30 Minutes to Die cover
30 Minutes to Die screenshot
Genre: Indie

30 Minutes to Die

1 Week to Release. Thank you everybody.

Dear Fiends,

We're excited to announce that "Vorax" is just one week away from releasing in Early Access on July 18th.
To celebrate this milestone, we released a new teaser trailer that encapsulates the essence of the game.
https://www.youtube.com/watch?v=lMSHbFGU1L4

The journey to this point has been one of relentless effort, passion and dedication. Over the past three years, our team has poured blood, sweat, and tears into finding the perfect balance between survival and horror mechanics. We hope we have succeeded, we will submit to your judgment and we will always try to improve during Early Access.
Furthermore, from an artistic point of view we have always followed our vision and are immensely proud of the monster designs, and we sincerely hope that players enjoy all of these elements as much as we do.

Early Access and Beyond


As we embark on this early access journey, we are committed to continually updating and improving "Vorax." Our goal is to add tons of new content over the next year, with the aim of crafting the best survival horror experience out there. Your feedback will be invaluable in shaping the future of the game, and we look forward to evolving and enhancing the world of "Vorax" together with our community.

We would never have made this release without the support of our community and all Indiegala users that loved our website and our games.
Thanks to everyone who supported us and will support us. Thank you on behalf of the entire Indiegala team.


Stay vigilant and prepare for the horrors that await. Watch the teaser trailer now and get ready to dive into "Vorax" on July 18th.

Vorax - 0.6 Demo for the Steam Scream Fest is Out Now!

Steam Scream: The Revenge is here




Make sure you check out the Steam page often during this year's Steam Scream Fest: we will be streaming.

https://store.steampowered.com/app/2118530/Vorax/



The latest Vorax Halloween update brings many improvements, fixes and new features, bringing horror to a new light!

Light being one of the vital elements when surviving on the island, since most enemies are photosensitive, the lighting effects were improved.


The darkness of the night can hide some horrible secrets. If you run out of battery, the moon and the stars are your only guide. But also fog! So beware, horrible creatures can jump out from fog....


Storms can be unforgiving, reducing visibility with just brief flashes of light brought by lightnings will help you navigate the landscape.


We updated both FULL and DEMO version to 0.6.1
Major update details:
- Total overhaul of weather and atmospherics effect
- added fog and thunderstorms
- added rain particles, dust particles, wet and dust effects
- added volumetric fog
- added markers in-game missions
- added compass
- added marker and compas to car and landmark objectives
- dozens of new playable locations ( in full build )
- dozens of bugfixes

There is no full list of bugfixes because we fixed so many of it but feel free to keep
helping us signaling it joining our discord server or in the Steam community hub ;-)

Community highlight: GameEdged




Join the nightmare today at vorax.indiegala.com and get ready to be scared out of your wits. Remember, in Vorax, the horrors are real, and the nightmares are endless.

Wishlist now:
https://store.steampowered.com/app/1874190/Vorax/

SuperTotalCarnage! Online Multiplayer Update


Get ready for a treat as the newest update for SuperTotalCarnage! is finally here. After facing unexpected hurdles that forced us to halt updates, we are now back with a vengeance, bringing an exhilarating online multiplayer feature to the game.

In December, we faced some problems that abruptly halted our progress and left our dedicated community in the dark. We are unable to delve into the specifics of the issue, but we want to express our sincere apologies to players for the sudden interruption and lack of communication during this challenging time.

Despite the hardships, our commitment to the game and its community never wavered. Now, we are thrilled to announce the release of our most significant update to date. The addition of online multiplayer brings a whole new level of excitement and competition to the action-packed world of SuperTotalCarnage!



The Online Multiplayer mode allows players to engage in thrilling PVP battles. Choosing their favorite hero, players will embark on a standard level, where each monster slain by a player will be transferred to their opponent's stage. The objective is simple: overpower the enemy with an onslaught of monsters and emerge victorious. This exciting new feature promises adrenaline-pumping matches filled with strategic gameplay and intense action.



