Fix for setting initial screen resolution when first starting Abridge
Leave Puzzle Modes, Fixes and Updates
Features
Added Leave Puzzle Mode
Configure how to leave puzzles
Modes: Instant and Timed
Set to Instant by Default
Option Available in Options -> Gameplay -> In-Game
Fixes & Updates
Fix for Piece Wobble using Mouse and Keyboard
Removed “Hold” text on Reset in Game UI
Updated controls menu for Reset and Leave Puzzle
Slightly lowered volume on Piece Wobble sound FX
Move Counter & UI Fixes
Features
Added a Move Counter
Completely Optional
Disabled by Default
Option Available in Options -> Gameplay -> In-Game
Fixes
Fixed issue with Game UI overlapping transitions on Puzzles 05-02, 05-03, 06-01, 06-02, and 06-06
User Control Improvements
Changes and updates on how reset and undo function
Changes to Reset
Added Reset Modes
Control how you want the reset to be applied
Options: Instant and Timed
Instant - Apply reset immediately
Timed - Apply reset after 3 seconds
Changes to Undo
Change undo from accelerating over time to a constant speed
Reduced initial undo speed from 0.2s to 0.15s
UI Fixes
Minor changes to UI for QoL
Fixed typos in 07-05 & 10-09 level name
Fixed grammar and text formatting in the end game menus
Fixed grammar in the reset save menu
Fixed grammar and text formatting in Objective and Next Puzzle Set text in the In-Game Menus
Removed In-Game Title Text in the Bottom Right Corner
First Patch (V1.0.1)
First post-release fixes of the game. No majors changes related to Steam.
V1.0.1
Fixed typo in level name for 08-08
Updated Steam Forum link
First Patch
First post-release fixes of the game. No majors changes related to Steam.
V1.0.1
Fixed typo in level name for 08-08
Updated Steam Forum link
Abridge is out...NOW!!!
Hello Everyone!
The day has finally arrived. Abridge is out and ready to play! Get it today with the 10% Launch Discount or as part of the Sokobans with a Twist bundle.
This is my first Steam release and I’ve learned so much. I am excited and proud to share this game with you. Thank you to everyone for your support over this 2+ year game development journey. I'm excited to see what the future holds.