- Fixed a bug that prevented to access a stage of the slave's son quest in English language
Good day or evening.
Update - 11/18/2020
Hello everyone!
Additions
- Addition of the possibility of finding a nobleman, prisoner on a ship during the war between peoples. This will enable two new types of objectives - Possibility to interact with the nobleman - New hats, the hats of the nobles
Corrections
- Fixed a bug that would restart the main quest if you died after completing it - A few corrections about chords to the feminine
Good day or evening.
Update - 11/13/2020
Hello everyone!
- Fixed a bug related to the last update that prevented to leave the merchant ship meeting event sheet - Correction of the enemy captain who continued to say "Fire" when his ship could no longer fire - The sunken pirate ships will no longer be discoverable by pirates, this was a mistake (pirate ships sunk before this update may still cause this event, but it will have no impact - The merchant will no longer say "Mister?" when you're an revealed woman
Good day or evening.
Corrections
Hello everyone!
- Review of people's consumption of resources - Fixed a bug where women were revealed when they were not allowed on board so during a restart - Fixed a bug that could crash the game during a fight between two sailors - Correction of the risk of fights when treasure-finding premiums were high (much lower) - Correction of the chances of events when ship spotting premiums were high
Good day or evening.
Update - 11/11/2020
Hello everyone!
- Correction of sentences where the feminine was not applied during a fight between two sailors - Changes in the calculation of the duration of stopovers - Remove the punishment for gambling when writing the pirate code will now improve rather than diminish the interest of the crew - Fixed a bug that could make you leave town without a message following a theft attempt - Fixed a bug that could prevent a sailor from being put to the well, as it was considered already in use - Fixed a bug that could occur in the withdrawal of food and meals following a distribution
Good day or evening.
Update - 11/06/2020
Hello everyone!
- Fixed a bug that did not remove "Contradict" and "Approve" during a theft proposition from the captain - The information "Clicked orders are disabled during the tutorial" in the pause menu no longer overlaps the controls menu - The captain's sentences during the tutorial will no longer be above the bottom of the right-click station menu - Some keys made a order loop as long as it was pressed after launching a command, this is no longer the case. - Correction of the chances of healing, which could sometimes be negative
Good day or evening.
Update - 11/04/2020
Hello everyone!
Small update today : - Addition of a "mist" that indicates the area to which the enemy ship must go in order to flee - Added a paper indicating the number of watches before leaving town when opening the map - Fixed a bug that could block the game when you take a ship with a different means of locomotion - Fixed a bug that removed the possibility of recovering water from a looted ship when removing the scuttlebutt from the plan - The quartermaster will no longer say "I wrote in the book" during the tutorial
Good day or evening.
Corrections
Hello everyone!
- Fixed a bug that could make a game crash following the vote of an objective - Fixed a text error during the vote of an objective
Good day or evening.
Update - 11/02/2020
Hello everyone!
- Added a shortcut that can show/hide banners behind enemies during combat phases - During a new vote for the ship's goal, sailors will be less likely to vote for the same objective - Fixed a bug related to the galley that could block the game because of a display of meals - Fixed a bug that gave the wrong amount of alcohol in the booty when finding a treasure from a map - Slight changes to the texts and areas of some personal quests for greater clarity - Sailors with "Mad" personalities will now take away more morale when they taunt the enemies - Shortcuts can now be changed from the pause menu - Fixed a bug that blocked the sickbay station if a sailor died this watch - In English, replacement of the word dish by meal
Good day or evening.
Update - 11/01/2020
Hello everyone!
Additions
- Added the possibility to reassign the shortcuts - Display of a background improving visibility when right-clicking on a sailor to assign him to a station - Possibility to find an object by searching in town - New sentence from the innkeeper on this subject - From now on, during emergency situations, when you arrive in town, if the hull is very damaged and you have no wood, or the sails/machines are very damaged and you have nothing to repair them with, if the town does not sell anything you ask for, the captain may propose to steal resources, exposing you to risks but allowing you to recover a particular resource
Changes
- Revisions of the orders given by the captain, they will be a little more logical and depending on the personality of the captain may change slightly - From now on, enlisting a sailor in town will remove 1 inhabitant - The quartermaster will no longer pronounce "I wrote in the book" during ration/pay distributions
Corrections
- Fixed a bug that prevented switching from one sailor's sheet to another when one of them was solving a problem with the captain - Fixed a bug that displayed the sailors solving a problem with the captain in the boatswain's sheet - Correction of the display of an information sheet of a city that could be cut off from the top of the screen - Fixed a bug that didn't heal wounds well during a special event - Correction of a morale withdrawal during a premature departure caused by the captain which was not correctly applied - Fixed a bug that put the wrong amount in the loot when a treasure was found - Fixed a bug related to the discovery of a wreck which could display empty interface - Fixed a bug of sick sailors who were blocking a station in town - Fixed a bug that disrupted the prostitute's daughter's quest when the ship sank out of combat