Oggi vi presento una breve sinopsi del lavoro svolto in giorni recenti per lo sviluppo di SKULLFracture World Tour, un gioco che ero convinto di aver abbandonato per sempre, ma per cui mi è ritornata la vena creativa in luce di esperienze recenti Niente text-to-speech o pessimi accenti anglosassoni in questo video, quindi spero si tratti di un'esperienza tutto sommato piacevole all'ascolto
Presto rilascerò anche un trailer
Cose che il mio stupido culo si è dimenticato di menzionare:
-A meno che qualcosa di cataclismo accade nei prossimi due mesi, Francesca Toasty disegnerà gli sprite dei personaggi per il gioco. -Volevo provare a dare ai personaggi un look cel shading ma l'ultima volta che ho controllato su Unity era possibile farlo solo usando un plugin a pagamento. Dovrei vedere se è ancora il caso. -SKULLFracture costerà 6 euro e 99, lo rilascerò l'11 settembre. -Volevo dire qualcosa sul fatto che è normale che gli sviluppatori giochino molto di meno quando stanno lavorando attivamente ad un progetto e che i casual gamer non dovrebbero vedere questa cosa negativamente quando viene discussa in interviste e cose così, ma mi sono scordato perché questo era il mio 12 esimo tentativo di filmare il video.
Money on my mind
This is illegal
PLAY THE EARLY ACCESS OF SKULLFRACTURE WORLD TOUR
SKULLFracture is back, bigger and better than ever! With new features, more characters and several gameplay improvements, this is gonna be the definitive way to play the game! SKULLFracture World Tour is an isometric 3D fighting game where the goal is to kick your opponent our of the ring! Select among the many characters, customize your experience and have fun with friends! I have decided to make the early access of this game available to the public as i continue its development to gather feedback... and hopefully make me less lazy. God, i've been so lazy lately, please be very rude if you have to.
Features present in the current build: -21 selectable characters -28 stats for each character (as opposed to 30 Days' 11) -10 selectable arenas -Various customization options -6 upgrades/downgrades -Local multiplayer exhibition (select online mode) -Controller support -Single player exhibition
Features to implement in the next build: -Proper icons for each character -Stats displaying for each character -Better character balancing -A campaign mode -An online mode
See you soon hopefully.
The Ultimate Edition is OUT! READ ALL ABOUT IT!
I recently published what should be, unless a game breaking bug is found, my last ever update for 30 Days to be the Best, adding to it the hopefully appropriate subtitle of "Ultimate Edition". Here's a list of all the improvements i've made in this new version:
-The game now has post processing effects and a new lighting system. -A new arena for secret battles has been added. -Two playlist buttons have been added in the main menu. -AI has been reworked to be more aggressive. -Other minor bug fixes, UI changes and gameplay improvements.
Here's an updated trailer as well!
Announcing SKULLFracture World Tour
Hey there, even this month i can finally bring to you my monthly devlog update! This time with a twist! https://youtu.be/6OMX9_QXmP4 Other than with my videos, from now on i decided to document my updates even in a forum of my creation, which you can find here https://skullfracture.forumfree.it With each video i'll publish there'll also be a forum thread for those who don't wanna bother watching those 10 minutes of content, or those who simply prefer reading. In this case, here's the thread https://skullfracture.forumfree.it/?t=79416792 Enjoy!
A few patches + a big announcement regarding another project of mine
I've also made a third devlog dedicated to the Wrestling is Real remaster that i've been working on! Finishing the development of 30 Days to be the Best made me realize many things, which will all be shown in this video, hope you like it!
NEW RELEASE DATE, PRICE CHANGE AND MUSIC!
So yeah, i got tired of waiting and since the game's done and i'm working on another project 30 Days to be the Best is coming out next monday.
Also now it's free lol
Other than that, i initially was supposed to compose the soundtrack for this game but i lucked out and found an old drum and bass album whose author allowed me to use it for free. Why don't you take a listen?