Due to technical reasons, I had to revert from version 1.0.6 back to version 1,0.2. This release back-ports the fixes in version 1.0.6 to version 1.0.2 by transferring the data files, while leaving the executable untouched.
Long version: it turns out that the Steam SDK does not support the MinGW compiler and has never supported the MinGW compiler. Through a stroke of luck, v1.0.2 worked despite using the Steam SDK and the MinGW, but I haven't been able to replicate that success in several days of trying. So I've given up.
Looking forward, I see three options:
I can drop the Steam SDK entirely. That means no more Steam achievements and no more cloud saves.
I can write a wrapper for the Steam SDK and access it through that wrapper. Possible, but more than a few days of work.
I can abandon the game in its current state, and give up on updates entirely.
alpha test 1
alpha test 1
alpha test 0
alpha test 0
reverted catostrophic update for now
Version 1.0.6 we not working at all and has been reverted for now. Stand by for an actually working fix ASAP.
emergency fix
Emergency fix to (hopefully) fix Steam integration.
emergency patch
Emergency fix to issues with linking Steam API.
version 1.0.6 notes
Fixed a bug with unicode paths in Windows.
Fixed a bug that sometimes locked the player out of the final boss fight.