I wanted to update you regarding future plans for AWCA.
Firstly, the CG artwork is being re-done completely. I know this was a major complaint.
Second, this will be included with a brand new engine, which I've been testing for the past couple of weeks (and is now bug free!). This will include a skip feature, among other important fixes. This will also allow us to easily release a Mac build for the game, as well as 32-bit compatible builds.
Lastly, some additional scenes and dialogue will be included. The endings are a little abrupt, and I'd like to give some more background to the characters.
Thank you for your patience as I make these improvements. Expect more details and a release window shortly. Just to confirm, this is a free update. It won't turn it into a game with the size and scope of Steins;Gate (which contrary to popular belief, I have played!) but will dramatically improve the experience.
Lastly, I shared some thoughts about the release on my website, which you can find here - http://newwestgames.com/2016/01/12/a-wild-postmorten-appears/