While the update is still in its early stages, we acknowledge that a few issues may arise. However, we are eager for players to experience the new mode firsthand and provide valuable feedback. By actively engaging with the community we aim to refine and enhance the online multiplayer feature based on player suggestions and bug reports.

Prepare for an adrenaline-fueled battle like never before, as SuperTotalCarnage! returns to reclaim its place among the gaming elite. Join the fight, test your skills, and help shape the future of this remarkable game. The action begins now!


You might also want to try playing with your friends during this weekend, since they may try it out for FREE (including the new Online Feature) by grabbing it from IndieGala (from the site or client, and yes, you will be able to play together. Click here to visit the page and claim the game.

v 0.1.1.4

Hey Everyone! We have been silent in the last days but we've been focused on the multiplayer aspects of the game. We are really close to release our early version of the online PvP and since this took longer than expected we wanted to drop a new hero for you to play. Enjoy and Merry Christmas!

Changelog



  • Added new Hero Caramba
  • Added new Weapon Mai a Letto
  • Added new Super Weapon Mai Alone
  • Minor tweaks and fixes

v 0.1.1.3 Endless Mode


In this version we finally added Endless Mode. We are very excited about this and cannot wait for your feedback. Of course Endless Mode is very early so it's definitely going to evolve in the next updates. In the next days you will probably see less updates about new content (apart from the usual bug fixing and game balancing) so we can better focus on the Online Multiplayer Mode. As always join us on Discord so you can easily leave a feedback or talk about bugs, features and whatnot.
https://discord.gg/FZkJZcM28r

Changelog



  • Added Endless Mode
  • Changed wave 14 so mobs can be killed


Roadmap



  • New heroes
  • Stage 2
  • Online Multiplayer


Enjoy!

v 0.1.1.2

Changelog



  • Added option in Settings to pause or not the game on level ups and urns
  • Pausing and quitting during the game will open the Title Screen
  • Small fixes


Feel free to join our discord server to discuss about new features, bugs and what we are working on!
https://discord.gg/FZkJZcM28r

v 0.1.1.1 and Discord Server

After your feedbacks we decided to keep the new system in place for urns and rollback to the old system for level ups. In the next update we will add a Settings option to toggle it. We also created a Discord server so we can discuss easily bugs and new features. Join us on https://discord.gg/FZkJZcM28r

Changelog



  • Rollback level ups to the old system
  • Small fixes

Version 0.1.0.8 is LIVE + multiplayer mode coming soon!

Hello boys and girls! ;-)

We are working every day to make the game better for you!
In this version there are a number of improvements on controller support, a new playable character (Zora) with her own weapon and a new super weapon!

There are also three new steam achievements and many small bugfixes!

I also wanted to officially announce that we are working on a fascinating multiplayer version! I still can't give you too many details because this mode is in the planning phase ( it won't be a co-op! ;-)) but I promise you that you will have news very soon!

Changelog v. 0.1.0.8:
- Added a new playable hero: Zora!
- Added a new weapon: Topi del Cielo
- Added a new super weapon: Pantegane del Cielo
- Added the option to confirm buttons with Space
- Select UI elements with the left analog stick
- Scrollable items with the right analog stick
- Fixed destructible standing objects not spawning in some cases
- Updated graphics for the SPATA

Thank you all!

v 0.1.0.7

Changelog



  • Fixed perfomance issues around minute 10:00
  • Fixed deadzone for gamepad

v 0.1.0.6



Changelog:



  • Fixed destructible environment
  • Fixed UI controls with custom keys
  • Added more options for windowed resolution
  • Unlocked heroes from the start
  • Added Unlock screen
  • Fixed weapon unlock system


In this version we addressed some of the bugs and made some changes to the unlock system for all heroes. Maxing a weapon will make it available to all heroes.

Roadmap:


In the next weeks we are going to add some new heroes, new weapons and other different levels to play along with some UI improvements and bug fixes.

Enjoy!