Trailer and release date will be coming shortly too (haven't rubbed them out yet).
- Phr00t
v1.27.1: Fix world consistency & load times
Fixed a bug that caused different worlds to be generated between save & load cycles. This also caused slow load times, as the game would have to find a proper place to spawn you in the changing world. Now backup locations and world generation should be consistent across saves. I also made adjustments to enemy spawns, so they should be more consistent between game saves too.
- Phr00t
v1.27: Improved explosion + fog effects & more
Fog has been redesigned to match the horizon better and start at certain distances based on weather patterns
Explosion particle effects have been adjusted and includes new textures
Focus Engine updated to v4.3, which includes better gamepad support (8089 isn't designed to use a gamepad, but you should now be able to map some input to a gamepad)
Enjoy!
- Phr00t
v1.26: Performance & Engine Update
Updated to the latest Focus Engine (v4.1.9), which now runs with .NET 6. This should improve performance across the board. The runtime is also now included, which should improve compatibility
Fixed bugs related to the resolution pulldown menu & restarting the application if changed
Other minor engine improvements
EDIT: Temporarilly rollback due to a bug.
- Phr00t
v1.25.1: Fix Valve Index Haptic Feedback
Updates to the latest Focus Engine that includes a fix for haptics on the Valve Index. You should feel vibration when shooting and hitting targets with melee.
Major v1.25 Update & New PCVR Game: PerformVR! New content, adjustments & more.
Added new building models and a new room configuration
Added new tree models
Added new projectile model variations
NPC eyes can be shaped differently
Added a new platforming terrain feature (crates that spawn on higher platforms have a higher chance of loot)
Adjusted terrain generation to have more cover for stealth purposes
Adjusted spawning to be more consistent and have less "empty" areas
Charged-shot projectiles are larger
Reduced chargeup sound of Charge Attack
Chances of crate loot is increased inside buildings and towers
Other minor performance tweaks and Focus Engine updates
Also -- want better custom song support in your VR rhythm game? Want to sing too? Introducing PerformVR!