improved the final event in game - you should be able to complete the campaign now! :)
reduced size of saves and integrated them with Steam Cloud - unfortunately, previous saves may not work,
balance fixes - fire extinguishing effectiveness, incognito car mechanics, some incidents rebalanced, incident spawning rules,
improvements in dispatchers - better AI and ability to speak on radio,
added captions in cutscenes,
added support for national currencies,
voiceover for the call with wounded criminal,
patrol button as a checkbox,
added several new tips of the day,
done major bugfixes: unit speed, broken text in summary, map scrolling down on its own,
done many minor bugfixes.
Comming next:
MacOs version update,
improper instructions in the wounded criminal call will be fixed,
there will be a lighter main menu,
more tutorial on first duty.
Have fun.
- Jutsu Games Dev Team
112 OPERATOR IS NOW BETA
We are happy to announce that the beta version is available now. It is available all who have received 112 Operator keys, which include all Kickstarters and selected beta testers.
Main changes
Dispatchers system added,
Major campaign mode fixes and balance,
All calls are now voiceovered,
Free game mode enabled,
Career mode was extended (from 5 duties on alpha to 30 duties on beta),
Extra incidents,
Added various events: tornados, storms, serial killer, construction disasters, emergency landing of plane and many more,
Performance improvements.
Still in progress
Outro,
Credits,
Tips of the day,
Translations,
Achievements,
Intensive bugfixing.
Until release, we will provide regular updates, stay tuned. - Jutsu Dev Team
The 112 Operator release day
112 Operator global release on 23 April 2020! Sit behind the desk and command police, medics, and firemen to make Your city save!
- 25x bigger maps - 60 new calls - new mechanics - old stuff you loved - and more new things you will love
Closed beta sign-ups are now available
Dear Operators,
We've opened sign-ups for the closed beta test for 112 Operators. Open the link below, fill the questionnaire, and have a chance to get your free closed beta. We start sending keys, to the chosen persons within a month.
Closed Beta for Kickstarter backers - Coming Soon!
Dear Operators!
At the moment we are working on the Beta version in which you will find bug fixes, new events, new phone calls and Free Game Mode in any city of the world! More info will be published on our fanpage.
If you are an established Streamer or Youtuber and looking for a review key to play BE-A Walker, feel free to contact us through the keymailer via link below:
https://www.keymailer.co/g/games/76166
Kickstarter of 112 Operator reached the end!
We appreciate help from all our 1773 backers, friends, family and everyone who supported us!
Thank you!
Now it's our turn.
Stream with developers!
This Friday at 18:00 (CEST) (12:00 AST; 9:00 PST), we'll launch developer's stream! 112 Operator alpha will be played along with the developers commentary on the game page. Stay tuned 😉
Link to the replay: https://youtu.be/lGHY4yP9LrU
Alpha version update (23.09)
Hi,
on 23.09 there was released an update for the Alpha version. Here's the changelog.
New features:
Autosaves
Tooltip with time left to end of duty
Bugfixes:
Police unit chase
Neverending duty glitch fixed
Medics not rushing into a gunfight
Improved routing - units try to avoid fire
Have fun :)
Not playing alpha version yet? Support us on Kickstater to get it.
Alpha version update (16.09)
Hi,
on 16.09 there was released an update for the Alpha version. Here's the changelog.
New features
Voiceover for the first tutorial
Bug fixes
fixed bugs with "Retry" button
fixes in dialogues, most notably "railcrossing"
fixed bugs with units sticking to each other
several UI fixes, eg. water bar, radio message bubble
fixes to big fire event blocking duty end
Have fun with Alpha version :)
If you'd like to get exclusive Alpha access, support us on Kickstarter