I have mentioned before that more levels are coming, and now it's official that more levels will be here come September! There will be 2 new areas- a forest and catacombs. These will be slightly hidden alternate routes through the tower.
In addition, Adventure in the Tower of Flight will change it's price from $14.99 to $9.99. This price change will happen on the same day the new levels arrive.
Expect theses updates within the first two weeks of September!
Version 1.2 Released!
Hello everyone!
We just released v1.2 of Adventure in the Tower of Flight! This version contains a few different things, but most notably 14 more achievements which means Tower of Flight now has a total of 28 achievements for you all to unlock! In addition to the achievements, we have also fixed a few other bugs and corrected some game-text issues.
We have another cool update in the works, so be sure to check here often so you don't miss any announcements about it!
Happy gaming!
More Achievements on the way!
Hi everyone!
We have an update coming this Monday (July 20th) which will contain some minor issue fixes as well as 14 more achievements! That will DOUBLE Adventure's achievement count to a total of 28!
But wait! ... there's more...
Some of you may have noticed a modification to the level at the end of area 1 where Bull Dog says "I'm going to find some other way through...". Well, coming soon there will be more paths to climb the tower. Meaning, new areas that bypass current areas! These new areas won't be available on Monday, but they are coming soon.
That's all for now!
Version 1.1 released
Hi everyone!
Version 1.1 is now live! Here are the changes:
1) A new options menu which contains a control config, winndowed/full screen toggle, music volume, sound volume, and audio toggle.
2) 4 new difficulty modes. Normal, Difficult, Master, and Nightmare. Anyone who does complete the game on the Nightmare difficulty will get a little something fun for their skill.
3) A name registration screen. Note that previously saved games will prompt you for a name when you select an old save file. You will not lose any data, you will just gain a player name.
In addition to these new features, the levels have been tweaked in a few spots. We hope you all enjoy these changes!
Need more challenge? Look no further!
We have been watching plays and reading reviews, and there are two things that show up quite often: Item shop is useless, and It's on the easy for veterans.
While we are looking into ways to make the item shop less "useless", I am please to announce that THIS FRIDAY we will be posting an update that will offer more of a challenge to you seasoned pros out there! We are adding 4 difficulty options:
Normal - This is exactly how the game is now. A fun time for gamers of all ages and skill levels.
Difficult - This will be like Normal, but all enemies will do much more damage!
Pro - Difficult mode with no extra lives! What does this mean? When you die, you get a game over and MUST start from your last save (wherever that was). This is far more typical of how classic games often worked. Health drops will also be far and few between.
Nightmare - Who remembers this type of mode? We sure do! This mode will unlock when any 1 of the other modes have been completed. You have NO LIVES, NO SAVE SPOTS, and NO SHOPS! When you die, game over man. This isn't for the faint of heart, but we know some of you are up to the challenge!
In addition to the difficulty levels, we are also adding a classic name entry screen! The NPCs will talk to you by name... No we won't add a filter(what would be the fun in that?), just keep the community pictures clean please ;)
If any of you have further suggestions that could make this game even better then it is, post a comment below!
See you all Friday!
Small Balancing Update v1.0a
Hi everyone! We just released a small update that fixes some balancing and level confusion issues! Specifically:
-Wing's basic attack now has a little more reach
-Wing's sword charge attack is now faster to charge
-The size of enemy hit boxes that hurt the player have been tweaked
-Confusing looping-rooms in 2 areas have been fixed