A Spooky TeaBUG!party has been updated to a new build fixing many minor, medium and big issues in the game. What was fixed? Here's the list below:
Duruduru: Purification jars in the first Encomium Chamber now show the correct dialog.
Duruduru: Sacever's Purification quest used to not be signified as complete in the Quest Log. Now fixed.
Duruduru: Side Quest: Creepy Doll's quest text in the Quest Log was all over the place. Now fixed.
Duruduru: The mummy books in the Treasure Chamber used to display some values in a non-comprehensive way. They were re-phrased and now are a bit more clear.
Other: Stepping back from the Broom Gang troop battle in Forgotten Forest and Haunted Tower used to freeze the game. Now fixed.
Unknown Tower: Carnite and Indigo Circles were a bit off. They have now been fixed.
Pandemonium: Left room on Pandemonium Edifice 9 contained two Golden Bones by mistake. That leads to wrong point counting by Doctor Gertrude at the end of the game. Now fixed.
Graveville: Soul purification in the furthermost grave can now be done normally, without the need to interact with the candle.
Graveville: A new soul appeared in the pub and it's afraid of bugs! Speak to it and motivate it for a small gift.
The changes below may not be available for your savefile due to how RPGMaker works. They will be applied to every new game you start though.
System: Rover's Charge skill was nerfed a bit and is fixed to actually hit one enemy, as intended
System: Rover's Basilisk Armor can now be equipped by him normally.
The game should update automatically. If it doesn't, chack on it in your libary and click on the "Update" button or right-click on the game in the library and click Validate Files.
Special thanks to user Euphoniac for the bug reports! I really appreciate it!
Some extra fixes
Apparently two bugfixes didn't go through with the previous update push, namely:
Stairs leading down in the Secret Room entrance in Graveville continued being impassable.
Wrong transfer event in Pandemonium Edifice secret room.
These (hopefully this time!) were fixed.
Extra fixes:
Soul mother's quest would not show as completed in the Quest Log. Now fixed.
Quest Log typo in quest: Lost Child was corrected.
Thanks again to user scassy for everything.
Please, validate the game's file through the Steam Library to be sure that you are playing on the latest build.
Halloween Bugfixes
A Spooky Teaparty has been updated to a build with less bugs! Thanks to user scassy who reported those bugs and glitches. In more detail:
Pandemonium Edifice: Recipe book would cause an error due to a typo in the code. Now fixed.
Pandemonium Edifice: Transfer event for a secret room was wrong. Repaired.
Graveville: Entrance room towards a secret room had a wrong tile with wrong passability. Fixed.
Apologies for these errors. Hopefully they will be the last ones encountered. Again, many thanks to scassy who informed me!
The game should be updated automatically. However, please navigate to your Steam Library and validate the game's files by right-clicking if it doesn't do so by its own.
If you find any problesm, issues, bugs or oddities, do not hesitate to contact me!
Minor fixes
Small fixes were made. Mainly things that I forgot to add before release, to be honest.
Duruduru: Lucius Malecius first interaction had a wrong direction change for the player sprite.
Duruduru: The Merchant wouldn't sell the second item. Now fixed.
Graveville: Mausoleum transfer events were directed to the correct map.
Graveville: Grotto 1 didn't have a treasure chest inside.
The game should update on its own. If it doesn't, please navigate to your Steam library, right click on A Spooky Teaparty and validate the files.
Thank you!
A Spooky Teaparty is now out!
Trick or treat!
A Spooky Teaparty is now out! This festive, fun and collectathon-like game features the new adventure of Rover, Summer, Britton and Marina just after the events on Aplestia island! Meet new characters, fight monsters, collect Halloween candy, find secrets and much much more!
Key features
This Halloween themed game promises over 6 hours of playtime, during which you will be summoned to complete quests, do mini-games, solve puzzles, explore secret rooms and other areas, collect many different unique items, battle with savage, ready-to-rumble monsters and talk to the babbling undead! Your trusty Quest Log will always let you know where's what and a magical, fascinating item in the game will even let you change the difficulty if you so desire!
Ready for a new adventure!?
Fun, cynical, groovy, explorative and dungeon-crawly, A Spooky Teaparty follows the steps of Aplestia and will keep you company with its goofiness while satisfying your thirst for exploration and adventure! Prepare your favorite, hot beverage and be ready for a thrilling, new journey!
Reccomended settings for A Spooky Teaparty
I reccomend the following technical options:
Fullscreen -> ON
Fullscreen mode can be toggled ON/OFF with the F4 key too if you want quickness!
FPS Synch -> ON
This option will synchronize newer monitors to the game and cap the frames per second. Turn it OFF if your monitor is below 59Hz only.
Animation Speed -> Faster
Faster animation speed is the best option and will look smooth. Change this setting according to your monitor and your GPU.