Achilles: Legends Untold cover
Achilles: Legends Untold screenshot
Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Indie

Achilles: Legends Untold

We're coming to Gamescom 2023!

Hello Warriors!

Get ready for an unforgettable experience at Gamescom 2023! We're thrilled to announce that we'll be there next week, bringing you the updated version of our game and a taste of its full release.

You absolutely can't miss this opportunity to meet our team of creators, engage in discussions about games, communities, and the future of gaming. We'll be there, ready to chat and share our passion for crafting unforgettable virtual experiences!

You will be able to find us in these locations:

Date: 23-27.08.2023
Location: Polish Indie Booth Zone, Hall 10.2, Stand E040

Date: 23-25.08.2023
Location: 4.1 Biz Hub stand D020

Mark your calendars, gather your fellow gamers, and join us at Gamescom 2023!



FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesLegendsUntold
Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames

The Update’s Return: The Last Reset of Save Files

Hello to all of you, great Warriors!



Changes are coming! The New Update 0.5.0 - The Myth Rewritten - is planned in about two weeks. That’s right! The huge changes relating to the story, voices, quests and many technical tweaks are almost here. Here’s the only downside to that: as we wrote in our last DevLog, the changes are so overwhelming that the current saves are unavoidably incompatible.

We strongly recommend trying out the new updated version of the game, since it’s a guaranteed new experience, and this is what fun is all about! It will be the first batch of the final content available, and the upcoming full release will add the rest. The progress you make will be fully compatible with it, so you’ll be able to continue your quest and unlock new achievements with no issue.

Upon launching the game, you’ll be met with a warning - if you want to proceed to the new content and get the best possible experience, you can select to continue and the game will erase the old save, taking you to the main menu.

There's no need to be upset at the prospect of losing your character progress though - we've got you covered. Once you start the new campaign and reach the end of Troy, your highest amount of gathered xp (since there are a few save slots available) will be converted into the skill points you can use on the skill tree.
If there’s any problem with that and you feel cheated, please contact us directly.

However, you might want to keep playing the current version of the game rather than go straight into the updated one. If that’s your preference, you can continue so by following the easy, 2-step tutorial:

Step 1.
Open Steam, go to the library page and find the game on the list. Right-click the title and select “Properties…”



Step 2.
Go into the “Betas” tab in the window that appears. Roll down the betas list here and select the “0.4.0” option.



You can now close the window and Steam will automatically roll the game back to the previous version. When you decide you’re ready to discover the new update, just come back here and select “None” from the betas list.

As a note - although the update isn't released yet, you can already follow the steps above and Steam won't update your game when the new version comes.

We’re positive this is the last instance of resetting the save files, which in itself is a standard procedure during Early Access. The gears are shifting and we’re super busy every day, working hard to complete our creation and deliver the unique experience of becoming the great Achilles.

Thank you for following and supporting us during our Early Access phase (which by the way soon will be over!). Your feedback really is a great help to us - if you have suggestions you want to share, need help with the game or just want to chat, come to our Discord server!

All the best to our lovely supporters! Stay tuned and see you soon!





FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesLegendsUntold
Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames

"Become the Hero" bundle launched!



Hello warriors!

Have you ever heard about the "Medieval Dynasty" game? We sure hope so!
Coming right from the Render Cube, another Polish studio, is this engaging story of a young man determined to make his way through the difficult medieval times.

Starting today, you can get both "Achilles: Legends Untold" and "Medieval Dynasty" as a part of the freshly launched "Become the Hero" bundle! Head over to the store page for more details:


https://store.steampowered.com/bundle/31303/Become_the_Hero/





FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
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Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames

The Story Rewritten (DevLog #6)

Hello Warriors!



It’s been a while since we last communicated how the production is going. We thought it’s high time we update you on our progress. A lot has changed on our side and we’d like you to take a quick sneak peek behind the scenes to see what’s coming.



First off, here is the most exciting news: the Main Campaign of the game is getting a total makeover! If you have played the whole game already, you are still in for a treat - the story is brand new, and although Achilles is still in the center of it, there will be many surprises and a whole different feel to the game. Starting from the first moments in Troy…



The story will focus on Achilles, the great soldier and a renowned warrior at the peak of his life. Then… Our hero dies during the fight with Paris, as written in Homer’s Iliad.
Wait, he dies?
Now what?
It isn’t the end of him though, as he wakes up back in Greece without any memory of what has happened after his demise. Why is he still here? What has transpired in Troy? And why are there monsters and undead walking around? The mystery awaits to be unraveled. The main storyline is a bit tricky - we don’t want to give you any spoilers besides the dying part, so we won’t share much more about it. Again, even if you have played already - the story is not what it was before…



During the Main Campaign, you’ll find a lot more NPCs. There’s more dialogue and a few additional in-game cutscenes. Achilles will also start to comment a lot more, sharing his thoughts and insights on the things he encounters. This will make the game more immersive for the player, as you’ll get to know our hero a bit better.



