Celebrating The Announcement of "We Are Not Alone"!
To celebrate the launch of the Steam page for our new game "We Are Not Alone", enjoy a deep discount on 7th Chance!
In We Are Not Alone you play as Riley, one of three test subjects sent into an isolation experiment... or so you think.
Combining first person horror with third person adventure, navigate the underground bunker, find the origins of the mysterious creature and ultimately try escape with your life.
We Are Not alone is scheduled for launch in late 2023, with a demo coming Late Feb/Early March
Stasis Booth Games are proud to announce that We Are Not Alone is now available to wishlist on Steam!
In this new game you take control of Riley, one of three test subjects sent into an isolation experiement... or so they think.
We Are Not Alone combines first person horror with third person adventure to create a unique sense of horror and helplessness.
Explore in first person, solve puzzles in third person and most importantly... don't make eye contact.
Estimated release is late 2023, with a demo coming Late Feb/Early March!
Apple Silicon (M1) Support + Future Plans
It's taken a bit of testing, building, re-testing, re-building... I could go on for a while.
Finally, Apple Silicon (M1) is now supported!
This means that we've hit the point where all the major platforms can now experience this short story!
Although there won't be any more major updates to 7th chance, minus me having a startling revelation of how to continue the story, I can now focus more time on my next project, which is progressing nicely.
Thanks to all those who have played, thanks to all of you who have left reviews (negative or positive), I really appreciate every word and have taken lots of the comments on board for next time.
Merry Christmas, take it easy, be safe, see you all again soon!
Patch v1.3 Windows, Linux, OSX - Now Available
Thanks to community feedback on all versions of the game, the following have been implemented.
All Builds
Pause Menu
Fixed issue where text was missing for "Sensitivity(Mouse)"
Credits
Fixed location of credits, and the rate at which they scroll
Texture Quality
It was reported texture quality in the settings does not make much of a difference. It is a minor visual change, but it now affects quality of textures.
Screen Resolution Picker
Scrolling through the dropdown box was mentioned as being too slow, speed is now greater Fixed issue of resolution defaulting to 640x480
Starting Location
Some users said the text accompanying the starting location did not match what was on screen, character has been relocated.
Linux
Flickering shadows
Have switched from OpenGL to Vulkan rendering, which has elimated this issue in testing. This may come with a performance decrease. Fixes for the OpenGL renderer are still under review.
OSX
There have been no reported issues with OSX builds so far.
Known Issues
Linux Only
Selecting objects - this is still a work in progress, but from testing is now at least a little better. More investigationg required.
Thank you to everyone who is playing and your continued support. If you encounter any issues please post them in the Technical Support discussion area.
Mac OSX + Linux Support - Now Available!
Today has been spent testing the ports of the Linux and Mac versions of 7th chance, which are now available.
If you have any issues, please let me know through the Steam forums (Technical Support), or via support@drewidgames.com