Activy is unstoppable! Congratulations on being number one on the leaderboards of 'In the clouds' by LluckyFTW! An honorable mention is also in place for Goku and |lDgAl|HaXeRMaN, who came in 2nd and 3rd place!
So we started off slow but now we're going to ramp up the difficulty, the level we picked for this week is called 'Devil's Advocate' and is made by nickcool9999. If you manage to even finish this level you belong in the highest category of skilled Henkers!
Same rules as last week, the number one on the leaderboards of this level on Friday, November 13 at 7pm CET is rewarded by one of the non-unlockable skins!
Good luck everyone!
Staff picked user level!
Hellooooo Henkers!
Do you like to go fast and use just a tiny little bit of hookshot at the end? Then you gotta check out 'In the clouds' by LluckyFTW! It's definitely got that sweet spot of speed that we all love!
To make it even more interesting we're going to give away a not unlockable skin to the person that is number one on the leaderboards of this level on Friday, November 6 at 7 PM CET! Good luck grinding and see you next week!
Spooky times with a new update!
Hey Everyone!
Do you guys dare to unlock HallowHenk and Wicked Betsy? Two new skins available to unlock during Halloween only, time to gotta ghost fast!
While working hard on the console version together with Curve Digital, we also managed to build an update for this Halloween. We’ve been working together with the community to fix some issues related to the leaderboards, and added some extra features as well! A big thank you to all the lovely people that helped us and put so much effort into making Action Henk a better game. Always amazed by everyone’s dedication!
Changes:
HallowHenk and Wicked Betsy can be unlocked for the next two weeks by completing all Halloween levels (for henk) or completing all Night levels (for betsy). (Challenge & bonus levels excluded)
The global overall leaderboard now fetches your steam times to calculate a final score rather than using your (sometimes broken) local bests. Please note it can take a good minute after starting up for your new score to be calculated. After that any new highscore should instantly update your global overall score.
While selecting levels for multiplayer there is also a randomize button which selects a random set of levels.
Way of the Ninja geometry added to fix the camera issues in the beginning
Developer console disabled. All skins obtained through the ‘unlock all’ command which are not unlockable in the game will be disabled again.
Anti-Macro system. We’ve been looking into this and decided the best solution is to limit the player jump input to 10 jumps per second (one jump every 0.1 seconds). Every jump press above this speed will be ignored. This way we can still have the interesting trick of tapping multiple jumps to gain speed, while still keeping it at a human maximum. What this also means is that over the course of the next weeks we will start cleaning up some of the leaderboards that now have broken replays. Please note that as we are doing this we will keep track of everything we had to delete, so everyone can see if they need to re-do certain levels.
Fixed a bug where the special thanks credits would show up in regular levels.
Fixed a bug where pressing soft-reset (enter) in multiplayer would have you jump all the way to the start on other clients.
World Champion skin added for our AHWC winner Activy!
Experimental changes: Based on community feedback we have added some experimental features. These features are still rough around the edges and have a good chance of breaking at certain points. By keeping it to basic functionality rather than full polished goodness we were able to easily implement these features without having to spend weeks on making it work perfectly in every situation.
You can now watch your own replays for bonus & challenge levels. Replays of other people are still inaccessible.
Multiplayer spectator mode is available for everyone! This feature was originally built for the Action Henk World Championships, but there were many requests to keep it in. You can use it by holding the left-shift key and pressing 1-9. The camera will then focus different players in your multiplayer match
Replay playback options! While watching a replay you can press control + left arrow or right arrow to jump back or forward in time. This feature is a little jumpy, but it provides a decent way to watch just a small portion of a replay without having to wait for it to loop completely.
Community Highlights: The first Action Henk World Championships have definitely been a success! Congratulations Activy for getting 1st place! Also good job Seraphimo27 and Magg the Sloth for getting respectively 2nd and 3rd! If you’re curious check out the tournament brackets. Be sure to also check out Goku’s Youtube channel if you want to relive some of the action.
Thanks everyone for being involved and there is definitely more to come!
Action Henk's first post-launch update is now live!
Hey Everyone!
It’s been 2 weeks since launch now, and we have been taking a bit of time off to recover from the hectic crunch time. However, we have already been sitting down and prepared a small update fixing some problems based on the initial feedback and bug reports we have been getting. Be sure to let us know if you still run into any issues, we are eager to fix any problems that arise!
Changes:
You can now see what you did to earn a particular skin in the character selection screen.
Multiplayer chat window got an overhaul.
We disabled 3 achievements because they were handed out to some players without the criteria of the achievements being met. We’re looking into it.
Fixed a bug where the game would sometimes crash when switching levels in multiplayer.
Fixed a bug where the player sometimes couldn’t add Workshop levels to a multiplayer server level rotation.
Community Highlights: If you have a spare 2858 minutes, check out MANvsGAME’s 48-hour stream! To honor MAN’s dedication we implemented an achievement in his name, all you have to do to unlock it is complete every campaign level (excluding city & bonus levels) in one session. This will also reward you with a MANvsGAME themed skin for Henk. Good luck!
Coming up: There’s still a couple of things we would like to fix in the near future, like for example uploading personal bests in multiplayer matches that many people have been asking for. We also want to take a closer look at the performance issues some people have been getting on the Mac version. These are just a couple of the things we still want to look into, so don’t hesitate to let us know if you run into any bugs or issues, we will keep improving the game!
Action Henk is Out Now!
IT'S HERE! Action Henk 1.0 is now live!
