8-Bit Hordes cover
8-Bit Hordes screenshot
PC PS4 XONE Steam Gog
Genre: Real Time Strategy (RTS), Simulator, Strategy, Indie

8-Bit Hordes

8-Bit Hordes Game Update #15 - 02/03/17 - 14:30 PST

We're kicking off our promise of a great February with free Metaverse Mode for all 8-Bit Armies Players! 8-Bit Hordes Players will get this new mode in a couple weeks. We also have some fixes for you that we really wanted to get into your hands before next week's big release of 8-Bit Armies: Arena. ːsteamhappyː

Enjoy, and thanks for coming along with us for the ride.

-8Bit

[B]MAINTENANCE UPDATES:[/B]

  • Some Co-Op games were not being listed correctly making it harder to find a team member - games should now show up.
  • Selecting a random AI faction in an online game always resulted in the Renegades faction being selected. Now, any of the 6 factions from all titles will be selected for the AI (even if you only have one of the games)

BIG PLANS FOR FEBRUARY!

Hi everyone!

We have so much going on for this month that the team decided to tell you in advance all that we have planned. Check out all this cool stuff...

REPLAYS AND OBSERVER MODE ARE COMING


Since the release of 8-Bit Invaders, we have been working toward improving our 8-Bit series with new features you have been asking for. Game Replays and Observer Mode have been on the backburner for some time now as we tried to find time to break away from creating more content to make Multiplayer even better. Now, we’re happy to say that both of these new features are being released soon in the month of February!

Observer Mode will let you view games in progress as well as follow along with games as they begin. All PvP games played online through our servers will have a replay generated so you can go back and watch the game you just played, or see how the top players were able to strike that crushing blow. You’ll need the client to watch a Replay, but Observer mode is perfect for streaming Live if you’re looking to broadcast or narrate a game.

NOW EVERYONE CAN CONQUER THE METAVERSE


We will be updating both 8-Bit Armies and 8-Bit Hordes to support our Metaverse Campaign, so you can fight against the AI at both the galactic and the tactical levels. As with our other feature updates, this is a completely free upgrade for all our current and future owners of the game. We’ll be patching this into both games in February.

8-BIT ARMIES: ARENA SPIN-OFF TITLE TO REACH MORE ONLINE PLAYERS


As you may already know, we’re launching a Multiplayer-Only title based on the series which contains all six factions in PvP mode. Our goal with this budget-priced title is to bring more people into the Multiplayer lobbies that aren’t as focused on the single player campaigns or skirmish modes. More people playing online means more people to team up with and compete against! In addition to adding Observer and Replay Modes (which will also be included in Arena), we expect this to give our online community a big boost. And for those of you that are looking to play with a friend at home or at school, we’re even including LAN support!

FREE VERSION OF 8-BIT ARENA WITH UNLIMITED MULTIPLAYER


Finally, we will be making a version of the game available that offers free, unlimited multiplayer PvP with a single new faction each day. This version will have a limited soundtrack, and limited maps to host – but players can join anyone else’s game that has the full version and play on any of the maps they have access to (including custom maps). Again, this speaks to our desire to get people in and play online so that our multiplayer community of players can always find someone to jump into a game with.

With MetaVerse Modes, Replays, Observer Mode, a lower-cost alternative for PvP players and a completely free option – we are still working hard to show that the 8-Bit Series is very important to us as are YOU! We hope you enjoy all the stuff we’ll be releasing in February!

TENTATIVE SCHEDULE OF FEATURE AND GAME RELEASES:



[B]FEBRUARY 3RD [/B]

  • FREE 8-BIT ARMIES METAVERSE UPGRADE

[B]FEBRUARY 10TH [/B]

  • FREE UPGRADE TO OBSERVER MODE
  • FREE UPGRADE TO SERVER-HOSTED REPLAYS
  • 8-BIT ARMIES: ARENA RELEASED AT $4.99
  • FREE TO PLAY VERSION OF ARENA RELEASED

[B]FEBRUARY 17TH[/B]

  • FREE 8-BIT HORDES METAVERSE UPGRADE

8-Bit Hordes Game Update #14 - 01/20/17 - 16:15 PST

Hi everyone! Just a quick maintenance update to bring 8-Bit Hordes into alignment with the new internal changes found in 8-Bit Invaders.

What's most important about this update is that we are enabling functionality for Replays behind the scenes. In fact, starting with this build your game will begin generating replays while we continue to work on the User Interface for all 3 games.

While you won't be able to view them yet, we can say that our internal testers say the Replay System is working great. We hope to release this new feature to everyone in just a few weeks.

Thanks for your continued support!

