502's Arcade cover
502's Arcade screenshot
PC Switch Steam
Genre: Puzzle, Hack and slash/Beat 'em up, Arcade

502's Arcade

New languages update!

Hey all!

We've been hard at work with updates for the game, we have a couple of surprises still, but we can't say much yet!

In the meantime, we added a couple more languages to the game:


  • German
  • Traditional Chinese


We hope you're enjoying the game, and remember to let us know what you think on the forums! We love to hear about your experiences (or bugs if you find any)!

Endless Replayability Fest and Update 1.2

Hey everyone!

We are part of the Endless Replayability Fest on Steam, and we have a 20% discount during the whole event!

Also, just in time to go with the event, we updated the game with several bug fixes and some improvements and balancing based on feedback that you have been sharing with us.

That should make your experience more enjoyable while keeping the challenge on the games. You can find the full changelog here.

Thank you for your continued support these past few months, we try to be active in the forums to answer any question or feedback you have and remember to hit that follow button to be notified about our future updates, we might have a surprised or two coming in the next few months!

Patch 1.2 - Balancing

Hey all!

We have a new patch fresh from the oven. We are committed to improve the experience for a wider range of players, so we've been working in some QoL changes for some of the games, besides doing some bug fixing. Here's the changelog:


General





  • Game is no longer running on background to avoid unintended actions when the game is not focused.
  • Fixed pause menus getting stuck.
  • Fixed navigation on the Options menu when having one of the navigation tabs selected.
  • Fixed videos restarting when pressing with the mouse in the arcade selection screen.



Ghost Hunter Hana




  • - Changed the door placement in exit rooms to avoid accidentally leaving the level when entering one of them.
  • Added additional variants for the exit rooms.
  • Balanced the reaction times of enemies when detecting the player.
  • Adjusted enemy availability in the first area to avoid a sudden increase in difficulty.
  • Adjusted volume for the explosive parchments.



Might Strike Team




  • Balanced the maximum number of enemies that can spawn in each level and how fast they spawn.
  • Balanced the time to wait for a new weapon to spawn.
  • Changed the way the second area boss receives damage to avoid having an unnecessary cooldown time between shots.



High Seas Survivor




  • Added an initial amount of coins right from the start of the game.
  • Balanced the difficulty curve for enemy spawning.
  • Changed the way the jump movement works to be able to change direction mid-air either jumping or when starting a flying kick.
  • Fixed enemies moving out of position when landing on the ship.



Let us know how all these changes feel and hopefully will improve your experience with the game!

Patch notes for 1.1 update

Hey all! We hope you're enjoying the game so far!

We're preparing some fun updates for the game, but in the meantime we wanted to get some new things in, including some bug fixing, here's the list of what you can find in this update:


  • Added better controller support through XInput, now the game supports more controllers!
  • Fixed full screen resolution not being set to the native resolution of the monitor.
  • High Sea Survivors: New game over animations.
  • Potions Panic: New potion completed animations.
  • Ghost Hunter Hana: Cats will appear in the same order every run instead of being random, avoiding to get the same cat in different areas.
  • Ghost Hunter Hana: Fixed a bug with a specific variation of a portal room that was preventing level generation to be completed.

🎮 502's Arcade IS OUT NOW! 🎮

Welcome to our Arcade everyone!


What's in it?



There's plenty of fun to have in here! The game has a collection of 4 games for now:


  • Ghost Hunter Hana: A procedural generated top down with a mixed of shooter and melee combat where you have to seal spirits, including some bosses.

  • Potions Panic: A match-4 puzzle game, attending client orders for extra difficulty

  • High Seas Survivor: A mix of a survivor-like beat'em up with tower defense, where you are in charge of protecting your treasure chests from being taken by sea creatures.

  • Might Strike Team: Fast paced single screen shooter where you have to be fast on your reflex to get new weapons, move across levels and beat some bosses.


With 60 achievements and the daily, weekly and all time leaderboards you always will have a good challenge waiting for you!

We're a very small team, so if you're able to help us with one of the things below, it would mean a lot to us!


  • Leave a review
  • Tell your friends about the game
  • Share the game on social media


Keep up with our news!



If you wanna hear more from us you can always go and follow us on Twitter or sign up for our mailing list where we'll send out any news about updates, new games or any sales or discounts!

That's all on our side! On behalf of all the team, thank you for all the support and we hope you enjoy the game!

Release Date Announcement!

