Added option to change companion names (hold interact)
Added drop item slider
Dropped items come in “packages”
Removed Independence Day decorations from the FOB
Added “BETA” watermark for the beta branch builds of the game
Added glowing eyes to Wendigo
Added new stamina item “Canteen”
Optimized game build for faster Steam “patching” when updating
Added push to talk keybind in control options
Bug Fixes:
Fixed a bug where quad bikes would cause collisions when joining a session as other players are riding them
Pressing middle mouse no longer equips flare gun
Fixed waypoints not showing up when in a vehicle
Fixed looting UI issue where the UI would reset when nearby players are also looting
Fixed clients not always getting ragdolled when crashing the quad bike
Fixed stuttering issue when sprinting with zero stamina in multiplayer
Fixed stuttering issue when dodge rolling in multiplayer
Fixed stuttering issues when moving around in general
Fixed shooting while on the quad bike
Fixed stuck aiming when getting on/off the quad bike
Fixed not being able to sprint after getting off the quad bike
Fixed player not initially rotating in wardrobe in multiplayer
Fixed minions not ragdolling when a player is too far away in multiplayer
Fixed weapons rotating in strange ways when in the player’s hands
Update e1.11
New Content:
Added Scape Ore Swamp case
Added Asylum case
Added Tropical Island case
Added Dodge Mechanic
Added Fireworks
Added Flare Gun
Added Civilian Carbine
Added Special Carbine
Added limited-time Independence Day decorations in the FOB
Added new internet radio station “Radio Bloodstream”
Added Minions
Added Companion
Added Wildlife
Improvements:
New Weapon Icons
Can now reset key bindings to default
Traps will now always stagger monsters
Improved combat movement
Can now reload while sprinting
Monsters can now be captured early when replaying the same case
Bug Fixes:
Fixed vehicle colors not always replicating
Fixed an issue that caused the player to become stuck after key binding
Fixed issue where player couldn’t sprint after firing
Fixed a bug where the player was summoned to the heavens unexpectedly
e1.10 hotfix #1
- Fixed pause menu not opening when playing as a non-host player.
Update e1.10
Improvements:
Better monster AI navigation
Increased flashlight range
Player “Hmmm” sound played less often
Quad Bike torque and speed increased
Quad Bike handling and effects improved
Can now hit escape to quickly close clues
Keep weapon out after being ragdolled
Reworked Inventory UI
Added inventory scrolling with controller support
Added intel scrolling with controller support
Added network error message
Added game version check before joining
Bug Fixes:
Fixed Med Pack getting consumed when “Med Pack Required Revive” is disabled
Fixed Wendigo getting stuck in walls
Fixed getting off quad bike and falling through ground or clipping inside walls
Fixed quad bike not being able to turn at high speeds
Fixed players facing incorrect rotation when spawning
Fixed all players spawning in same location
Fixed Xenoraptor going invisible when dead
Fixed character face not saving
Fixed character eyes not saving
Fixed controller support in wardrobe menu
Fixed sprinting while using hunter sense
Fixed stamina not regenerating
Fixed whiteboard highlighting making text unreadable
Fixed getting stuck when opening the tablet and a note at the same time
Fixed female breast physics from inflating indefinitely then causing a catastrophic computer crash
Release Stream
Check out the stream!
A Day Out Released!
A Day Out is now finally out in early access, come join the fun!
Devlog #6 [June 2022]
Welcome to our sixth devlog. Check it out! And thanks for reading!
Recent Progress
Sunnyside Expanded
Camp Sunnyside was expanded to include more facilities and environmental storytelling. Enjoy the new areas to checkout!
Session Parameters
Sessions can now be customized with different settings. Friendly fire, invite only and reviving settings. You can also give the session a name of your choice.
New Gun
We also added a new pistol! Pistols have very fast reloads compared to all other weapons.
New FOB Map Texture
We updated the FOB with it's own map in the tablet! Should make things easier to explore the area.
Support for Invites
You can now send invites and join sessions from invites, granted you're not already in a session.