Now, to get a bit technical: designing a story for a video game is a difficult task to take on. There’s a magnitude of things you have to consider if you want it to work well. For example, Action RPGs tend to focus more on gameplay mechanics, character progression, and combat systems. It can be challenging to strike the right balance between engaging gameplay and a compelling narrative. To keep one from overtaking the other, you have to place the story events very carefully, or risk overwhelming and distracting the player. The story needs to serve the gameplay first, taking the player throughout the vast world and for example not leave the whole areas empty and irrelevant, while giving the opportunity to explore freely.



The word of the day is: pacing. Balancing the story's pacing with gameplay progression and ensuring a steady flow of narrative moments while allowing for exploration and character development can be quite demanding. Before the current story changes, Achilles: Legends Untold also had a few “hiccups”. Did you know one of the cutscenes lasted about 7 minutes total? And without the “skip” option at first… Not every player is necessarily invested in the story at all, and we have to account for that. We’ve paid a lot of attention to aspects like these while redesigning the game’s storyline and thanks to that it’s now becoming more coherent and better paced than ever.



The Troy section of the game now has a whole different feel to it. Instead of attacking the city by day, Achilles and his Myrmidons take on its defenses by nightfall. The map is a lot darker, although it’s lightened up by the flames of the ongoing siege. It’s giving off a more serious energy than before, with our hero determined to end the Trojan War right then and there. He searches for a way in for him and his soldiers while taking on whoever stands in his way, including some Trojan royalty…





Beside the main story, some mechanics are also being tweaked. For starters, we’ve created an entirely new currency system - now you can collect XP and money for the shop separately! The XP increases the character level, and with each level you get a skillpoint to spend inside the skill tree. There’s also some smaller stuff we’re changing, like lowering the cost of the famous kick ability. Additionally, we’re constantly expanding the world with new locations and enemies, adjusting the combat system, fixing bugs and working on improving the game’s performance.



Some of you may have noticed something strange going on in the game’s library page. Achievements are being implemented! They are going to be available on every platform, all in due time. Some of them will be simple tasks, but others will prove to be more challenging to complete. We’re positive that the Achievement Hunters in the community will be pleased.

NOTE: some of the achievements will be unlockable only for the full release, so don’t worry if you haven’t collected them all in one go.



We’re thrilled with all the feedback and support we got so far, and hope that it will continue in the future. We’re marching on and can’t wait to show you the effects of our team’s efforts.

See you soon!



FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesLegendsUntold
Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames



Did you know?



After killing Hector, Achilles tied his body to a chariot and dragged it around the city of Troy for several days. As a result, the gods were angered by Achilles' disrespect towards Hector's body.

The god Apollo guided Paris, another Trojan prince, to shoot an arrow at Achilles, guided by the god's hand. The arrow struck Achilles in his vulnerable heel, the only part of his body that was not invincible.

Achilles was mortally wounded and died shortly after being struck by the arrow. His death marked the end of the Trojan War, as the Greeks continued to honor Achilles even after his demise. The story of Achilles' death serves as a reminder of the vulnerability that even the mightiest heroes possess.

3D Print Achilles Model DLC Release

Hello Warriors, hello fans of figurines, models and sculptures!



Today we have a treat for you. We present the first free DLC for Achilles: Legends Untold containing the unique pre-supported and STL files allowing you to 3D-print the model of our brave hero.

Here are important the details:



  • The download size is 1.8 GB and 2.7 GB after zip extraction.
  • The files are configured for the resin 3D print only.
  • The pre-set size of the finished model is 23 cm high and 11,5 cm wide (respectively: 9 x 4,5 inches), though of course you can customize it to your liking.
  • There are two heads available, with and without the helmet.
  • You'll find the files in the "Extras/3D Print Achilles Model" folder inside the game's main directory (Right-click on the game in your library > "Manage" > "Browse Local Files")


Here is the visual guide for how to assemble all the elements:



Download, print, paint to your liking and show us the results! And above all - have fun and spread the word about Achilles: Legends Untold 👍



FOLLOW US
Discord ► http://discord.gg/achilleslegendsuntold

Website ► https://achillesgame.com

Twitter ► https://twitter.com/DarkPointGames

Facebook ► https://www.facebook.com/AchillesLegendsUntold

Instagram ► https://www.instagram.com/achilleslegendsuntold/

YouTube ► https://www.youtube.com/c/DarkPointGames

1st Anniversary of Early Access release!

