4th Era: The RuneChild cover
4th Era: The RuneChild screenshot
Genre: Role-playing (RPG), Adventure, Indie

4th Era: The RuneChild

Now The Rogue is Ready

The Rogue is ready to move into the shadows, and hunt for his targets...
All the skill are ready, for both him and the Fighter.

Now I will start on the more difficult part, the Wizard and his spells.


Here is the new Start Menu.

The Fighter is Ready

I have Finished with the Fighter, and all his skills.
You can become a Commander, and lead ten men into battle.
Or specialize in Armour, First Aid, and Berserker, and become an unstoppable force...

Next is the Rogue and his skills for hiding in the dark, and climbing over ALL walls..

Here is a link to a simple Play through..
If you run fast enough, you can avoid getting hit.. Too much.


The Demo is OUT

The Demo is live.
Find my demo of the game, on the page.
Just a simple version with +25 maps, and most of the skills working.
(I hope).

New thing for the Game

Here is a little update, for my game.
You can make potions and now you can make poisons and throw them at the enemy...

I have started working full time on it, (again)
It might be ready for Beta launch with this year..


Alpha v0.4 is ready

The Game has reached Alpha Version 0.4.

If You are on Keymailer, you can get a free key, and the key is permanent.

About 90+ mini maps are ready.


The fighter and the mage are +75% ready.
The Rogue is about 25% ready.

The Alpha v0.3 is ready

The game name has Changed

I have Change the Name to "!RuneChild".

I wanted to make more than 4 classes, and then I had to change the name.



The Mage and Fighter are ready.

I started to work on the Cleric.
One Cleric will become a Blood Tank, And another a Blink Tank.

Some of the New Weapons




The Schools of Magic are Ready

Finished with making the Mage.

School of Divination: See, find and known stuff.


School of Necromancy: Control and Summon undead, and even Infected the living.


School of Invocator: Spells for the Battle mage, fighting and killing with magic.


School of Abjuration: Protection yourself from harm, and Mending equipment.


School of Alteration: Change Yourself or other, or even Teleport yourself.


School of Conjuration: Get help from Minions, or Even cast a Wish.


School of Enchant/Charm: Enchant objects, charm others, or even Create Scrolls.


School of Illusions: Illusion, but sometimes Solid Illusions.

Are You ready to go dungeon Crawling.?

The first simple build for the game is ready.
I just tested if the game could be launched, from Steam, and it works.



The Master Map is out in a better version, with more details and I had to change the X and Y...




Are You a Giant or a mouse.?
I have made a small gif, to show the difference between being 2.4 meter tall, and 1 meter.

But here is a picture, of the character creator screen.

The dungeon System is ready.
It has more than a thousandth dungeons to choose from....
But once you enter a dungeon, it remember that dungeon, so next time you will enter the same dungeon.


I can't decide if I should make it many levels deep, or just keep it on one level...

The Fighter is ready

What has happened over the last month.?

The Fighter is nearly ready, still need some Alpha testing.

I have made a better Hero, for You to play with.
And you can change the color of the skin, the hair, and the color of the hair.


I had an idea for at T-shirt, and You can find it at JesperSB.redbubble.com



The last great or small idea, was the alter the size Your Hero's size.
You can play the games, as a giant of 2.4 meters or a small as 1 meter.


I'm working on making a female Hero...
And of course she can also be from 1 meter to 2.4 meters.


The next month I will work on the Rogue.
Stuff like hiding in shadows, running on rooftops, and maybe even hiding in trees.