Enemies now detect buffs and perform skills acoardingly (Such as, not buffing when already buffed, not trying to debuff when debuffed, etc.)
Armor
Uncommon armors now drop with each Earth Monster
New uncommon armor, Knight Shield
Audio
Compressed some of the audio to help improve load times
Audio is now set to 40% when starting the game first time
Balance
Basic attacks by Ice Titan have chance of causing freezing
Final boss now deals darkness damage
Final boss can now unleash the attacks made against their final form
Erotic Manusaurus no longer waits
Erotic Manusaurus can perform Money Shots better
Erotic Manusaurus can now seduce you
Chain Coiff base is only 7 defense (was 8)
Bad Mr. Frosty base hp is now 20000 (was 15500)
Bad Mr. Frosty base attack is now 85 (was 70)
Bad Mr. Frosty base defense is now 36 (was 30)
Bad Mr. Frosty now enjoys same sort of 30% barrier that his hat would grant player
Regular attacks now only deal damage based on attack power (was 2 times attack power), projectile attacks such as bows and guns and special weapons like Doombringer are unaffected
Mad people at Hospital have max level of 10
Lunar Flare now deals 5% of max HP of enemy as damage and no bonus damage (was 7% + 300 hp)
Summon Ignis now costs 200 MP (was 160)
Summon Lady of Ice now costs 200 MP (was 185)
You need to be level 8 to learn Summon Ignis
You need to be level 9 to learn Summon Lady of Ice
Flame Barrage now requires you to be lvl 6 to learn it (was 11)
Freeze Ray now requires you to be lvl 7 to learn it (was 12)
Blind now requires you to be level 10 to learn it (was 14)
Confusion now requires you to be level 12 to learn it (was 24)
Water Spirits are now weak to Thunder
Water Spirits now absorb Water
Interacting with the fountain at Little Fire displayed you as male regardless of gender chosen, this has been fixed
Cain Attack is 50 (was 40)
Cain Wisdom is 55 (was 45)
Chon Max HP is now 10000 (was 6000)
Chon Defense is 55 (was 50)
Battle system
Completely overhauled battle system
Blackjack
You can now play Blackjack at the Casino
Boulderscar
Added random houses for immersion
Bugfix
Friendship sending you to wrong location on spawn has been fixed
Calling friendship again when driving friendship is no longer possible
You could walk on flags at your castle at Earth, this has been fixed
You could walk on the telporter poles in the teleport room of your castle, this has been fixed
Becky didn't become part of Friendship when playing as male and talking to her, this has been fixed
After certain time, Slayer Sword didn't work as intended, this has been fixed
Spheres had a problem that prevented them from working correctly, this has been fixed
Susan Cole was able to Detoriate and Evolution at the same time, this has been fixed
If you didn't have the journal already and then agreed to help him and later returned to him again, Gustav didn't advance his stage in a quest properly making him unrecruitable to friendship, this has been fixed
Wrong map marker made Tree Huggers & Co always visible even before you found it, this has been fixed
Ordering Water at Cluber Eternity was said to be free but then you were charged anyway, this has been fixed
Playing as a female didn't clear "Fun after work" mainquest, this has been fixed
Playing as a female didn't clear "Those dang bandits" sidequest, this has been fixed
Passability problem in Casino Basement has been fixed
Passability problem in Dudecave has been fixed
Passability problem in Jessica's Castle has been fixed
You could use "Staff Speciality" even though it was a passive, this has been fixed
You could use "Magic Aura" even though it was a passive, this has been fixed
Meditation didn't give you TP, this has been fixed
Cache
Improved cache for less memory usage
Description
Added better description that turning Behemoth increases all stats including Wisdom of Rosa
Dragonbones
Dragonbones integrated monsters
Export Character
If you beat the game and receive a good ending, you'll be asked if you want to export the save data. This will be used to transfer important choices that you've made in this game, to be read in a potential sequel.
Gameplay
Completely redesigned the way battles work
Reworked accuracy for less misses
Leveling up now heals you and restores your mana
You'll always succeed at escaping
Message default speed is now 9
Disabled all mouse inputs due to popular demand
Skills no longer move you in rows
Spheres now deal their magical damage as an added elemental damage
Graphics
Susan Cole has a new sprite
Dad has a new sprite
Dad has new emote bust
Sanefang has emote bust
Row formation now has character faces instead of sprites
Dragonbones animated sprite for Ice Titan
Improved sprite for Ice Titan
Ice Titan is now animated in battles
Improved animed sprite for Stamalia
Yeti is now animated in battles
Succubus is now animated in battle
Thunder Titan is now animated in battle
New Windowskin
Label
Barklar is labeled on map
Fishing Village is labeled on map
Loading
Drastically reduced loading screens
Loot
Added Rare quality weighted weapon drops with 25% chance of rare drops
Another Dimension monsters drop uncommon quality weapons
Another Dimension monsters drop uncommon quality armor
Earth monsters now drop Rare quality weapons
Alpha 42 monsters now drop Rare quality weapons
Ring of Doubling is considered rare item (was uncommon)
Lore
Renamed Stella into Stamalia to keep in line with the lore books
Minigame
You can play BlackJack at Casino
Mining
Added two new Shadow Obsidian mining spots to Water Cave
Optimization
Optimizations across the engine
Size
Compressed some graphical elements to help improve load times
Strangers of the Power 2 is Indie Prize finalist!!
I'm really happy to tell you all that Strangers of the Power 2 has become finalist in indie Prize contest!
I will be heading to Serbia for the finals that'll take place during 3 days. I will also meet some of my coder friends that I've made over the years finally, which will be really exciting.
If you've not tried it yourself, now is a great chance to see this game for yourself