Cheers Warriors!



Today is a big day for us. We embarked on this epic journey exactly one year ago and we’d like to thank you all for coming along with us. We’ve introduced a lot of new features and upgrades thanks to your support and feedback. Spread the word to others and keep telling us how you feel about the game. Any comments and reviews are invaluable and highly motivating to our team. Let’s toast to the bright future of Achilles: Legends Untold!



Stay tuned for more news. We’re hard at work preparing the next exciting update!



FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold

Website ► https://achillesgame.com

Twitter ► https://twitter.com/DarkPointGames

Facebook ► https://www.facebook.com/AchillesLegendsUntold

Instagram ► https://www.instagram.com/achilleslegendsuntold/

YouTube ► https://www.youtube.com/c/DarkPointGames

The Spider Cave Update out now!

Welcome warriors!



It's now been about a year since the game was first released. We've made a lot of progress during that time and a big part of it is thanks to our players. Your commitment and feedback has allowed us to bring the game to new levels of quality, and we hope that it will continue to do so up until the full release, later this year.

And as we celebrate the game's anniversary in Early Access, we present you with The Spider Cave Update, introducing swarms of new features.

Before we dive in, we want to share a short trailer with you. Head on over to the link below to take a look at the epic new content!


Now that you’re familiar with the additions, let’s go over the highlights in more detail.



This update introduces a brand new location on the game’s map - the titular Spider Cave. Venture into the dark unknown, exploring each and every crevice while searching for untold loot in spider nests. New materials? Useful items? Certain death? Who knows what you might find here…


(WARNING: the Spiders don’t take too kindly to visitors.)



This is a feature that has been often requested by our players, so we got to work. This is the result: a brand new Save Slot system, complete with 3 separate slots for 3 separate simultaneous playthroughs of Achilles: Legends Untold. Each slot shows the location where you left off, game difficulty, your character’s level, and the day you last played.





Rather than using venom like their green counterparts, these Spiders prefer burning their prey with a gust of fire. Better bring some marshmallows!



The floral cast of the game has also been expanded. Biggest of all plants, this deadly creature spits explosive seeds, and could probably swallow Achilles in one bite. Keep your distance or become a bag of fertilizer!





Another useful new menu feature is the Tutorials Tab, accessible from the inventory menu. In this section, you can revisit every tutorial screen you’ve seen so far, thereby making it the Complete “Achilles: Legends Untold” Basic Movement And Essential Mechanics Knowledge Base™.





Here’s a full list of changes made in version 0.4.0 of Achilles: Legends Untold, a.k.a. “The Spider Cave Update”:

NEW:



  • Added a new Cave map to explore (and perish while fighting spiders).
  • Added 2 new enemies - a bigger, stronger plant variant and fire spiders.
  • Introduced save slots - now you’re able to lead 3 separate playthroughs!
  • Introduced a game tutorials tab, accessible from the inventory menu.
  • Added 2 new GAIA (Group AI Action) actions to make Heretic enemies even more deadly.
  • Introduced controller vibrations.
  • Added deers running around in some locations.
  • Introduced new options: Gamma Correction & Anti-Aliasing Method Selection.

UPDATED:



  • New and improved head and face for Achilles - that’s right, Achilles has a new look! Enjoy!
  • Improved the dismemberment system, so you can dominate enemies even more.
  • Many combat improvements, like the ability to interrupt blows (animation canceling) or a better axe experience.
  • Some balance improvements, especially considering status effects. For example, it’s now harder to extinguish the flames on a player.
  • Some clarity improvements, like additional descriptions in shrines.
  • Some items and status effects icon improvements.


FIXES:



  • Slight overall game performance improvement.
  • Pressing the sprint button no longer prevents the player from hitting enemies during combos.
  • Camera now cannot move far away while changing the map.
  • The player can now be hit by Agamenmon’s special skills even when he’s standing higher.
  • Fire FX no longer appears above the ground.
  • Weapon upgrades increase weapon damage instantly, so there is no need to wait for the game to be reloaded.
  • Collisions on attacks have been improved, it should no longer happen that a blow does not hit even though the opponent was in range.
  • Target lock has been fixed for sprint attacks.
  • Many other minor bugs.