Be sure to check out our launch trailer:
https://www.youtube.com/watch?v=OBpeyD43nkg
We didn't want the final update to be just 'removing the Early Access label', so we really tried our best to make the full game stand out. We've added outdoor environments, improved online multiplayer, storyline videos, Twitch chat integration, new characters, new skins and a whole bunch more!
Developing this has been an amazing rollercoaster ride, and we hope you all love the end result as much as we are proud of it! MASSIVE THANKS to everyone who supported us during Early Access :D :D
ENJOY!
- The RageSquid Team
Help us localize Action Henk!
Hey all!
We've just finished creating a system to localize all the bits of text in Action Henk to different languages. With this system in place we're now looking for languages to translate to!
However, we're not as multilingual as we'd like to be, we don't know languages other than English and Dutch. So we're looking for people to work with us to translate a couple of sheets of text.
Do you want to see Action Henk in your native language? Sign up here.
If you want to know more, shoot me an e-mail at lex@ragesquid.com or ask here. I'll send out the sheets in the next day or two. Ofcourse there'll be a small gift for those who are willing to help us out. :)
Thanks so much,
Lex
Action Henk release date announcement!
It's finally coming! We're proud to announce that the full version of Action Henk will launch in a couple of weeks, on May 11.
Check out the entire 18 month progress from start to finish in our announcement trailer!
https://www.youtube.com/watch?v=NYk5T6P8PDY
We've got a whole bunch of cool features and content ready for the final version, and we hope you'll enjoy playing it as much as we did making it!
It's been one hell of a ride, and we want to thank everyone who has been part of this adventure!
Make sure to keep a look out on our Facebook and Twitter for more announcements and sneak peeks!
A small update from the RageSquid team!
Hey guys!
We've been quiet for a while but I'm here to give you a small update on what we've been up to.
The past couple of weeks have been busy, some of us went to the USA to visit GDC in San Francisco and we had a little Action Henk stand at SXSW in Austin, we had a ton of fun over there and we met a lot of amazing players and other developers.
Meanwhile back home we moved offices again, we're in a big new building (still in Utrecht) with lots of other game studios, it's a great environment to be in.
Work on Henk hasn't been standing still, though. A lot of content has been finished up and it's looking great. Right now we're tying up all loose ends and the end of development is finally in sight. We're looking to release the game somewhere in the next month or two and I can promise that the final version of the game will definitely be a significant step up from the last Early Access version you guys are playing right now.
I really can't wait to reveal to you all the final version (and I'm probably speaking for the entire team here). Working on it has been amazing and I'd like to thank you all for the support and sticking with us <3
Now, time to get back to work. We'll keep you up to date when we've picked a launch date!
-Lex
Early Access v9.1 - The overall leaderboards!
Alright then, just one more small update! Version 9.1 will bring you the possibility to view your global ranking in the overall leaderboards. We’ve also fixed a bunch of small bugs and interface annoyances. To top it all off, we added a couple of custom animations!
Features:
Overall leaderboards! This feature will show you the total time it took to finish all levels combined.
Custom animations. A couple of small custom animations for a few Betsy and Henk skins.
You can now make disco and halloween levels in the level editor.
It’s now possible to scroll up and down through the global & top leaderboards.
Misc:
Several minor bugfixes
Several small interface fixes.
New music theme for the Hook level area!
Community highlights: Did you already check out this AWESOME guitar cover of the Action Henk theme by Hans Olofsson? :D
Early Access v9 - Challenge Your Friends and Bonus Levels!
Early Access v9 - Challenge your friends!
It’s update time again! We’re really getting close to the finish line, meaning that this will be the final update before we go for the full-blown release. It’s been a great run, and we’d really like to thank all of you for being a part of the process so far.
This last Early Access update is not a small one! We revamped a big part of the interface, and you can now challenge your friends after you’ve beaten them on the leaderboards. If you’re looking for a new kind of single-player challenge, be sure to check out the new bonus levels!
We don’t have a final release date planned yet, but we’re aiming to go gold in about a month or two. If you want be kept up to date, our Facebook and Twitter will have more info as we get closer to launch!
Enjoy!
Features:
Challenge your friends! Whenever you beat one of your friends’ highscores, you have the option to challenge them to take on your times. You will see who challenged you when you open the game, but you also have the option to receive the messages directly in Steam!
Interface Overhaul (work-in-progress). As we’re gearing up towards launch, we’re in the middle of a big overhaul for the interface. Most of it is fully functional, but you might run into some parts that are still under construction, they will be fixed soon! ;)
Bonus levels. After getting gold on all the levels in a batch, you’ll unlock the bonus level. These levels are about collecting all the coins as fast as possible, and if your time is fast enough you’ll unlock a new skin!
New Levels:
Bonus1-5. These levels are pretty hard!
Characters/Skins:
Bonus 1: Swan Henk. (most of you have this skin unlocked already, but this is the new way of unlocking it)
Bonus 2: Corporate Betsy.
Bonus 3: Gabber Betsy. (same story here, again, this is the new way of unlocking her)
Bonus 4: IT Neil.
Bonus 5: Zombie Neil.
Misc:
We fixed a whoooole bunch of small things, but whenever your run into something that’s broken be sure to let us know in the Bugs & Feedback thread on the forums! As we’re getting ready for the full release we really want to squash all of the remaining bugs!
Community highlights: A few weeks ago we held a big Christmas marathon event and we’d like to thank all of you for running with us! The distance walked by all players during the marathon was added up and in the end we walked ~575 kilometers! Pretty amazing when you realize that Henk’s height is about 5 centimeters. Every set amount of kilometers a reward was unlocked, you can still check them all out here.