30 Days to Survive cover
30 Days to Survive screenshot
Genre: Simulator, Adventure, Indie

30 Days to Survive

A new generation of the world. The new mobs. New location. New opportunity.



Hello everyone Since the release of the last ad, it has been implemented:

  1. New generation of the world. Now it is less resource-intensive, and less problematic. It has become easier to add new game objects to the world generation;
  2. Once again, we changed the day and night in the game. Now she was much more beautiful;
  3. Added new locations to the game;
  4. Added a new mob, which will only appear on the location "SWAMP", and it has a unique behavior;
  5. Added a new mob, which under the form of player - is beginning to spit poison in him. When approaching it, it explodes and thus poisons the player;
  6. Added a new type of mobs-animals (wolf, elk, bear, wild boar);
  7. Added a unique mob-fat guy. It is huge and can jump and stun the player when landing;
  8. A mob has been added that always carries an explosive barrel with it. If you shoot it, it will explode. Next to this mob it is better not to stand;
  9. The game is implemented concussion/stun. During concussion, the player cannot move, attack, or use items;
  10. In order for the game to be able to add locations of multi-storey buildings, we had to implement the ability to lick/slazit vertical stairs. There were also elevators, in which the player can move on different floors;
  11. Added the ability to break the mob into pieces of meat from the explosion;
  12. Changed walking sounds;
  13. An algorithm for controlling the outgoing sound from objects is implemented;
  14. Added obstacles in the form of a car with an active alarm, when faced with which it will be triggered, and it will run down the zombies. The car can be blown up;
  15. Visualization of electric shock is implemented;
  16. Worked on the game balance;
  17. Implemented cut scenes before the start of the game, at the end of the game, as well as at the death of the player;
  18. A visual trajectory of the grenade/Molotov cocktail throw appeared;
  19. The player model and its animations have been redesigned.

In addition to all this, there were still small innovations and improvements. Many bugs have been fixed.

Congratulations on the upcoming year 2020! We really hope to release the game in early access in 2-3 months!

Bugfixes!


More than 50 defects/bugs were fixed in the game. The errors were related to the gameplay, animation, and a bit of the visual part. At the moment, it was decided to rewrite the code that is responsible for the generation of the world. This helps to optimize, as well as reduce the number of errors in the game, such as stuck mobs and loot in other objects.

Sorry for the inconvenience!

Dear players! Please don't be nervous. The game will be necessarily finalized and released to the store. We don't get to work on the game every day, because the game is developed on enthusiasm (without payment). In addition to developing the game, we have a lot of problems, for example:
Work in the factory;
study at University;
House construction;
Family;
And also other problems!

Therefore we ask you to forgive us, because of the next postponement of release.
Thank you all for your attention! We will be glad if you support us :lunar2019coolpig:

New trailer! New changes in the game!

https://www.youtube.com/watch?v=xHBTXqN3TLI

Changes to the game:
- Fixed inventory issues.
- Implemented randomly generated "taxi", which allows the player to move once (instantly) to the base.
- Added 3 face masks that give certain bonuses to the player!
- Added 3 types of armor, in order to reduce the damage received from the zombie attacks!
- Implemented interface to visualize the remaining strength of the armor.
- Fixed a bug with the fire of the player.
- Added in the generation, where the player can "dig", and get a few useful items! (And can and not will find).
- Added a boat for which the player will look for spare parts to sail it to the rest of the survivors. If you find spare parts, then he doesn't have to be in the game for 30 days. It's an alternate ending, so to speak. Objects, logic and interface are implemented.
- Created a beautiful trailer showing the background of the game
- Added hints for the player in the survival book
- Added achievements to the survival book
- Implemented a system of remuneration for achievement.
- Added the ability to view information about the item in the inventory.
- Added" Non-walking " zombies that can't move. Are killed with one strike / shot being fired. And inflict damage if is near with them.

In addition, the game had a lot of other changes, which are now no longer remembered) The project is in active development) View additional trailer, which will show the background of the game: Like_Yellow:

New screenshots!


New screenshots were added to the game page. Also in the game were fixed bugs with the generation of the game world. Improved the graphic part of the game. Fixed minor bugs. A bug was found in the inventory system, and now it takes time to fix it.

New changes to the game


Hello dears! The game continues to improve and be saturated with a variety of content! : Two_Fingers:
Here are some of the changes that took place in this game:
1. Came the sound of walking/running the character and zombies!
2. Added information graphic signs when entering the location (it will be written on what location you are).
3. An additional block of code was added, which insures the generation of the game world from unexpected errors.
4. Was corrected instantaneous travel through the sewers.
5. Added graphic icons for items that you can pick up!
6. Implemented transparency items that prevent the camera to see the main character (for example, when the player is a big car).
7 . Just been fixed a lot of small bugs.

Note: we need enthusiastic translators to translate the game from Russian into English and Chinese.

Changes in the game!


1. The game will be 11 different weapons, instead of 5 types!
2. The game will be further multi-storey location (More locations).

Note: we need enthusiastic translators into English and Chinese.

New video (bonfire)!

https://youtu.be/tvkt46WeXk8

New weapon!

The game will be added melee weapons, because during the testing of the game, we lacked an axe.