-8Bit ːSteamhappyː

[B]GENERAL UPDATES:[/B]

  • Maintenance patch to keep in sync with other 8-Bit Titles
  • Back-end and Client Update to save Replays to Server for later viewing.

8-Bit Hordes Game Update #13 - 01/13/17 - 16:30 PST

Whoa! Another big update with some great balance adjustments and changes to our loading screens to support all our localized languages.

Enjoy! More is coming. Thanks for your support!

-8Bit ːSteamhappyː

[B]GENERAL UPDATES:[/B]

  • Invaders Co-Op promotional event ends today. Congratulations to the thousands of players that received a free copy of 8-Bit Hordes!
  • Map/Mission names on the loading screen are now localized into their respective langauges rather than displayed as English text baked into the image. (note to self: never do that again.)


[B]BALANCE:[/B]

  • Treant (Lightbringers, Hordes): Main weapon changed from a position target (artillery-like) to a direct-fire weapon. This means it is no longer possible to dodge the shots. Weapon cooldown reduced to 2.2 seconds (was 3.2). Base damage and AoE damage have been split out. The target will now take 20 damage (was 22), Enemies in the AoE radius will take 10 (was 22)., AoE radius reduced to 50 (was 60), Weapon damage type changed to Piercing (was Heavy).
  • Xenodog (Cranioids, Invaders): Build cost increased to 80 (was 70), Build time increased to 8 seconds (was 5), Duration of Acid Pool reduced to 5 seconds (was 6).
  • Stink Bug (Cranioids, Invaders): Build cost increased to 180 (was 150)
  • Saucer (Cranioids, Invaders): Build cost increased to 180 (was 150), Build time increased to 15 seconds (was 12)

8-Bit Hordes Game Update #12 - 01/06/17 - 15:45 PST

Happy New Year! ːsteamhappyː

After a few quick improvements for 8-Bit Invaders factions immediately after release we're now focusing on the bigger picture related to balance and functionality changes that you've made us aware of.

In terms of fixes, we're really happy with everything we've knocked out in the last few days and we're excited to have you try out these latest changes.

Give it a look, and let us know if we missed anything!

-8Bit

[B]GAME FIXES / IMPROVEMENTS:[/B]

  • The tooltip for the Gorgon no longer incorrectly states that it can crush.
  • The radar blip for Invaders harvesters has been increased in size such that you can see them underneath the resource point icons. This is a temporary fix until we can replace it with a more aesthetically pleasing fix.
  • Fixed issue with Hordes and Invaders harvesters where crushable units would run away from them even though they can't crush. This general only happens when playing against a Hard or Insane AI.
  • Fixed passability issue on Orc-Jaw Ford map causing harvesters to be unable to dock at some resource nodes.
  • The Destroyer pit tooltip no longer says it needs power.
  • Potential fix for allied AI not respecting the factions 1-4 resource node "tap" mechanic, also system should not assign initial harvesters to a node more than once.
  • The allied harvester resource node "tagging" duration has been increased, which should prevent Invaders factions from stealing from their allies. Armies harvesters increased to 30 seconds (was 20); Hordes harvesters increased to 20 seconds (was 10).
  • Battlecam hotkey should not work while in Metaverse overworld.
  • Fix for dragging units in meta mode over the garrison structures, which would cause the drag icon to be placed over the unit icon, which would then cause the unit icon to not be draggable anymore.
  • The Guardians Drone Center and Scorch tank are no longer pointing to the Renegades tech building for their tooltips.
  • Fix for Earth Seige Co-op Mission so doesn't display a count of how many titan bays were destroyed (titan bays are only tracked for Gold Star Visual).
  • Fixes that allows Achievement "Hexes are the Future" to be completed.
  • Improved game stability.


[B]BALANCE[/B]

  • Blast Bug: Min range increased to 250 (was 200), Shot cooldown increased to 3.2 (was 2.2); this reduces DPS to 5.14 (was 7.2). Change was made to both ground and air attacks.
  • Xeno Dog: Melee range increased slightly to aid in attacking larger objects, Base damage of acid pool reduced to 8 (was 12)
  • Invaders Harvesters: Health reduced to 350 (was 500), Move speed reduced to 200 (was 250).
  • Titan: The armor type on the Titan was incorrect (Light). It has been changed to Heavy, which was always intended.

8-BIT MICRO PATCH 12/20/16 @ 14:30 PST

Hey everyone!

We appreciate the help in finding a few issues we really wanted to get fixed before the upcoming break. The following has been addressed in the latest update...


