Genre: Role-playing (RPG), Strategy, Card & Board Game
Across the Obelisk
Across the Obelisk: The Wolf Wars Releasing March 30th
Greetings Adventurers!
On March 30th we’ll release our newest DLC, The Wolf Wars! Check out the trailer right here.
This will accompany a free update we’ve been teasing that includes The Black Forge and Sewer sub-zones. Over the next few weeks, we’ll be releasing Dev Diaries that’ll talk more in-depth about what to expect coming up at the end of the month. If you’re not already part of our Discord community, you should probably join because we will share sneak peeks in the dev-showcase channel before anywhere else!
It has been a little while since we last sat around a campfire and regaled you with tales of our daring exploits and adventures in the world of Across the Obelisk’s development. We have been battling bug(bear)s, working to improve the quality of everyone’s lives, and bringing balance to the For… cards.
In our last dev diary, we talked about the upcoming content that we have been working on – which is still ongoing and has been the main focus of our time – So we've added a little sneaky, behind-the-scenes look at the boss and some minions later on in this dev diary! Rhin has been hard at work writing and designing the encounters in the new zones and a few new items that could become build-defining. More on that in the future, though.
Meanwhile, Hans has focused on doing battle with a combat log feature, making sure that it is in a state that is satisfying to use and has all the relevant information to keep abreast of what is happening in the battles that you fight. This is no small task, and there's still a lot left to be done! We're looking forward to being able to share our progress on this once we have a little more information.
That’s not all, though. Jjnicolart is working on some awesome new art that we can’t quite show you yet but we just know you will love it because we love it! All of the new zones, the bosses, and monsters along the way has been his amazing work so you know we are dying to show you. Soon you will see, we promise!
Of course, we have not forgotten about balancing the gameplay and cards, or working on the bugs that appear in the game, there’s a good amount of movement behind the scenes each day that is keeping us very busy right up until the holidays!
We will be taking a short break over the holidays to spend time with our families and loved ones because this is important for everyone. But don't fret, we will return to our adventures in early January to make sure we are keeping on track with our content goals and bringing you more cool things in the new year and beyond.
Before we show you the cool thing…
We are excited and happy to say that we are part of the Steam Winter Sale happening right now, that means that if you are looking to recruit more adventurers in your quest to journey Across the Obelisk, or you simply wish to give someone the joy of our awesome little game, now is absolutely the time to do so! Both the base game (-25%) and Spooky Night in Senenthia DLC (-10%) are part of the Winter Sale right now.
Now, without further ado, let us show you what you really came here to see: The Black Forge’s boss!
That boss is cool, but we couldn’t let you go without giving you another little bonus sneak peek at new monster pets. They’re cute. They’re SUPER cute.
Also, because these little critters are so adorable, when they are available in the game we will be adding them to our Discord emojis list. 🥳
Until the next time, we want to tell you that we appreciate your love and support for our game. The dedication that our community shows each day is truly unique, and we want to wish you all a very, very happy holiday and new year. Whether you celebrate this holiday or not, it is a time to celebrate and share appreciation with those around you. We have had an incredible year because of you all, and that is the best gift we could ever receive.
Thank you, and happy new year! - The ATO Team
Better with friends & The Black Forge
Hello adventurers!
As you already know, there is no better way to play Across the Obelisk than with your friends!
Since we started designing the game, both of us (Hans and Rhin) always had the idea that this had to be a cooperative game, innovating and introducing the possibility to play with your friends in the rogue-lite deckbuilding genre. Today we can say confidently that we believe Across the Obelisk is the best co-op deckbuilding experience within the genre, and certainly one of the best ways to play the game in any of the modes available is with your friends!
If you agree with this and want to support us, please nominate us for the "Better with Friends" category in the Steam awards by clicking the above button!
We also wanted to tell you that we are continuing to work tirelessly on patch 1.1. Previously, we’ve shown you the Frozen Sewers mini-zone, and today we’re taking the opportunity to give you a preview of the Black Forge and the enemies you will encounter within! The Black Forge is located inside the Velkarath Volcano, and is one of the mini-zones that will be added in patch 1.1. You may have gone past it (or even taken a brief peek inside) on your previous adventures!
Besides these two mini-zones, we are working on having a number of other things ready for the patch, including full controller support, a combat log of cards played in combat, many new corruptions (and tweaks to the old ones!), new themed weeklies and new cardbacks for each of them, and some other surprises that we will reveal over time!
