It's been a long journey, but the game is now at a state where we feel that it's become a "full" game with many features and plenty of content.
We hope you all enjoy the biggest update to date!
Even though it's finally complete, expect even more updates soon!
Bigfoot Case
New Wildlife
Steam Achievements
New Maps
Loadout Whiteboard
Gadgets
Furniture Customization
Body Camera
New Content:
Added Money System
Added Steam Achievements
Added Loadout Whiteboard
Added Furniture Customization
Added First Person Body Camera
Added Bounty Contracts
Added Bigfoot Case
Added Light Machine Gun
Added Night Vision Headgear
Added Bait Traps
Added Frag Grenades
Added Incendiary Grenades
Added Stun Grenades
Added Claymore Mine
Added Throwable Rock
Added Minigun Turret
Added Motion Sensor device
Added Tactical Decoy device
Added Deer
Added Raccoons
Added Rabbits
Added Cows
Improvements:
Added new campfires to several maps
Certain monsters take more damage from silver bullets and not others
Current objectives are only visible when using hunter sense
Fade to black when teleporting
Animated quad bike steering
Added new game button to main menu
Better subtitle UI
Better clothing customization categories
Session Browser shows the current stage of a case
Bug Fixes:
Fixed favorites bar from opening while reading notes
Fixed favorites bar not always selecting the weapon
Fixed female characters not blinking
Fixed black screen on client issue
Fixed inventory not updating when taking items
Fixed default rotation of some items when inspecting
If you want to track the progress more closely, watch our Trello!
Devlog 1.0 [June 2024]
Welcome to our seventh devlog! It's been quite awhile since the last one.
Let's take a look at what's coming soon for update 1.0!
That's right.
This next update A Day Out is leaving Early Access. Exciting right?
And don't fret, there's still more content and bug fixes post-release!
If you're interested in playtesting all these new features, the 1.0 Beta build is available on the Beta branch of the game. Join our Discord for more information.
Recent Progress
Money System
Money has been added to the game and is earned by completing cases, bounties and finding it in the field.
The tablet has been updated.
The FOB PC has also been updated.
Collectible cash has been added.
Bounties
Bounty contracts have been added to the FOB PC and can be taken on to earn money between cases.
Bounties can be found in the bounties folder on the FOB PC. They show up randomly and can be replayed as many times as you want.
You're probably wondering what all this new money is good for.
(It's this)
Loadout Whiteboard
A new whiteboard has been added to The FOB. You can use it to organize your loadout for cases and bounties.
The whiteboard lists all your chosen items and remaining money. Only the host can choose the loadout.
Your loadout can be found inside the tan military crates at the start of the case.
At the end of a case or bounty, all players will be rewarded and the host will have their loadout refunded. However if you lose or abort, your loadout costs won't be covered.
Gadgets
Gadgets are a new class of item that can be used to hunt, lure and kill monsters.
Ground Sensors are used to detect sources of movement and display them on the map.
The map screen will show the location of detected movement.
Traps can now be baited and will lure monsters to them.
A mine and many new grenades have been added. Frag, Flame, Stun and Molotov.
The Minigun is an automatic turret that engages any non-human life it detects.
The Tactical Decoy is a state-of-the-art top secret device for luring any and all monsters.
Night Vision is good for hunting in dark forests or pitch black interiors.
Furniture Customization
You can now customize different areas of the FOB in different themes.
These are only a handful of the available options. More areas can also be customized.
Body Camera
A new Body Camera has been added that enables a more immersive experience. It also includes a useful zoom feature when aiming while not holding a weapon.
If you want to track the progress more closely, watch our Trello!
Added Underground fight club (don't talk about it)
Bug Fixes:
Fixed Monster spotting player even when facing away
Fixed Monster search radius (was way too high)
Fixed Internet radio channel ‘Jazz24’
Fixed favorites bar not always selecting the weapon
Fixed favorites bar opening while reading notes
Fixed Quad Bike weight so monsters can push them without getting stuck
Fixed monster timing out while following a waypoint and getting stuck
Update e1.16
This update is primarily a much needed quality of life improvement in many areas of the game. These new changes should improve some of the pain points players have been experiencing.
Quad Bike handling has been improved and is less prone to flipping
Recently used vehicles will now have a waypoint for easy tracking
The favorites bar is now horizontal across the bottom for better usability
Plus many more smaller improvements!
Improvements:
Decreased stamina cost of rolling
Added invulnerability when rolling
Removed snow from main menu
Removed snow from FOB
Removed Christmas decoration from FOB
Quad Bikes are less prone to killing you in multiplayer
Quad Bike handling has been improved (better steering and less flipping)
Added waypoint for last used vehicle
Improved tire skid effects on dirt
Vehicle skid smoke no longer glows at night
Monsters will flee if the player dodges the attacks multiple times in a row
Weapons no longer get put away when using items from the favorites menu
Favorites bar is now horizontal and at the bottom of the screen
The shortcuts 1,2,3,4,5 on pc now close the favorites bar
Bug Fixes:
Fixed some screen effects that were being washed out
Fixed issue where the game would crash upon loading the FOB or Cases
Content updates are in the works and will be coming soon™!