We're super excited to finally have a release date for the game!

🎉February 22th! 🎉



If you would like a reminder on launch day don't forget to wishlist the game or join our mailing list

And what a better way to celebrate this than with a new shiny trailer!



Demo Update



We also updated the demo with several fixes made to the main game! But be quick to try it out as the demo is going away once the game releases!

High Seas Survivor reveal and demo update!

Hey all!

It's been a while since we posted some news, but we've been very active behind the curtain and will have some exciting news in the following weeks/months!

First of all, as you can see in most of our screenshots and gif in the description of our game, we relevead one more of the games to be included in the release.

High Seas Survivor is a fast paced brawler game with a mix of tower defense elements. You play as a pirate protecting you hard earned treasure against several cursed beings coming out of the sea. In order to protect youself and all your chests you will have the chance to get all sorts of aid when you finish a round of enemies, so that's another layer of strategy on top of everything else!

Demo Update



Besides from that we udpated and fixed some things in the game that have made its way to the demo as well! Here's a breakdown of the new things you can find in it:


  • Fixes display of usernames in other languages in the leaderboards.
  • Fixes Ghost Hunter Hana map activating while in another menu.
  • Adds new button images when you're using your Dualsense controller.
  • Adds new effects to Potions Panic when completing a recipe to have an easier time keeping track of them.
  • Fixes bug in some enemy behaviors in Ghost Hunter Hana.
  • Adds support for more gamepads.
  • Adds new images on the minimap for Ghost Hunter Hana.
  • Fixes title screen videos not displaying properly on Steam Deck.
  • Adds new details and background to Ghost Hunter Hana's levels.
  • Fixes navigation with gamepad in some UI
  • Fixes camera behavior bugs in Ghost Hunter Hana
  • Adds redesign for Potions Panic title screen
  • Adds new instructions format for both Potions Panic and Ghost Hunter Hana with new art.


All of these and a lot of small improvements are in already and we'll keep updating the demo through the coming weeks!

Again thank you for all the support you have given our small team and we can't wait to share even more news about the game's release once we're able to!

December 2022 Update

Hey everyone,

We wanted you to know how the game is going and where we are at right now.

As many of you probably noticed, we changed the release date from 2022 to TBD. This happened for a few reasons:

- We're a small team, and to be able to keep making games we have to sometimes focus on some other projects from time to time. That causes delays and we're aiming now to release next year. If you wanna know more about our other projects you can always go to our site of sign up for our newsletter to keep track of what we're working on!

- We've had a good influx of players of the demo since we released it and had tons of great feedback. We're going through all of it and not only applying it to the 2 games you can play in the demo, but also taking it into consideration for the other 2 games that will also be included in the initial release.

But with that out of the way, the studio and the game itself had a great year! As you can see in our other posts, we even managed to make it to Japan to showcase the game a few months ago, so we're super happy with the reception we've had.

We're almost ready to announce the mysterious 4th game to be included in the collection(which includes the characters you can see in the post image) so we're very excited to show you what it is about and also we have some other pretty exciting news that will come on the first months of the year!


From everyone at the studio, we wish you all a happy new year and see you in 2023!

GDoC Expo Direct 2022

Hey all!

We're taking part of the Game Devs of Color Expo 2022!

You can check the Direct over here, which includes a bunch of awesome games of all kinds of genres, you'll find something you'll fur sure!



Also there is a Steam page where you can find all the games participating in the Expo this year, some of them (including ours) even have a demo in case you want to give them a try!

Gradient Convergence

BitSummit X Roads and demo update!

Hey all!

We just had an amazing experience a week ago. We got chosen to be part of the BitSummit X Roads event in Kyoto, Japan.



We're a small team, and we're based in Guatemala for those who didn't knew, so having the chance to travel all the way to Japan, and tho show our game nonetheless, it was beyond our wildest dreams!



We got a ton of first hand feedback, and watching people playing our game always feels very rewarding.



So we're hard at work finishing the last game that would be included at launch, and we'll be showing more of that in the upcoming months.

And while we've been at it, we have fixed most of the issues on the demo that you all have been nice enough to report through the feedback form after playing it! So keep playing and let us know any comment or feedback you have for us.

Also, we've been discussing on having a more active Discord server where people can gather and talk about the game, is that something you would be interested to have? Let us know in the comments!

And remember to Wishlist the game if you haven't done it to know when the game comes out!


https://store.steampowered.com/app/1781730/502s_Arcade/