Acolyte cover
Acolyte screenshot
Genre: Adventure, Indie

Acolyte

Acolyte Will Launch on May 26th, 2022

It’s taken a little while to put a date to Acolyte, but we’re finally there.

Out ambitious natural language detective/ARG title will launch on Steam on May 26th, 2022. Just around the corner, then.

Since the release of Acolyte: Prologue a year ago, we have doubled down on the game’s innovative ARG elements, with a new focus on bold puzzles that will see players having to dig deep and summon their inner detective as they leave the confines of the game itself.



An official selected title of London Games Festival 2021, Acolyte features writing and narrative design from George Lockett and Olivia Wood (Sunless Skies, Fallen London and Where the Water Tastes Like Wine), who have helped to shape the game’s branching story, weaving it together with bold ARG puzzles that take place across the web and social media.



We'll have a series of Dev Blogs here on Steam taking a closer look at various elements of the game in the run up to launch - so stay tuned for more very soon.

Acolyte has been in development since the release of Superstring's first game, Headspun, and we can't wait to share it with narrative, puzzle and detective game fans alike.

Wishlist Acolyte


https://store.steampowered.com/app/1516330/Acolyte/

Acolyte Brings on Board New Writing Talent

This has been a few months in the making, but we're excited to announce the additions of Olivia Wood and George Lockett (Bear//Wolf) to the Acolyte team, who are bringing their narrative design and writing talents to the table to help shape Acolyte's story, and flesh out the real-world ARG components of the game.



Olivia and George bring their experiences with fantastic narrative titles such as Sunless Skies, Fallen London and Where the Water Tastes Like Wine.

With early work now coming through the doors - including early iterations of innovative new ARG puzzles - it's safe to say the full version of Acolyte will be dramatically expanding on what's been laid down in the Prologue.

We can't wait so share more from development in the weeks to come...

For more regular updates, please follow Superstring on Twitter.