Title says it all! The "chain spell" should not attack your own summons anymore
PvP fixes and Silver fix
PvP fixes include spells/wands/summons all working correctly. Please let me know if you encounter any problems.
"Using" Silver no longer depletes it!
Important crash fix and spell/melee dual wield fix!
Finally fixed a very elusive bug where lots of summons casting lots of spells would occasionally crash the game. This has now been fixed!
Dual wielding with a spell and a melee weapon would cause the melee weapon to do 0 damage. This has now been fixed!
Achievements now enabled! And inventory/drop Crash Fix
9th Dawn 2 now has 20 achievements for you to collect!
Also, I've just included a crash fix- when you drop items from your inventory using the gamepad it should no longer crash
Item Binds now save accross Multiplayer!
All players will have their item/spell binds saved when playing online multiplayer :)
Item Splitting now available! Single & Multi player
Just drag your item onto the new icon that appears when you click&hold/move an item. ONLY WORKS for your own inventory
Banks now function on Multiplayer!
Every player can now use their own bank in Multiplayer! Please let me know if you find any issues
World Map crash fix
World map is now working and wont crash if you press select
POSSIBLE SPOILER IMAGE:
Traps now work in multiplayer! PvP and PvE
Traps are now fully working over multiplayer. You can use them cooperatively or, if the player that placed the trap has 'gone rogue'- they will damage you too.
Grainson's cave big puzzle platform also has a much faster return speed to prevent waiting a long time for it to come back if you fall off
ALL Spells should now work across Multiplayer!
I have gone through each spell and made sure they are fully working in Multiplayer mode. Hopefully this should clear up any issues with spells.
If there are anymore problems please post on the forum! Thank you