Fixed some assets Further tweaked the spider, so that it can now latch on to bats as well, albeit, poisoning and killing said bat after a set amount of time Snakes now kill spider, rather than the other way around Added more spiders to the levels Spiders now stun all human enemies proper Fixed some minor bugs, such as the left-most wall on level 4 and a few texture-bugs by the waterfall on level 3
v90.4
Improved spider A.i. Spiders now stun all human enemies as well Fixed getting stuck in terrain bug
The Spider Update
Changed spider A.I. behavior Spider now also affect other human enemies Fixed bug when getting stuck to terrain
v88.7
Fixed a door-bug introduced in last version Optimized and cleaned a bunch of code Reworked a bunch of scripts, making enemies not aware of you when you are behind them (not all, as of yet)
Version 88.6
Fixed broken train tunnels on Level 5.
Version 88.5
Zorra can now use all weapons Tweaked a bunch of scripts Highscore finally working again!
Untitled
Removed bugged Ndyan in level 2
Fixed tutorial level, added thumbstick support and more
This was a long overdue patch. I am trying to find time to work on 2tinycowboys and will try to keep it as 'unbroken' as possible. This should hopefully address whatever problems people would have had with the tutorial-level. Do note that once you 'win' the tutorial, however, you will need to press 'escxape' in order to return to main menu, as I have not yet implemented a high-score table for the tutorial-level.
All else should be perfectly functional now; Felipe seemed to have had some issues, which should be resolved.
Untitled
Optimized all the levels Zorra now able to pick up and use all weapons Fixed Felipe's sword/knife Added splashscreen
Highscore
Now with added highscore; How quickly can you gather all the goldbars? The ten quickest people for each level/difficulty will forever have their name saved in an ini -file (located in appdata\loca\2tinycowboys)