK, +Y DEF, and +Z EVD, where X = Your total Norma completed, Y = your number of Wins Norma completed, and Z = your number of Star Norma completed.

Lulu
[previewyoutube="h_Q1QfUcuPo;full"]
Voiced by Aizawa Saya (who voices Seki Hiromi in The iDOLM@STER: Cinderella Girls)
+0/+1/-1, 5 HP, REC 5

Hyper (Boost): Lulu's Lucky Egg
Level 2, Cost 40.
Can only be played with 2 HP or less. Gain one of the following effects at random:
-Roll a die and gain the die number x 20 stars.
-Draw 5 cards.
-Heal to full HP and permanently gain +1 ATK, +1 DEF, and +1 EVD. This effect can only trigger once.

With the DLC comes a new "Wanderers" campaign with 5 stages that teaches you more about the characters' origins.

The new DLC is now available with a -10% discount for the first week. 100% Orange Juice and all other DLC are also currently discounted in the Steam Golden Week Sale!

Full Version 2.9.2 Changes


General:
  • Ellie and Lulu are now playable for owners of the Wanderer Pack DLC.
  • 7 new achievements added.
  • Added new field, Scarred Land.
  • Added new emotes.
  • Sora and Sora (Military) hyper cards now have a special visual effect upon activation.
  • Sora (Military) now has extra poses with glowy eyes as an unlock.
  • Added a voice playing when successfully clearing, or missing to clear a Norma.
  • Kiriko can now benefit from "gain HP" effects.


Bounty Hunt:
  • Increased EXP, stars, item drops, oranges, and fame rewards by 50% for bounty hunt games.
  • Players now win 1 fame in Bounty Hunt mode by defeating a player in battle that has more fame than them.
  • Updated Bounty Hunt field event to guarantee at least 1 spawn of each type of monster hiding spots if possible.
  • Shop turn-in arrows are now drawn over player units in the Bounty Hunt mode.
  • Red & Blue Island overheal effect lowered from 4 to 3 in Bounty Hunt mode.
  • Mercenaries are now affected with the following cards: Dinner, Magical Massacre, Super All Out Mode, Sealed Guardian, Indiscriminate Fire Support, Blazing!, Magical Inferno, Big Bang Bell.


Fixes:
  • Fixed so players using Indiscriminate Fire Support correctly take damage if a missile land on them. (Ally mercenaries are excluded.)
  • Fixed voices in battles not playing if the user has "voice only my character" enabled.
  • Fixed Iru's battle start shot triggering Haunted Doll's unit effect.
  • Fixed so Amplify events won't override shop-purchased stat boosts.
  • Fixed Haunted Doll being able to use Ceoreparque's damage-on-evade effect when fighting Repa.
  • Fixed Mousse voice lines so the text bubbles are reflecting what they're supposed to be.
  • Improved card text quality.
  • Fixed co-op cards being included in Bounty Hunt weapon armories.
  • Fixed the lobby browser Chat button not working.


Can you help the wanderers find what they're looking for?

Enter a New World with a Bounty Hunt!


The first event of the 100% Orange Juice Season 2 storyline is now live in version 2.9 ~Lucky Charm~!

The "Bounty Hunters" event introduces a new pair of characters, Ellie and Lulu, who have to make ends meet by taking on the dangerous job of hunting monsters for cash!

The story for the event is written by Hono of Orange Juice, and the ending illustration is provided by Ogipote!

A new Bounty Hunt game mode is temporarily playable for the duration of the event, until May 17, 10 AM PST.

To complete the event, players must climb from rank E to rank B in their Guild.

Bounty Hunt


In Bounty Hunt mode, players will increase their Guild rank by gathering Fame from completing various quests at the local Guild. These include hunting down dangerous new monsters, and performing odd jobs around town.

There are 6 new Wild Units and 1 new Boss unique to the mode.

In this event, several rules differ from the normal mode:
  • There is only 1 Norma type available: Fame. Fame is gained from defeating Bounties and completing Quests. Reach 20 Fame to win the game! (Note that norma selection restrictions of certain characters don't apply in this mode).
  • All units have a permanent +1 MOV, +1 hand size, and gain increased stars each chapter.
  • Different types of field locations appear on random panels, and are refreshed every 6 chapters. These include monster locations, and Shops.
  • Players can stop at all Homes, and every time you stop at a Home, you can choose 1 out of 4 available Bounty or Quest cards. These cards must be carried to complete missions.
  • Bounties are completed by carrying the corresponding Bounty card and defeating the monster in question. Each field location houses one of the 6 monster types, and once a player passes over it, the monster is revealed. If the player is carrying a Bounty card for that monster, they can challenge it to battle. Each player starts the game with one easy difficulty Bounty card.
  • Each Bounty battle lasts up to 10 rounds, and the monsters come in 3 different difficulties, giving 2,3 or 4 Fame.
  • Quests require to visit a field location of the indicated type to gather a quest item, and then returning it to the indicated Shop. They give 2 Fame for completing.
  • Different Shops carry various powerful items - cards, healing, temporary buffs and even permanent stat boosts!
  • Shop prices are affected by your character's stats: Based on the default stat spread of +0/+0/+0, 5 HP, characters will gain an adjustment to their Shop prices based on how positive or negative each of their stats is. (ATK gives a 25% modifier, while DEF, EVD and HP give 10%. Example: Marie Poppo gains a -25% discount based on -1 ATK, -1 DEF, -1 EVD and +2 HP, while Sherry gains a +45% price increase based on +1 ATK, DEF and EVD).
  • Defeating the field Boss will give 6 Fame to the one landing the killing blow.


