A Bad Game of Football cover
A Bad Game of Football screenshot
Genre: Simulator, Sport, Strategy, Indie

A Bad Game of Football

0.2.8 - WTF QATAR!?

NEW CONTENT


New Master of Puppets champion.

  • He has a Bribe ability allowing him to persuade more minions to join his team at once.
  • He then uses his army of minions to blow 'Clean Up' the opponents by making his own minions blow up.
  • His minions don't respawn over time.


MAJOR CHANGES



  • You can now win the game by killing the entire enemy team.
  • Minions can no longer be bought back after dying except for when playing Master of Puppets.
  • Changed where the minions spawn when respawning. They now appear inside your goal instead of the top of the field.


BALANCING AND MINOR CHANGES



  • The Alchemical Arsonist is now called The Bloodthirsty Impaler
  • Team Boost ability is now called Run Like Hell and it has been moved from Satan to The Impaler.
  • Some abilities have been swapped around:
  • Fire Kick now belongs to Satan himself.
  • The Bloodthirsty Impaler has a new Impale ability.
  • Satan's Jump ability is now a Headbutt meaning it deals damage when hitting a minion or upsetting the Referee if you hit him.
  • Added a new Announcer in the form of Satan's voice.
  • Improved feedback when kicking the ball or being attacked.
  • Improved feedback when using Run Like Hell.
  • The sound of the Artillery has been changed to (hopefully) be less annoying to listen to.
  • Changed the color picking menu to force you to pick different colored teams for the sake of visibility in game.
  • Changed some falloff curves for when the ball is kicked with more than one minion.
  • The Fire Kick now has a pentagram as it starts.
  • The main menu visuals has started to get a little more hellish. Still a work in progress.


PERFORMANCE FIXES



  • Massively improved performance on laptops with integrated graphics cards for all quality settings.
  • Made the ultra low quality setting "Qatar Human Rights" even more performant.


BUG FIXES



  • Fixed a bug where XP wouldn't be awarded correctly.
  • Fixed a bug where the Training CPU would sometimes stop moving if one of its team-mates were killed.
  • Fixed a bug where the Artillery would sometimes deal damage twice.
  • Fixed a bug where the trails behind the minions after using Run Like Hell would stay for the rest of the match.
  • Fixed a bug where the Referee would stop getting mad at people doing bad stuff within his view area.
  • Many other bug fixes, performance updated and QoL updates.


KNOWN ISSUES



  • A jarring sound when opening the game where the Music is at full volume for a split second.
  • There are some funky things going on when failing to connect/losing connection to a lobby and then trying to reconnect. Please post reports in our Discord.
  • The Artillery projectiles sometimes hit each other in the air if placed fast enough resulting in them moving a bit before they land

Meet us in person at Norways biggest game expo!

We are at Spillexpo 2022, to be found in the indie corner!

If you're there say hi!

0.2.2 patch notes

Fixed a game breaking bug where client side minions would die and not respawn. This was related to the other bug that is fixed: Ability icons not appearing in the UI for the client player.

ESC-button now toggles in game options menu.

Writing on mobile. No formatting. Deal with it.

0.2.1 - Commit To Evil Hotfix

Fixed a bug where sfx would play really loud sometimes.

0.2.0 - Commit To Evil Notes

Still bad football. Now set in hell.



Additions:

  • Satan
  • Hell visuals
  • Hell music!!!
  • God damn festive Jack-o-Lanterns
  • Custom minion designs for each Champion
  • New and improved Trainer Selection Screen
  • Super simple "How To Play"
  • Controller overview (at the end of the "How to Play"-sequence)


Removals:

  • Battlefield map (Will return shortly after being redesigned)


Improvements:

  • Tighter in game UI
  • We now refer to Coaches as Champions instead
  • We now refer to Units as Minions instead
  • Balancing on some of the Champions


Known issues:

  • Sound effects occasionally turn very loud
  • Minions sometimes stop moving during online gameplay, and won't move again until game is reset
  • Referee sometimes stop registering fouls
  • Every once in a while minions manage to escape the playing field (just walk back in, or use the tiny red button in the minion overview to get them back in play)


Maybe, or maybe not, loads of other stuff that I should have remembered. Oh well... I guess I'm going to Hell.

Commit to evil - Permanent Satanic Conversion

The spooky season even exists in the realm of A Bad Game of Football (it sure is gruesome enough).

For the arguably best season of the year, we will upgrade A Bad Game Of Football with Halloween themed visuals and trainers - permanently!

Maybe you even recognize one or the other infamous persona amongst them.

(To be honest with you, Satan has taken control of the game, he wanted his own football world championship... well at least it's not cold in hell... right?)



Specifics about the update:


  • One playable map (with a second one following soon)
  • Three playable satanic trainers including the host of this hellishly hot event
  • Unique minions for each trainer
  • Updated main theme (sorry Jazz lovers)



If you are interested in sneak peeks of what this update is going to be like, join or Discord, or follow us on Instagram.

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Patch notes for 0.1.9 HOTFIX

HOTFIX: Can no longer spam jump button (or other abilities for that matter) during cooldown

Update 0.1.8 - Minor Balancing

A minor balancing patch for the 2022 Early Access World Championship.

Fixes:



  • Units initial HP is correctly displayed on match start


Changes:



  • The Colonel's max-stamina is lower
  • Artillery strike is cheaper
  • Respawn times are longer and more expensive

Patch 0.1.7 - Jotunheim

This friday we'll host the first ever World Championship in A Bad Game Of Football at Jotunheim E-Sport, a gaming bar in our home town Trondheim, Norway. So we've put together a little thing we like to call the Jotunheim Patch! Here are the highlights:

Visible stuff:



  • Air strike - Colonel Sanders can now rain fire on the pitch
  • Sliding tackle nerf - A little slower, and a little shorter
  • Jump ability rework - Instead of launching into the air, you take a dive and faceplant
  • UI - Coaches has different stamina bars
  • Cursors - Coaches have their own cursor
  • Trophy - Our glorious Trophy Of Death has found its way to the win screen


Invisible stuff:



  • Improved quick matching - It should now be easier to find matches using quick play (tested and working, but not real-world conditions stress tested, so please report any bugs you find in our Discord)
  • Coach balancing - Some unit HP and speed adjustments
  • Stand mode - Hide disconnect buttons to avoid unintentional disconnects during an event