NOTICE


We would like to update our players on the current status of our game's co-op feature. At the moment, there are issues with accessing it through the random session search. We apologize for any inconvenience this may have caused, and our team is working to get this issue resolved by the next update. In the meantime, users can still access the co-op feature through direct invites or by joining from a friend's list.

That’s all for this post. Remember that you can share your feedback with us either through the discussions tab in our Steam Community Hub or by visiting our Discord server!

Thank you for all of your support so far, and see you next time!



FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold

Website ► https://achillesgame.com

Twitter ► https://twitter.com/DarkPointGames

Facebook ► https://www.facebook.com/AchillesLegendsUntold

Instagram ► https://www.instagram.com/achilleslegendsuntold/

YouTube ► https://www.youtube.com/c/DarkPointGames

New Roadmap & Console Release Info

Hello Warriors!



We have some important news to share with you. Achilles: Legends Untold, our action RPG set in ancient Greece, will debut on all major platforms simultaneously.

We have been hard at work preparing for the game’s release on next-gen consoles as well as PS4 and Xbox One. With the goal of providing equal access to all players and ensuring that everyone can experience the new features and content, we have decided to postpone the full PC version of the game to Q3 2023, together with the console release. It will also allow us to polish all the content we plan to add, and it is a gargantuan task indeed - given how much we have in store!



Below, you'll find a brand new roadmap for Achilles: Legends Untold. On it, you can see our plans for the next few months, up until the full release in Q3 2023.





Given how in the past we added some features earlier than planned, we don’t want to give too much details right now, only general planned goals. We plan to release at least two major updates before the full version of the game is launched, which will include many new features. The nearest update to the game is coming in the next month! We shall give you more details right before its premiere.



Somewhere in summer will come the biggest story update yet - with a revisioned plot, new prologue in Troy and more features. The upcoming changes will require a reset of the saves, but thankfully it will be the last one (we’re about 99% sure). To sweeten the deal, we again shall provide the conversion of souls gathered previously, allowing you to keep the progress of your character.

Once the full release comes in full swing you will be able to enjoy new locations, bosses and minibosses, enemies, Steam achievements, an improved character development system, new & updated GAIA actions and many other items.



We’d also like to address the elephant in the room, which is: the co-op mode. We’re working on it! Our programmers wrestled with many different versions of it, testing which configuration is doable and satisfactory. We’ll reach the conclusion soon, and we can assure you there will be the co-op mode available in some form.



Until the game’s full release, you can expect regular updates that improve gameplay, including a refined combat system, controls, performance, stability, and game balance.


  • Quality combat system - an improved combat system provides smooth and dynamic gameplay, increasing realism and fun.
  • Controls - game control updates provide faster response and precision, resulting in smoother gameplay and better user experiences.
  • Performance - game performance improvements enhance the framerate and smoothness of the game, allowing players to enjoy uninterrupted high-quality gameplay.
  • Stability - thanks to continuous stability updates the game works more reliably, fixing bugs and crashes
  • Balance - regular game balance updates ensure that the game is well balanced, meaning that no character type is too strong or too weak, contributing to even better gameplay.




With the release postponed, our players gain more time to enjoy the early access phase, allowing them to have a real impact on the game’s development. We will continue to listen to your feedback to better tailor the game to your needs and expectations.

Thank you for your patience and understanding. We are excited to deliver the best possible gaming experience to all of our players!



FOLLOW US



Discord ► http://discord.gg/achilleslegendsuntold

Website ► https://achillesgame.com

Twitter ► https://twitter.com/DarkPointGames

Facebook ► https://www.facebook.com/AchillesLegendsUntold

Instagram ► https://www.instagram.com/achilleslegendsuntold/

YouTube ► https://www.youtube.com/c/DarkPointGames

Giveaway time again!

Welcome warriors, it’s giveaway time again!



Show off how sharp your wit is as well as your weapons. Let’s have some fun and get a nice gaming mouse from Xtrfy (€59 worth each!) in the process!



The rules go like this:

  • Pick one of the pictures below and write the best captions or dialogues you can.
  • Send us back the picture with texts inserted (via our Discord server, the “contest” channel) or just texts (only properly signed, ex. Picture 3, Achilles: “Good kitty!”)
  • You have till 7th of March to participate.








We’ll announce the lucky winners on 8th of March and contact them for their shipping info.

Good luck and have fun!



FOLLOW US
Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesLegendsUntold
Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames

Big Update 0.3.0

Hi everyone!



Today is the day - we’ve just released the 0.3.0 Update!

