• Improved visual elements in first 20 levels • Fixed main menu UI bug • Added audio asset and applied minor improvements in jump action fx feedback • Added few new 3D asset • Fix text in tutorial panel and end level panel • Minor code improvement
Patch 25 - v1.0.2 Changelog
This new patch adds the Cyber Radio feature that allows the player to see which track is playing and to shuffle them.
Changelog
• Added Cyber Radio with shuffle button • Minor fixes on UI • Asset optimization and performance improvement
Patch 25 - v1.0.2 Changelog
This new patch adds the Cyber Radio feature that allows the player to see which track is playing and to shuffle them.
Changelog
• Added Cyber Radio with shuffle button • Minor fixes on UI • Asset optimization and performance improvement
Patch 23 - v1.0.0 Changelog
It has been a long journey, longer than I thought, but we got there! The game is finally complete and it can leave the Early Access! But the journey of 1984 Rewired is not done yet, there are still few improvements and new assets that I'd like to add to the game in the next months. I'm still 100% committed to supporting the game and I really hope to receive new feedback from the gamers as it will help me to improve 1984 Rewired. A huge thank you to all the Early Access players that helped me pointing out bugs and flaws in the level design! Without you guys I wouldn't be able to release the final version of this game, thank you!
This update adds an overall graphic improvement and it fixes a few minor bugs. It also "locks" new areas, the player is now required to complete every level in each area in order to unlock the next one.