Fixed Towerdefense menu. Fixed Towerdefense spawners. Small balancing changes.
Update V 0.3.0 - Multiplayer
Features:
Multiplayer PvP and PvE
Added ambient sounds
Added selection sounds for all units
Option to disable dark fog of war
Option to change between day/night
Added/reworked new maps (total maps 17)
Improvements:
Performance improvements
Changed unit movement to be more realistic
Reworked bullets and units (speed, health, costs etc.)
Adjust hit boxes of small units (better hit registration)
Balancing changes for units and upgrades
Visual changes on units to improve visibility
Several bug fixes
Know Issues:
Shieldgenerator hit detection is sometime buggy
Bullet effects are sometimes misplaced
Host Player leaving match ends the match
Player needs to rejoin Lobby manually if his Spot got closed
Multiplayer Beta now available
Hello guys!
We are happy to announce that the long-awaited multiplayer beta of our game is finally available! You can download it via Steam. Just right-click on 2089 - Space Divided in the Steam library → Properties → Betas and select the beta in the dropdown.
We would be happy if you test it and give us feedback. As before, you can also report bugs using our bug report tool or via Discord. We would like to remind you that this beta is based on an older version of the game and therefore not all developments/changes for the next patch are included (e.g. more maps, reworks etc.). Also, the single player modes have been disabled.
For the beta some new channels will also be available in Discord.
Known Issues: This is a list of known bugs/issues. This list will be updated regularly. Issues that have already been fixed will be additionally marked.
Player Search: Since game lobbies will not necessarily be open all the time, you can get together with others or with us, the developers, to start games in this channel.
Thank you for your support and have fun testing the beta!
The development team of 2089 - Space Divided
Roadmap presentation
We have collected and evaluated your feedback over the last few months. Based on this information, we have created a roadmap which contains upcoming topics.
Below is some information about the development status of the game:
In the last weeks and months, we intensively worked on the upcoming multiplayer mode, which is the main focus of the upcoming update. We also planned some time for internal testing, but due to the complexity of the game, it is certainly not possible to avoid all errors. Therefore, it would be very helpful for us to have bugs reported early on so that we can fix them promptly.
In the course of the year, we will take care of the expansion of the multiplayer, as well as various other improvements around the game. Furthermore, new maps and units will of course be added on a regular basis.
Towards the end of the year, our focus will be on improving the performance so that even games with a lot of action run smoothly.
New game modes and ingame scenarios are planned for next year.
We will publish more detailed information on the individual topics at the given time.
Update V 0.2.2 - Improvements And New Unit
Features:
Added upgrades for Andarer Light-/Flak- Turret
Additional sound effects in main menu
Added English voice-over for tutorial
Bugfixes:
Improved German localization
Tutorial: smaller bugfixes and improvements
Update v0.2.1
Features:
German localization
Info HUD is always visible if a unit is selected, not only on icon hover
New map Highlands (1 vs 1) available
Bugfixes:
Fixed a bug that prevented unit movement
Balancing:
Andarer Gunship: Range: 85 -> 80
Redaxh Gunship: Range: 100 -> 80
Hotfix - Artillery (V 0.2.0a)
Researching and building the heavy artillery should work now again.
Update 0.2.0 - Air Units
Update 0.2.0
Features:
Hotkeys now gets greyed out if an action is not possible
Adds description for buildings and units if they need to be researched
Sound slider now have a max value of 10 and you can change the sound in more detail
New map previews with spawn positions in lobby
Reworked unit icons
Reworked unit movement (less slippery feeling)
Added various building upgrades
Added Andarer Air Factory with several upgrades
Added Andarer Interceptor which can attack enemy aircraft.
Added Andarer Gunship which can attack enemy ground units.
Added Andarer Flak Turret which can attack enemy aircraft.
Added Redaxh Air Factory with several upgrades.
Added Redaxh Interceptor which can attack enemy aircraft.
Added Redaxh Gunship which can attack enemy ground units.
Added Redaxh Flak Turret which can attack enemy aircraft.
Bugfixes:
Rockets now destroy themself if they have no more target