In the previous post I want to describe some of the key points that we set by default in front of him in the continuation of 911FR:
1. Pedestrians and busy with his business NPS 2. The interiors in some areas (for players and NPCs). At least now in one of the two prototypes, we implemented some of the interiors of houses that will be sent to employees. 3. Control directly the character exit/boarding units, pulling violators with machines, and so on. One of the prototypes is already a pack of characters and a few animations. While basic, but all the time. 4. Large playing map in a few separate small settlements and a large space between them. In one of the prototypes, we have built three towns. 5. Farm or something like that. 6. More live world - animated trees, sounds of the environment, and animals. Themes the district has. Now in one of the prototypes have some kind of Pak sounds and animations of plants. Pets and so on.
Best regards. SKYSTATION.RED Team
Status of work
Friends ✋ We continue to work under our favorite project.
Each project is not just a game. It is a complex of different specializations that together make the finished product. Now we are finished for 911FR graphic and story part. The software part is the last stage of grinding and customization.
And not to sit idle, we are working on prototypes for continue - second game 911FR. Yes, we will be releasing updates and additions to the basic 911FR. But we are a minimal number of its parameters. And want and maybe more.
Now we are working on two alternatives — a screenshot of one of the options. Regardless of choice. The following playground - county. All also fictional, but not without real prototypes.
Best regards. SKYSTION.RED Team
911FR: Highway Patrol
We are beginning testing the first supplement, 911FR: Highway Patrol. Our main goal is to understand how DLC works in Steam and how additional content to our game. We are looking at two possible ways:
If we can get the DLC to work, we can implement additions with various law enforcement agencies during early access (and after it).
If we can't fix it, the content will be added under the guise of main game updates.
More information on the add-ons will be closer to launch.
Road-map
We ready to present you our road-map (developing plans on the future).
The main development plan:
March 2020 - the release Early Access in Steam.
April 2020 - updates the personal files for officers and paramedics. Adding new 911 calls to paramedics with different situations. Early Access in Discord.
May 2020 - the addition Fire Department along with 4-6 service vehicles. Update the city sound map.
June 2020 - implementation of multiplayer up to 10 users. Increase the playing card.
July 2020 - creation and binding of the rating system, the career of an officer/paramedic/firefighter.
August 2020 - game release.
Additional steps:
March 2020 - implementation of the first DLC or, in case of failure - the transfer of the introduction of new factions directly through game updates.
April 2020 - game card fixtures aimed at increasing the comfort of the game.
May 2020 - new effects, post-effects and post-processing game pictures.
June 2020 - admin panel to create and customize the lobby, the ability to extend the participants limit, and connect the program to community developers. The expected server capacity is up to 500 users online.
July 2020 - creating intra-game events, the course of which will depend on the player's actions.
August 2020 - the game will release in all games stores.
And one more:
We certainly understand that there will be mistakes in Early Access in the game. All these mistakes, together with you, will have to find and correct. With the release of new updates, new bugs may appear. We look forward to your help in correcting them.
Best regards, Team 911FR and SKYSTATION.RED
The New UI (police)
Hi, friends!
Time to talk about the new game interface. We revised our attitude to the UI and made a number of conceptual changes.
The old user interface was cumbersome and took up too much space. And as much attention. Initially, it was planned and seen as an interesting stylistic decision based on the external design of the game. But now we understand that this solution is not very convenient.
Also, it is worth noting that the old interface was different from the new and the localization method. In the old, used originally applied to the image text. That greatly complicates the creation of multi-languages was required to constantly adjust the image to each other. In the new UI, we use variables that give us access to the possibility of creating a large number of language localizations.
Now we consider the issue except Russian, English, and Ukrainian languages, even Spanish and German.
OLD UI:
NEW UI:
New step of testing
Friends!
We want to share with you one great news! We started a new stage of the closed test of 911 FR (AST Test). This is a big process. This is a long process. This is a difficult process. During the current test session, we will test all locations of our new map, bigger game map, check the new UI, test new sound effects and try as quickly as possible to stop the suspect's vehicle. And now time needs your AI friend for a response to your request.
The process of the February testing has some individual steps, each of which is designed to test all that we have done in the past.
If you have the PC device on the Windows, time, desire and patience - you can write to our Discord community. And I will add you to our test team.
Best Regards, Development team
Welcome to 2020!
Hello in the New year!
We are still in the ranks, and you? We continue to work on our project 911FR. Yes, we had some difficulties with the development. She even stayed for a while. Nevertheless, we continue the development of our first major project.
Now, work is conducted mostly over the quest system. We are going to complete an event system to configure and test all possible situations that may arise during the execution of the instructions of the dispatcher or responding to 911 emergency calls.
You can connect to our shell server and join the AST team to assist in testing. All will be happy!
And yet, we have updated our website - www.911fr.com
Unfortunately, this will be interesting!
Our social net: VK: https://vk.com/g911fr Twitter: https://twitter.com/g911fr Facebook: https://www.facebook.com/red.skystation/
Discord-Community: https://discord.gg/MyJx7Er
Happy Independence Day!
Hello, friends!
Team MyPixel Games and SKYSTATION.RED congratulates with Independence Day!
Along with this wonderful holiday, we want to announce important news. Our project will soon change its name. We have reviewed the concept and removed from My Game City service taxi bus service. Left base - the police and EMS. Also, we have good news for fans of the LAFD - we also implement a third organization, the Fire Department!
MyPixel Games Twitter: https://twitter.com/mypixelgame
Update: change in graphics
Hello!
Pleased to present an update to the graphical fashion of the game. This is the first step in big changes. At the moment the screenshots demonstrate only one of the stages of development of the graphic part. We are planning even more effects of weather conditions and environments.
What do you think? We are moving in the right direction?
Welcome!
Welcome!
Welcome on the page of our first project on STEAM. This is a very important moment for us, the time of first submission of a less serious project. The project, which we have gone past half year. The project, which will spend still much the same.
My Game City - 3D Action, opening the solar virtual city on the Pacific coast. Try yourself in the role of the police officer or go in the ambulance, transport of passengers in any place or follow pre-arranged routes. Maybe you have is the soul for salvation iron friends? Then feel like a tow truck driver!
This game is a great idea, a big goal for us. We don't want to just make another game, and realize our desire to make the virtual real, albeit small, city. Where everyone can find their place.
If you like the concept of the game - we'd love your support.
We have a forum, can come for a visit!
On the forum attached authorization and registration through Steam