It’s our biggest update yet! If you haven’t seen the trailer for it, go and check it out now using the link below:
https://youtu.be/Gn4LwfC8l94
Now that you’re back, we’re going to take a closer look at the new features. We have a lot of exciting content to go over, so let’s begin!




Our original GAIA system got not only improved, but extended too! We’ve added a lot of new ways for the enemies to cooperate with each other and attack in surprising ways.
As a reminder - GAIA allows the AI to evaluate the situation dynamically and decide to take action by itself, so it can launch anywhere at any time.



New GAIA actions include Cyclops throwing explosive barrels (or even other enemies) at you, feasting on people to heal themselves, skeletons molding into one big enemy and more.




Update 0.3.0 introduces a lot of new enemies. While playing, you’ll encounter giant spiders slashing their claws, deadly plants spitting poison, mighty statues trying to crush you, and more!



Test your skill against these various new opponents and come out victorious! (or not…)




The game now has a brand new crafting system! Collect ingredients while exploring the world of Ancient Greece, and combine them into new items on the go, using previously found crafting recipes.



Make new grenades, weapon reinforcements or resistance strengtheners whenever you need to!




We’ve decided to liven up our map a bit. It’s now full of destructible wooden barrels, crates, vases, and other objects that you can smash right through.



Some of these can drop items, so pick up your weapon of choice and get every last one of them!




You now have a lot more freedom in the keybinding department. Keyboard and mouse players can now bind up to two keys to one option, allowing the hold & click functionality.



Gamepad players also get more choices in how they play now. We’ve added 2 new default control schemes and a 3rd one that’s customizable.



These additions will allow everyone to control Achilles exactly how they want to.




Apart from the usual performance improvements, Update 0.3.0 introduces two new optional technologies - AMD FSR and NVIDIA DLSS - that you can turn on in the settings.



They both visibly increase the game’s framerate, making Achilles: Legends Untold run as smooth as ever!




As we were saying for a while now, with this update the saves are going to be reset. You can either stay on the previous version of the game (0.2.0) by choosing a different branch in the Steam settings (see more here), or continue to the new and updated content.

We have good news! We’ve managed to put together a system that converts your character level from your old save and gives you the appropriate amount of souls after you finish the tutorial. We hope it will make the transition easier for you, and gives you even more motivation to explore this new update.




NEW:

  • Added destructible objects - destroy them to find some resources.
  • Added the crafting system - collect and use resources to create items you need on the run.
  • Added new throwable items - introduced darts and mines, along with an update of grenades.
  • Added new enemies - test your skill against ginormous spiders, deadly plants, mighty statues, and mysterious Laestrygonians!
  • Added two new Dungeons, ready for exploration.
  • Added new GAIA (Group AI Actions) and improved the existing ones. Watch out for them!
  • Introduced remapping of gamepad controls, along with 2 ready-to-use presets.
  • Introduced FSR and DLSS technologies support.
  • Added new skill tree elements to unlock.
  • Introduced the possibility of multiple item usage. No more going through Fate items one by one!
  • Many other minor features and improvements...

UPDATED:

  • Improved teleportation with map usage - the map will now center on the selected Shrine for better orientation.
  • Many minor improvements of the combat system, forming a much better and smoother experience together.
  • A big update for all of the Basements/Cellars - now they are almost brand-new!
  • An update for the Shield Throw skill - now you can throw the shield by simply releasing the aim button.
  • Some attacks obtainable in the skill tree are now available from the start (e.g. sprint attack).
  • A major UI update and increase in clarity.
  • A major overhaul of the lions' and the wolves' movement system.

FIXES:

  • Lifted the 30 frames per second limit in coop challenge mode.
  • Highly improved overall game performance.
  • Improved gamepad support and experience.
  • Fixed various places where Achilles could get stuck, leave the playable area or clip through objects.
  • Interaction with one of the chests in Greece can no longer freeze the player.
  • Chests no longer appear closed after reloading the game.
  • Player can't lose his shield after throwing it at Cyclop.
  • Player can no longer start talking with Lysander while he is in combat.
  • Player can no longer prematurely see the chest near Menelaos, if he didn't do any quests before.
  • Castor now doesn’t stop attacking the player when he is near the wall.
  • Over 130 other bug fixes of lesser importance.




FOLLOW US
Discord ► http://discord.gg/achilleslegendsuntold
Website ► https://achillesgame.com
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesLegendsUntold
Instagram ► https://www.instagram.com/achilleslegendsuntold/
YouTube ► https://www.youtube.com/c/DarkPointGames