I'm pleased announce the release of 'Fall to Earth' the second instalment in the 'God's of Havoc' trilogy. Another chance to play a classically styled, god game!
Help guide your chosen people to victory by bestowing blessings upon them, and by smiting their enemies.
Gods of Havoc - Trilogy
Gods of Havoc heralds a return to the classic God-Game.
Gods of Havoc is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history.
Fall to Earth: takes place in an early medieval setting;
After the Fall: takes place in a post-apocalyptic one;
‘Fall to Earth’ and ‘Into the Void’, are set to be released in August 2019 with ‘After the Fall’ to be released in December 2019.
Don't forget to wishlist for more news on all three games! Visit https://www.gods-of-havoc.com/ for more information!
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Map Images from 'Fall to Earth' and 'Into the Void'
Hoping to escape your destiny as a monster trainer you left the home of your famous parents to find your own way in the world.
Within two years of leaving home your parents had been murdered and now you've been called back to inherit their failing farm.
With the farm heavily in debt to the bank, and with a burning desire to find and kill your parents' murderer the only option is to take up the mantle of monster trainer and the destiny you tried so hard to escape.
Features:
-A huge open world to explore.
-Nearly 100 unique monsters to collect, train, and evolve.
-Choose from 10 playable characters.
-A dynamic economy influenced by your choices.
-Break into, and steal from, any house, shop, or warehouse.
-A massive crafting system with hundreds of craftable items.
-Hundreds of quests including an immense main storyline.
-Multiple ways to proceed and complete the game.
-40 hours of scripted gameplay and the chance to play on indefinitely!
-A battle arena to challenge other monster trainers.
-Breed goats on your farm for milk, to craft battle cheeses and magical yogurts.
-An advanced weapon and armour socketing system.
The launch of Void Monsters sees the completion of our new engine. With that comes a release date for Fortunes Tavern 2 (a free update for all FT owners.), July 2018. After that we plan to re-release both Star-Box and Apocalypse hotel using this far better engine, and of course, they will be free to all previous owners. While you are waiting on that, why not give Void Monsters a try, and see how far the engine has progressed.
Thanks to all the beta testers from our previous games and for all the fantastic comments on our forums.
'Unhappy Ever After' - Kickstarter Launch
You may know that we are porting this game (and our others) to a new engine, which will be free for all of you who already have bought them. The new engine is amazing but I've needed a lot of help in beginning the process.
A friend over at Warped Tales has been a great help and so I'm happy to share with you their first Kickstarter Project which they've just launched.
Please take a look at their page and consider donating - you can get the game for under half price if you are an early adopter!
Also, please consider checking out their Greenlight page and upvoting them. I believe they definitely deserve it!
A friend of FlynnFour Games has been helping to clean up our code for 'Moonstone Tavern' and 'Apocalypse Hotel' and in return I have agreed to help promote their Greenlight.
The Game looks amazing so please give it a like! They definitely desrve to get their game on Steam!
Moonstone Tavern - Coming 13th May
http://store.steampowered.com/app/461780?beta=0
Roguelike Bundle Bonanza!
If you like a good roguelike you should check out the latest bundle @ https://www.gamebundle.com?affid=GB8291
A great way to pick up a bargain!
Patch 1.0.2 (Balancing)
* Chance of 2x spawning enemies has been reduced at night.
* Chance of finding pistol & shotgun ammo increased.
* Chance of finding flame ammo decreased.
* Chance of 'Death's Portal' opening increased.
* Death's scythe now does more damage.
* Sprinting zombies are now rarer in interiors.
* Time has been slowed slightly.
* Chance of randomly finding keys slightly increased.
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Also, if you like this game: please consider voting up our latest one on Greenlight! We really appreciate every vote!
* Chance of 2x spawning enemies has been reduced at night.
* Chance of finding pistol & shotgun ammo increased.
* Chance of finding flame ammo decreased.
* Chance of 'Death's Portal' opening increased.
* Death's scythe now does more damage.
* Sprinting zombies are now rarer in interiors.
* Time has been slowed slightly.
* Chance of randomly finding keys slightly increased.
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Also, if you like this game: please consider voting up our latest one on Greenlight! We really appreciate every vote!