That's all for today! If you like the game and you haven't already, please leave us a review and don’t forget to vote for the game in the Steam festival!
As always, thanks to all of you for your support, feedback, and understanding!
Happy Holidays,
Autumn Sale Now On!
Adventurers,
Are you looking to start your adventures and traverse Across the Obelisk to glory? Perhaps you have friends who have yet to embark on their own epic quest in this game?
Look no further than the Steam Autumn Sale that is happening right now and will be running through until 29th November at 10am Pacific Time. Take advantage of the discount, gather your party, and venture forth on your adventures together!
Hello everyone. This is a fast hotfix to solve some problems that have been reported since we released the patch.
We also want to remind you that "When a hero equips the same item twice, the item will transform into its corrupted version". This info will now be visible when amplifying a card, previously it was only visible through game tips.
Bugs
- There was an issue with some enchantment effects that caused the game to stall.
- Fixed a bug that occurred when amplifying information for items with no rare versions (such as Hero's starter items).
Besides that, this also fixes some of the small bugs that have been reported.
As always, thanks to all of you for your support, feedback, and understanding.
Patch 1.0.4
Hello everyone! This small patch comes with some fixes, QoL and significantly improves performance for some systems. We know some areas (like Faeborg) have been a bit "heavy" in the past with pets, etc., so we've been working on fixing that problem. We are so positive that those of you who had problems will now enjoy a smoother game.
QoL
Corrupted versions of items are now shown in the card screen with amplified information (you can access it by right-clicking any card).
Items
Corrupted versions of "Surprise Box" and "Surprise Gift Box" items have been added to the game.
Bugs
- The gold and shard amounts for madness bases 7 and 8 are now properly granted in co-op games.
- Fixed an issue with the "taunt" message in Aquarfall's combat against the Hydras.
- Fixed a text issue in the character stats screen that prevented the correct amount of modifiers from being displayed when an item was replaced with its corrupted version.
- Fixed the "poverty" tooltip to 30% in obelisk and weekly challenge.
- Fixed an issue with shadow clones that caused the game to hang during Hanshek and Archon Nhir's combats.
Besides that, this also fixes some of the small bugs that have been reported.
As always, thanks to all of you for your support, feedback, and understanding.
Hotfix 1.0.3c
Hello everyone. With this hotfix we hope to solve the performance problems that Steam Deck and Linux users were experiencing with the latest patch.
- Fixed the interaction of some perks ("remove Bleed when applying Vulnerable" and "remove Stealth when applying Sight"). - Fixed the rollover effect on characters during combat while the player drags a card. - Fixed the problem when consulting the Tome of Knowledge section of old runs during combat, which was not showing the items for each character.
Besides that, this also fixes some of the small bugs that have been reported.
As always, thanks to all of you for your support, feedback, and understanding.
Spooky night in Senenthia
Ghouls and Adventurers!
Finally, the most spine-chilling event of the year has arrived
During Halloween week, heroes and adventurers daring to venture forth will encounter hair-raising characteristic Halloween decorations in-game that will be sure to inspire gasps!
In addition, we have created a customized Weekly Challenge that will gift players who complete it an Exclusive Halloween cardback.
So go forth and explore, if you dare!
Hotfix 1.0.3b
Hello everyone. Fast hotfix to solve some problems that have been reported since we released the patch.
- Due to framework version changes during the development of the patch, there were a few incompatibilities that reduced the performance of some systems, especially Linux and Steamdecks. With this change, the performance should go back to normality. - Regardless of the order in which the packs are chosen, the additional card of each pack in the Obelisk and Weekly Challenge will always be the same. - Now, if you have a corrupted item equipped and you try to replace it with the normal version (from shops or loot), the corrupted version will not be replaced. - Some minor fixes here and there.
As always, thanks to all of you for your support, feedback, and understanding.
Hotfix 1.0.3a
Hello everyone. Fast hotfix to solve some of the problems which came to light just today when we went live with the patch.
- Fixed a bug when killing enemies with damage sides (Fireball). - Fixed a bug with Hanshek shadow clones when killed by their Consume card. - Fixed perk assignment in Obelisk and Weekly Challenge. - Fixed Frankenstein "Chad" Reginald not having a hit animation and not reacting to damage. - Fixed a bug with the "profile" main menu option text. - Fixed a bug when buying duplicated item in a shop, to corrupt it, not showing as sold.
As always, thanks to all of you for your support, feedback, and understanding.