You can find the invite button in the pause menu. (Steam overlay required)
Next Month's Focus
Some features listed won't necessarily be fully completed within' the month and could take up to several months to be finished or even functional. It's just what we're focusing on the most this time.
FOB Computer
Our next milestone is to get a working FOB computer so players can select cases and manage the FOB.
- A Day Out Crew
If you want to track the progress more closely, watch our Trello!
Devlog #5 [April 2022]
Welcome to our fifth devlog. Check it out! And thanks for reading!
Recent Progress
Quad Bike
During these past few months we managed to get working vehicles! Now you don't have to waste time walking around the map.
In future updates, the quad bike will be capable of receiving damage from crashing and attack from enemies. The wheels will fall off as damage is taken; Reducing overall speed and control.
Tablet Objectives
Finished the objectives menu for the tablet. You can also pin the current objective to the HUD for convenience.
FOB (Forward Operating Base)
We spent a long time developing "The FOB" map. This map is essentially the main hideout for your team. All cases are launched from here.
New Guns
We also added two new additional guns. Providing long and short range respectively.
Next Month's Focus
Some features listed won't necessarily be fully completed within' the month and could take up to several months to be finished or even functional. It's just what we're focusing on the most this time.
Multiplayer Demo
The free multiplayer demo is coming out in June, so stay tuned for more details soon!
We're hard at work, finishing up the demo case.
- A Day Out Crew
If you want to track the progress more closely, watch our Trello!
Devlog #4 [January 2022]
Welcome to our fourth devlog. Check it out! And thanks for reading!
Recent Progress
Tablet Map
Last month we spent time creating the foundation for our map screen system inside the tablet. So far it supports zooming, tracking objects (like players) and location markers. More map features are still under development such as, pinging a location for others to see, discovering new landmarks and area markers (used for highlighting a search radius).
New Maps
We also spent a lot of time working on two new maps we're proud to show off.
Lost Village
Farmstead
Next Month's Focus
Some features listed won't necessarily be fully completed within' the month and could take up to several months to be finished or even functional. It's just what we're focusing on the most this time.
Vehicles
Quad Bike
Weapons
Pump Action Shotgun
Hunting Rifle
- A Day Out Crew
If you want to track the progress more closely, watch our Trello!
Devlog #3 [December 2021]
Welcome to our third devlog. Check it out! And thanks for reading!
Recent Progress
Virtual Cursor
We created a Virtual Cursor that can be used to interact with screens in the world space. The Virtual Cursor can be controlled via gamepad with the left joystick. It was originally designed to be used for interacting with the new tablet, but later we'll expand on it and add more interactable screens like computers, televisions and touchscreens.
Interactable Tablet
The new Interactable Tablet will be the main interface used during every case in the game. It contains several 'apps' that enable access to different features. The tablet itself is in the world space, but always accessible on the player character. (Similar to a certain wrist bound computer from a game with vaults)
Map: Interactable map with waypoints and landmarks
Inventory: The player's inventory
Objectives: The case objectives
Devices: An interface used to remote control various items (camera, drone, etc.)
Recordings: An interface to playback audio logs found in the world
Player Inventory:
The Player Inventory can be accessed via the Interactable Tablet. Use it to select your weapons and preview any item in your inventory.
Additionally, the inventory also shows the stats for a weapon upon hovering over it.
The Inventory has a feature for 'favoriting' your weapons and assigning them to a specific shortcut slot.
(The circle icons are placeholders. Icons unique to each item will be added later)
New Snow Effect
We thought our old snow looked a little too dull, so we made it more interesting and dynamic. Snow will now deform when a player or monster walks over it, leaving a visible trail behind.
Next Month's Focus
Some features listed won't necessarily be fully completed within' the month and could take up to several months to be finished or even functional. It's just what we're focusing on the most this time.
Maps
A new snow village map (using the new snow)
The FOB (Forward operating base)
Tablet
Finish Map screen
Finish Objectives screen
Finish Devices screen
Finish Recordings screen
- A Day Out Crew
If you want to track the progress more closely, watch our Trello!