-Added player animation! There's a kind of trail left by player when moving. -Graphical tweaks: tweaked the intensity of background particles, added more colours to the background, adjusted the screen center colours, adjusted chromatic abbrevation. -Also changed the game to stop quicker after player enter main menu. -When starting the game first time, in-game music gets activated by default to reduce the confusion of new players.
Update Notes for 13/06/2021
- Made it easier to navigate through the levels: no need to go through the menu to get to the next level. Instead now player has the choice when the level is completed to either press Esc/B-button to keep playing current level further or press Enter/A-button to get to the next level. -Now there's a tooltip on how to teleport when completing a level, there really wasn't anything to tell the player that except if player went to options menu to see controls from there. -Changed a bit the graphics, the colour of the center to more orange as it's kind of the theme colour of the game.
Patch v.1.1
Change log: - Tweaked lvl 1 and lvl 2 starting speeds / goal speeds, the game pacing should be improved for new players -Reintensified background particles. They move now slower than previously, so afforded to intensify them without causing hopefully too much visual distraction effect to players. - Pause feature. The game will pause after 2 seconds when player enter the menu, this is so that player wouldn't cheat the system with the instant ability to pause. - There's more goal scores on each level, so the urge to keep playing should be increased - Lvl 4 had quite low background particle visibility, increased it - Spawning triangles used to cause visual glitching at the corners of the screen - Increased the speed that the obstacles appear at the start of the level