Its been a long time since the last update. Here is the Team Deathmatch! :)
Patch Notes - 0.1.1934
General:
- Fixed bug with new input systemconcerning keyboard control
Bots:
- Fixed a bug where Level 0 bots won't attack
Patch Notes - 0.1.1931
General:
- Updated to a new Inputsystem version (should fix some bugs with gamepads)
- fixed a bug where the basic ability (RT) would not auto fire
Patch Notes - 0.1.1923
General:
* fixed bug where game hangs on end of match in singleplayer challange (Thanks to the community for the bug report screenshot!)
Patch Notes - 0.1.1918
General:
* Bot AI improvements (paladin & battlemage)
* Fixed a bug where battlemages's electrical orb could trigger twice
* Performance improvements
Patch Notes - 0.1.1913
New game mode: "Singleplayer Challange"
In a quick fight against bots you will learn to master your classes!
Difficulty will increase as you progress (or decrease if you cannot handle it!)
General:
* Decrease player spawn animation
* Fixed a bug where kills displays would be visible on shadowkiller in stealth
* Fix cooldown hud bug
* Added player damage panel
Patch Notes - 0.1.1905
Graphics:
- Adjust all lighting
- Changed buff/debuff texts to be more clear
Patch Notes - 0.1.1900
Powerups:
- Show remaining time indicator
General:
- Add buff scroling combat texts
- fix a bug where AOE damage did work through walls
- improved combat informations
Patch Notes - 0.1.1886
New Graphics!
- reworked Hellforge map graphics
- Buffs/Debuffs are now shown as outline on players for better indication
- Reworked in-game UI
- Reworked powerup gfx
General:
- Decreased powerup spawn interval from 15 to 10
- Fixed bug where whitcher's shuriken wouldn't despawn when returning to owner
Patch Notes - 0.1.1881
New Graphics!
Iceworld map & Graphics rework
- Player shadows
- Day/Night cycle
- Reworked Iceworld graphics
- Teleporters now working!
General:
- Fixed some issues with the main-menu and in-game menu