A funky new field, Beginner Town, is available to play during the event, and can be permanently unlocked as a reward.

Other version 2.9 ~Lucky Charm~ changes


  • AI got jealous of players and are now able to randomly have unit and hair colors, and wear glasses.
  • Co-op lobbies now have a tooltip on the player frame, showing their co-op levels.
  • Fixed a crash with how card effects gets removed on a player revive.

All Units Event Live!


Our revival of old 100% Orange Juice events continues in our #StayAtHome campaign - All Units Event is now live until April 16, 10 AM PST!

During this event all units are playable for free (DLC or otherwise), and you can also enjoy their voices!

Let's keep staying at home and playing together!

Official 100% Orange Juice LINE Stamps Now Available!


More breaking news! The first ever 100% Orange Juice official LINE sticker set is now on sale!

Get the cute 16-sticker set here (for LINE app only) to make the world a happier place: https://store.line.me/stickershop/product/11281886

[April Fools] New Event Live, Game Mode & More Added in Version 2.8.3!

New Game Mode


New event is now live: Idol's Journey. The event introduces a new game mode which foregoes traditional gameplay in favor of a new rhythm game! Can you conquer the road to stardom? Event is live until April 31!

Enjoy a preview of the gameplay here!
[previewyoutube="gTJAlQyhAWo;full"]

2x EXP Event live!


In continuation of our #StayAtHome campaign, the classic Double EXP event has been dragged back kicking and screaming!

Until April 8, 10:00 PST, players will earn 2x online and co-op EXP!

New Voices


Voices have finally been added for the bosses of the game, bringing voice to all units in 100% Orange Juice!

Since adding smash hit voices to the regular wild units last year, and with the upcoming Witch Pack voices, the whole cast will now finally be voiced!

Enjoy a preview of the voices of Flying Castle, Store Manager and Shifu Robot here!
[previewyoutube="iQnYbuQqbmI;full"]


Full version 2.8.3 patch notes


General:
  • New rhythm game "Idol's Journey" has been added. This replaces the normal versus mode.
  • Voices have finally been added for the bosses of the game, bringing voice to all units in 100% Orange Juice!
  • 90 new wild units have been added to the game, and you have to catch them all!
  • Added Hyper difficulty for single player missions. On Hyper difficulty, all opponents use double dice, in addition to the extreme difficulty adjustments. Clearing all missions on Hyper difficulty will unlock hats for your dice.
  • The Hearts system is now live! Now each character has five hearts that fill up as you use them, which will unlock their support dialogues as well as some other goodies! The stats of the character will also increase when the hearts are maxed out.
  • Character voices can now be played at will in-game for all players to hear for 50 Oranges apiece.
  • Added a new My Room feature - players can now upload a photo of their own room to a lobby for other players to mock.
  • Added beard color options for all characters.
  • Poppo has been revised. She can finally speak normally now.
  • The Cuties unit has split up citing creative differences.
  • Updated the Sound tab in the game's Configuration menu to have scrollbar support and rearranged some of its options.


Co-op
  • Reaching lvl 50 in each of the co-op roles now unlocks one of the co-op bosses as playable units in normal mode.


Fixes:
  • Fixed a bug limiting the random interval character voices only happening at 8% of the intended frequency.


Balance:
  • Nanako now has 8 Bits (up from 7). Her visuals have been updated accordingly.


New Voice Castings Revealed!



Earlier this month, we had another highly classified voice recording session for 100% Orange Juice, and now we're ready to share with you the upcoming voice castings!

You can expect to see all of these voices in the game by summer, finally completing the 3-year project of bringing voices to all characters in the game (apart from the wild units)!

Miusaki



The energetic Solid Witch from the world of Alicianrone is getting a voice by Toda Megumi! Among her many roles she's known as Hajime in New Game!

Ceoreparque



Everyone's favorite introverted Hair Witch, Ceoreparque, will be voiced by Murakami Natsumi (Saotome Ako in Aikatsu Stars)!

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The first mysterious new(?) character's voice will be performed by the ever so wonderful Maruyama Miki (the voice of Marie Poppo, Sora and Natsumi)! It feels like we might've seen this character somewhere already...

???



The second mystery character comes in a pair with the previous one - and she's voiced by Aizawa Saya! She voices Seki Hiromi in The iDOLM@STER: Cinderella Girls.

???



Why does this silhouette look familiar...? *Ahem*, this very mysterious character is voiced by none other than Tange Sakura, the voice of Nero in Fate and Sakura in Cardcaptor Sakura!

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And the final mystery character is voiced by Koyama Momoyo! She's best known for her role as the main heroine of Shoujo☆Kageki Revue Starlight, Karen!

That's all for the voices, for now! We're currently hard at work on the next new event of the game, which will be quite different from anything we did before, so please look forward to everything that's coming!