- The new Modules function allows you to insert and connect groups of prefabs (see the video)
you can chose from 21 finished Modules and combine them.
https://youtu.be/tstXJjzxu9Q
- almost all levels have been revised to let the constructor see and build the bridge from the bottom perspective as well.
- New translated english ingame text. (thx to Mr Newmann)
- If you copy and paste, or load constructions, or insert modules, then level specific limitations to prefabs and the construction area is adhered to.
- saved constructions can now be shared. Put a save file into the "saves-constructions" folder and it will be listed available for loading within the game.
- At level start you can see how much credits you have to have left to solve the level with 1,2 or 3 stars.
bugfixes
- more correct accounting of the credits after paste or load of a construction.
- the cables are less heavy now.
- tooltip explanation to the effect of changing the thickness of cables and steel beams.
Update v1.27
- adds the new copy and paste function
the buttons and tooltips
a selection box
function to rotate the pasted prefabs
connecting pasted with existing knotpoints
- 3d bridges textlogo changed.
- fixed a loading bug
- fixed coloring bugs on streets and beams.
https://youtu.be/EoyXP7Pj4HA
Update 7.april.15
- the orientation grids are now more subtle.
- the shown distances from the last mouseposition are now shown left of the 3d cursor.
- additional textures loaded out of the games texture path now, to be able to be modified. (ie the grids textures)
- profiles can have 15 characters now.
- added Undo button.
- autosave of successful construction when a level is solved.
Update v.1218 (eng/deu)
- the orientation grids are now more subtle.
- the distances from the last mouseposition now shown left of the 3d cursor.
- additional textures can be modified. (ie the grids textures)
- profiles can have 15 characters now.
- added Undo button.
- autosave of successful construction when a level is solved.
.........................
- das Große und das Kleine Gitter wurden dezenter gestaltet. Vorallem zur Mitte hin.
- Nach Abschluss eines Levels wird die erfolgreiche Konstruktion gespeichert und bei wiederholtem Laden des Levels diese Konstruktion mitgeladen.
- Profilnamen können nun 15 Buchstaben lang sein.
- zusätzliche Texturen des Programms werden aus dem Texturverzeichnis geladen. Dadurch können Menüs und 3d Objekte optisch modifiziert werden. (ua. die Gitter)
- Die Entfernungsanzeige zur letzen 3d Mausposition wird nun links des 3d cursors angezeigt. Die Entfernung der Anzeige ist vom Zoom abhängig. Die Schrift etwas kleiner.