- Exit marker on radar after killing last enemy.
- Easier walljump in tutorial.
- Remain crouched after jumping.
- Extra knife collision box for wider close hits.
- Reduced gun recoil.
- Random spawns off by default.
- Longer story timers.
- Larger jumppad platforms.
- Option to disable reticle.
- Option to disable weapon visuals.
- Vertical hits at speed in air will trigger knife attack.
- Juicier sound for knifehit and knifedraw.
- Stats displayed on pause and game over screens.
- Radar blip distance adjusts for on field of view.
- Default install borderless to avoid green flicker on some graphics cards.
Content Update
Here are the latest additions to the game:
- Checkpoint system for parkour sections.
- Sonar Scan ability that allows a quick scan of your enemies positions.
- Instant retries.
- New combat area on Volcano.
- Reworked parkour section on Core.
- Reworked final room.
- Alerts and other stats visible on Pause screen.