    <*>Cranioid and Galactic Marine Harvesters teamed with the player will not "prefer" to select resources nearest to the player over its own resource points closest to its starting position.
    <*>Very rare memory leak was fixed - we doubt anyone ran into this but it would have caused a crash if you were playing many games repeatedly with different custom maps.

    Enjoy, and Happy Holidays to all of you!

    -8Bit

    8-BIT MICRO PATCH 12/17/16 @ 14:00 PST

    Hey guys!

    We just patched the game to properly support Workshop maps. Apparently, there was some new unit functionality that the older maps did not support and we didn't catch in our last build.

    We would like to remind everyone that you should load and re-save out your existing workshop maps if you have created any. Properly updated maps will be given preference in our highlighted maps listing in skirmish and multiplayer modes.

    Have fun, and thanks for your patience!

    -8Bit

    8-Bit Hordes Game Update #9 - THE INVASION BEGINS! 12/15/16

    Well, this is the big one. We're rolling out a big update to prepare for 8-Bit Invaders tomorrow!

    Adding new factions requires a lot of thought in terms of balance, and that is a big part of what this patch is all about. The Galactic Marines and the Cranioids are now in the mix so you might be in for a few surprises! These balance changes are a result of weeks of balance testing by our awesome beta test group - thanks guys!

    This patch also adds support for our FREE GAME PROMOTION. Just play and win all ten 8-Bit Invaders Co-Op missions and earn a free copy of 8-Bit Hordes. Already have Hordes - give it to a friend! How cool is that?? We'll track your progress of reward completion right on the front page of our newest game to make it as easy as possible. More information about it can be found in the FAQ in our forums.

    Okay, without further delay...

    GAME IMPROVEMENTS:

    BATTLECAM MODE! - Check out our super-cool camera mode that puts you right into the action. You'll find the Battlecam Camera icon in the lower right corner of your screen.

    BALANCE CHANGES:

    Renegades:

    • Heavy Tank - Attack range of both ground and air weapons reduced to 600 (was 800)

    Guardians:

    • Cannon Turret - Range increased to 700 (was 600)
    • Spectre - Damage type changed to Heavy (was Siege)
    • Guardians Engineer - Attack ability now fires a 3-shot volley with slightly increased damage. This increases DPS to 3.46 (was 2.67).

    Deathsworn:

    • Arbalist - Build time increased to 15 (was 10), Health reduced to 80 (was 90)
    • Shaman - Broke out ground and air attacks into different abilities, Ground attack remains the same, Air attack range increased to 800 (was 700), Air attack base damage increased to 14 (was 10)
    • Catapult - Health decreased to 200 (was 300)

    Lightbringers:

    • Pikeman - Increased arc of attack to 90 degrees (was 60), Increased arc radius of attack to 200 (was 175), Adjusted attack distance to allow arc to hit more targets., Move speed increased to 250 (was 240), Adjusted movement and turn settings to make them more responsive.
    • Sorceress - Base damage increased to 8 (was 6)
    • Treant - Range increased to 700 (was 600), Projectile speed slightly increased, Projectile area of effect slightly increased (50 to 60), Rate of fire reduced slightly


    -8Bit ːsteamhappyː

    8-Bit Hordes Game Update #8 & Release of Free 8-Bit Armies Unit Voice Pack! 12/02/16 - 10:30 PST

    As promised, we're releasing our Unit Voice Pack for 8-Bit Armies today for free! For those of you that own 8-Bit Armies and have access to more factions and missions, all you need to do is just download it here on Steam and then add it to your collection.

    This new DLC rounds out our Unit Voice Support that we are adding to all our games. As you know, 8-Bit Hordes was updated just a few weeks ago, and our upcoming 8-Bit Invaders game will have support for Unit Voices in just two weeks when we launch!

    We've also made a number of other changes to the game in preparation for 8-Bit Invaders cross-play support.


    GAME IMPROVEMENTS:

    • Game modified to accept Voice Pack DLC for both 8-Bit Armies factions (Guardians & Renegades)
    • Enable Cross-Play support for upcoming 8-Bit Invaders release on December 16th
    • Audio fix to ensure that Superweapons will always be heard by enemies and allies
    • Updated Mod support to work with new Unit Voice Packs. Player mods will override built-in or DLC verbal unit responses


    -8Bit

    8-Bit Armies Unit Voice Pack Announced!

    Since many of you own 8-Bit Armies, we've got some great news for you. A release date of Friday, December 2nd has been set for the FREE release of the Unit Voice Pack for our original 8-Bit Armies Game!

    This announcement comes directly after our Unit Voice Pack for 8-Bit Hordes which was released on November 11th.

    If you haven't already picked it up for 8-Bit Hordes, go grab it here!

    -8-Bit