Great news! Implementation & testing of VR has been going better than expected, so now Adapt or Perish will support all major VR headsets using the new SteamVR 2.0 input system. I've added an animated GIF intro to the store page!
New Screenshots & Progress
Getting closer to release! Just updated the first 3 screenshots showing some of the latest improvements: more terrain variety, better unit indicators & visual aids. Thank you to all my private testers helping to make for a great game come release day!
Want to see the full changelog? It is being posted on Reddit:
https://www.reddit.com/r/AdaptOrPerish/
Please join us on Discord here:
https://discord.gg/gqZRTkk
Join the Discord! Chat with the developer & follow testing
Come join us, apply to be a tester & more @ https://discord.gg/gqZRTkk
Visual & Balancing Updates Underway!
Just noting this game is still under heavy development & I'm getting great feedback from private testing. Visual improvements, balancing & more is planned before official release. All current screenshots & trailers have been done with current beta versions & are subject to (mild to moderate) change.
If you'd like to join the discussion, join us on reddit @ https://www.reddit.com/r/adaptorperish/ or Discord @ https://discord.gg/gqZRTkk
Virtual Reality Support Under Review
I'm a huge VR fan & have made many VR titles in the past, so I am hoping to bring VR support to Adapt or Perish. It may not be ready for official release, but I'll do my best to make virtual reality a reality. :-D