QoL Improved autopilot - - No delay between targets - Dead ships wont find targets - Changes targets on ship death - Now works with multiple ships - Also works with Uber Beam
Fixes Some upgrades we getting re-locked: Now, loading the game after beating the first boss and transporting to Anubis (3rd world) will unlock all upgrades. Even more typo fixing… will it ever end… Last story parts will now play one after another, as intended
1.11 - Autopilot!
1.11
QOL • Right click to exit menu • Set mouse as the default control • UI Changes • Balance offline income
Features • Add automatic fire option for ships • Add achievements for last upgrades (Ark/Shipyard/Former)
Bug Fixes • Game would previously explode after levelling a structure too high
Version 1.10
We've had some awesome feedback over the last few months. Most notable was players asking for a continued storyline so we finished it in this patch.
Features Finished story/bosses Credits
Balance Boss immune to bomb power Increase Flac Cannon range Boss mechanics change Other minor changes (more cargo drops)
Design/QOL $ on Former upgrades Show correct structure names Fix reactor upgrade string Toggle ship marker Lowered transition time Make cargo more accessible (separate menu?) Change ark to+ show "can/can't purchase" instead of cost Skip track feature