Tweaked difficulty settings to make game more enjoyable
Large Update 2021
- Updated Lives System: You now have 20 food to start game. Enemies will try to steal and run away with your food. The game is over when you have no more food left. - Updated build system to drag and drop towers. - Added individual scoreboards per level. - You now must unlock each level by achieving a certain score on a previous level. - Increased difficulty of game. - Numerous bug fixes.
February 22nd, 2018 - A Mazeing Tower Defense Update
Added ability to speed up and slow down game speed
February 22nd, 2018 - A Mazeing Tower Defense Update
Added ability to speed up and slow down game speed
January 19th, 2018 - A Mazeing Tower Defense Update
Adjusted the map borders to prevent enemies from going around the outside of buildings
January 4th, 2018 - A Mazeing Tower Defense Update
Adjusted difficulty curves for later levels (made it harder): https://imgur.com/a/Gogjn
Minor fixes and tweaks
September 22nd, 2017 - A Mazeing Tower Defense Update
Added 8 additional levels!
September 17th, 2017 - A Mazeing Tower Defense Update
Added the ability to select 3 different difficulty levels.
September 14th, 2017 - A Mazeing Tower Defense Update
Added loading screen
Added basic hover-over tower stats
Fixed minor leaderboard bug
September 4th, 2017 - A Mazeing Tower Defense Update
Fixed a bug where rocket towers were counted as walls and gave you a wall blocking error when no wall blocks were present.
You can now click anywhere on the screen to get rid of error messages instead of having to wait 5 seconds for them to fade away.
Game is now smarter about detecting wall blocking before starting a wave. When a block is detected before a wave, you must now clear the block before proceeding.