[p]I have change to Unity's URP which should give better graphic, and it does look better..[/p][p][/p][p]I have change the Attributes menu, so now you can add/substrate and change your score...[/p][p]The Skill menu has been change into a Skill-tree, so it will be easier to select your skills.[/p][p][img src="https://clan.akamai.steamstatic.com/images/34997455/0238614a8ddff23749604ac7e07dcc4594ac9bca.jpg"][/p][p]You can rotate objects in the inventory, with the Arrows. [/p][p][/p][p]The Ranger is Ready, with his Bow, Arrows and simple spells.[/p][p][/p][p]The Scrolls have been updated. [/p][p]When you read a scroll, you get the knowledge of the spell, but now you also get a simple version of the spell. (Before you had to find a spell table to make the spell.)[/p][p][/p][p]The elves map is nearly ready. You can visit it, to the south of the starter map.[/p][p][img src="https://clan.akamai.steamstatic.com/images/34997455/5022ce4bca729a1bb54a409eb49bc501eac85521.jpg"][/p][p][/p][p]I have placed giant trees where the elves lives, and the Hydra is to the fare south of that map.[/p][p]There are plants on the ground, and fishes in the sea. Some spawn points have been placed.[/p][p]The volcano is active, and gives damage if you find a way to get up there.[/p][p]I still need to add Dungeons and Quests to the map.[/p][p][/p][p][/p][p][/p]
Live Stream
[p]Just testing my Gane[/p]
B2.0a Main Quest
The main quest is ready. The paper you start with called the last Mission, will now lead you through the main Quest.
I fixed the Craft sword, so now It works.. But I also added that you need metal Bars, which you have get from a shop. Or you can mine them in one of the mines in the game. If you have the Ore, you need to get coal and wood, and find a smelter to change it into Pure Metal bars. (There is also a Achievement for Creating your own sword...)
I added about ten new Achievements, like take a picture, and visit the different maps.
I found a couple of serious bugs, when play-testing the last mission, which is why this micro-update comes now...
B2.0 - Sword Crafting
Added that you can create your own sword. (75.000 swords combinations.) Find an Anvil and Press C while touching it.
You can now fight the Hydra and the Balrog in the Fight Arena... And you can select what enemy to fight on the three pillars.
Updated the way damage is taken by the player. Change the attack patterns of the enemies, and added Boss Movies to the Boss fighters. You can see which spell the enemy spell caster is casting.
Added three new dungeons on the AmberGate Map. One is three levels deep, the others are two levels... Added a simple marker that helps finding the exit points in the dungeons.
Beta 1.9 Fight Patterns
Added a simple Fight Arena, that you can enter instead of starting the normal game.
Updating the enemy Boss Fight Patterns. Most of The bosses have a extra attack pattern, like the Minotaur can make a Bull charge after you. YouTube: Minotaur Attack Pattern
Trolls boss use Camoflage and attacks with a poison bite, skeleton boss gives ice damage when attacking.
Now the enemy have different fight patterns, dependent on its type. E.G. Normal Goblin just attacks, Goblin Boss attacks if you get to close to them, and Goblin Shamans cast spells, and keep their distance....
The Medusa quest is ready in the AmberGate map, with two ways to complete the quest.
The Torch now gives Fire damage, but is still held in the left hand. (You need fire to kill Trolls.)
Added player chest to the three maps.. (They are close to the middle of the map.) Updating the Fight animations for the player.
The Fight Arena with nine Dragons...
Updating Fight Patterns
Added a simple Fight Arena, that you can enter instead of starting the normal game.
Updating the enemy Boss Fight Patterns. Most of The bosses have a extra attack pattern, like the Minotaur can make a Bull charge after you. YouTube: Minotaur Attack Pattern
Trolls boss use Camoflage and attacks with a poison bite, skeleton boss gives ice damage when attacking.
Now the enemy have different fight patterns, dependent on its type. E.G. Normal Goblin just attacks, Goblin Boss attacks if you get to close to them, and Goblin Shamans cast spells, and keep their distance....
The Medusa quest is ready in the AmberGate map, with two ways to complete the quest.
The Torch now gives Fire damage, but is still held in the left hand. (You need fire to kill Trolls.)
Added player chest to the three maps.. (They are close to the middle of the map.) Updating the Fight animations for the player.
Beta 1.8 AmberGate 1
Started to update the AmberGate map. Added fishes, plants, and spawn points. Added two large new buildings, A pantheon and a Castle. Added a large sewer complex beneath the city.
Added a nature alter for the Stegosaurus... in Mossfield. (Pray at it and you get a Stegosaurus to ride on.) Added small descriptions for building and places, mostly in the MossField Map.
Added +10 Achievements and some extra Stats for data.
Now it counts distance for the character, and not the session. (So if you have traveled long, saved and restarted the save game, the distance will be added up.)
Change a little in the skill menu, so now you can see all your known skills, at the start. NPC's can be killed by the player, but it will effect your local Karma. Completing Quests added to your Local Karma.
The May month Challenge is 'Do as much Damage to an Enemy in one hit'.
Beta 1.8 AmberGate 1
Started to update the AmberGate map. Added fishes, plants, and spawn points. Added two large new buildings, A pantheon and a Castle. Added a large sewer complex beneath the city.
Added a nature alter for the Stegosaurus... in Mossfield. (Pray at it and you get a Stegosaurus to ride on.) Added small descriptions for building and places, mostly in the MossField Map.
Added +10 Achievements and some extra Stats for data.
Now it counts distance for the character, and not the session. (So if you have traveled long, saved and restarted the save game, the distance will be added up.)
Change a little in the skill menu, so now you can see all your known skills, at the start. NPC's can be killed by the player, but it will effect your local Karma. Completing Quests added to your Local Karma.
The May month Challenge is 'Do as much Damage to an Enemy in one hit'.
Beta 1.7 WolfShire
Updating the WolfShire Map. (To the left of the first map.) Adding Fishes, Plants and Butterflies, for alchemist. Adding stones and old trees for stone and wood cutting. Adding Spawn points for random enemies.
Adding three more dungeons each with a Quest. The mythology monster has been added to the map. It is a Troll that regenerates, unless you hit it with Fire or Necro Damage
All monster Regenerate now. But the normal enemies only does so, slowly. Some plants in the cave gives damage, but they can be found with 'Detect Traps'.
I have added an attack Combo mode. If you hit the enemy, a small red ball appear. If you hit the again, you get combo damage which multiply. (And it gives a small flash.)
NPC's with Quests now gets a small green ball over them.
The Speed Runner Challenge was defect. All who tried it got '50', but now it works.
Simple Update for the Easter Egg Hunt
Just some simple things... Added the Easter Egg Hunt, with 20 eggs, and a special price if you can complete it.
Change the way you get help. Now you can press H in the different menus to see a little help message. If you do in the game scene, you get the whole beginner help screen.
I have change the order, how the list on the right side is made. Now the 'News' is at the bottom, and goes up, so it is easier to see, what just happened.