I am super pleased to finally release the Steam Page for Within Skerry. Please note, the game is not yet complete or out, but the page is now available with a trailer, screenshots, and a bit of additional information.
Within Skerry was an absolute joy to develop, so I am truly looking forward to you all playing it!
I will do my best to post weekly development updates before the release, providing some screenshots, added functionality, and % of completion.
Within Skerry is scheduled to release on February 8th, 2022!
Thank you, everybody, Happy gaming! and please let me know what you think of the page :)
I wanted to let everyone here know that Inside Depth 6's Steam page is now LIVE! After many months of development, I am very happy to say that the game is almost finished and ready to provide you all with some long awaited spooks.
I have learned a lot from Suite 776 and lots of the feedback received. I have taking this feedback very seriously and have applied the following to Depth 6: - Multiple endings, - A random variant system (some events will trigger differently for everybody), - Longer gameplay and a stronger focus on story, - Significantly more exploration relative to Suite 776, - More secrets and optional puzzles to take part in, - and of course, an Easter egg; who doesn't love a little bit of Easter egg love?
So what are my plans once Inside Depth 6 is released? Once Inside Depth 6 is fully live, I intend to push out a couple of updates to the game within 1-2 months time. This is to scrub a couple of triggers, add a couple of additional areas to explore and a few additional scares.
Most of my time after launch will be focused on research. Due to Covid, I am focusing full time on Game development and Youtube, so this will allow me to focus on researching areas of game development like advanced AI, animations, and most importantly, for me, it gives me time to finally look into virtual reality (VR). It has been a long-awaited dream of mine to delve into some VR development, so now with all of this extra time to focus on game dev, I can allocate a lot of resources to VR research, And who knows, maybe I will be able to add VR support to Depth 6 and Suite 776 within the next several months.
Another area of importance for me is to research controller support and localization. I know that controller support and a lack of additional languages is a major negative to my titles, so I hope to implement some form of controller support and localization in the future - please bear with me on that! :)
So as always, I wish you all a safe and enjoyable 2021, happy gaming, stay safe, and I look forward to hearing from you all once Depth 6 has been released March 12!
Please feel free to provide some of your thoughts in the comments below :)
I am very happy to announce that Suite 776's Steam page is officially live! Come check out the trailer and the extra screenshots!
It is my intention to try and build the scariest game that I've built to date! without relying on cheap jump scares, LOUD jump scares, and random popups. With that in mind, and learning from everyone's feedback of A Girls Fabric Face, I believe I have done just that.
All that is left is your opinion and feedback upon release. As such, I am very excited for release!
The time has finally come. After taking close to 2 years off from any horror content, I am back and ready to throw this terror at you all. It is safe to say this is definitely going to be TurnVex's scariest title to date; A pure emphasis on tension, anxiety, and terror all in one package to hopefully give you a feeling of "damn!" once completed.
To that! I am very proud to announce Suite 776 (Pre-final screenshots below)
I am hoping to have this game fully functional, tested and uploaded by Halloween! this is the benchmark I am itching so desperately to meet. However, with school and work deadlines right beside me may cause me to fail. Regardless, I am confident to say if Suite 776 is not released on Halloween, it will definitely be released some time November.
Many thanks to everyone who continually supports me through my development journeys! it is always a blast to publish to the community!
Happy gaming everybody, and I will see you very soon.
Feel free to follow TurnVex on Facebook for early news and screenshots: https://www.facebook.com/turnvex/
Sales sales sales!
I am happy to announce that both A Girls Fabric Face and Money Maker are 75% off for the Steam Summer Sale!
For a nice tension filled experience, A Girls Fabric Face is quite the nice choice
For a strategic money building experience, Money Maker is your go to!
Money Maker is now here!
You can not earn as much Karn as you need to your heart's content.
With over 2 hours of gameplay, - 150 purchases,
- mini-games,
- Areas to explore
and a two hour timer to complete the game; otherwise the doors exiting the simulation will close forever...
Do you have what it takes to complete the game on time?
I wanted to introduce you all to my first Youtube introduction where I give a very subtle and short summary as to what I do, what I use, and future plans with TurnVex and Youtube videos.
In the most part, I generally discuss upcoming plans, and show off the internals of A Girls Fabric face. In summary, I plan to release tutorials to show the steps I have taken when I first began self-teaching myself to develop; as well as gameplays of my past games for comparison purposes.
There are definitely a ton of idea's I would like to exercise with Youtube, and I truly hope they all turn out well.
feel free to check it out and let me know what you think!
Kind regards,
Stan.T
https://www.youtube.com/watch?v=FOXf1cHcovg
New game + A Girls Fabric Face summer sale!
Hello all,
I wanted to give you all a heads up that a new game is currently in the making and will definitely be horror based, and exploration based. The game will be fairly similar to that of a Girls Fabric Face, but rather, much larger, more secrets, and more interactions! The environment will be that of a forest during the day time with homes, buildings and such to explore as you wander throughout the forest. There is not much else I can say about the game as it is still very early in development; but here is a little screenshot of a current little section of the game.
Feel free to follow me on Facebook if you wish to follow my progress on the game!
https://www.facebook.com/turnvex/
As for the summer sale, A Girls Fabric Face is currently 50% off until July 5th.
Feel free to give it a shot if you already haven't!
As always,
Happy gaming!
Stan.T
Version 2 has been released.
Version 2 of A Girls Fabric Face has been successfully released! and here is what happened!
Patch #2 of Version #2 applied on June 13th 2017.
- Added a new area in the basement to explore.
- Roughly 20% additional paranormal % possibilities and triggers.
- Reduced the volume and pitch of the charging station.
- Added an additional charging station at the bottom basement. (New area)
- Added restrictions and light to the final area of the game to ensure no one goes off track and can better determine what to actually do.
- Increased the battery of the camera.
- Reduced the battery drain rate to ensure the camera stays active much longer.
- Added a few new props here and there.
- Minor bug fixes, optimizations and touch-ups.
**Additional trophies were NOT added to not force any people to have to replay the game just to 100% it again.
Nothing too crazy has been added. Just a few things here and there to explore, and a few new scares here and there!
** The new area is in the basement**
If you do decide to replay the game, please let me know what you think of the changes!
Happy gaming!
Stan.T
Version 2.0, A Girl's Fabric Face
Hello all,
It's definitely been quite some time since I've posted any information on the game, reason being I've decided to take a while off from everything since school vacation has begun since May. It's been a nice month of simply relaxing and catching up on things, but not it is time to begin work again.
I would like to throw in 1 more update to the game that will hopefully address the majority of issues found in the game before I begin my next project which will most likely be a 2D horror platform experience. I've never done a 2D game before, so this will definitely be interesting!
For A Girl's Fabric Face, the main changes I will do are:
- Decrease the pitch and overall volume of the battery charging station.
- Slightly increase the speed of the battery charging station.
- Increase the battery life of the camera.
- Increase the paranormal % increase of a couple occurrences.
- And a few more things here and there I may come across.
As for a few additions, I would like to add to the game:
- A new hidden room.
- A couple new items to interact with.
- Several new paranormal triggers.
- And 1-2 new achievements to be unlocked.
There may be a few more things here and there I would like to add to the game; feel free to let me know in the comments if there is anything else that you think should truly be changed or added to the game.
I am expecting to have the game fully complete and updated in 2-3 weeks’ time. After that, I will begin development on my new project. If you would like to follow my progress, feel free to follow my Facebook page.