Aether Drift cover
Aether Drift screenshot
Genre: Indie

Aether Drift

Aether Drift Beta v 2.22 - Patch Notes (CLOSED BETA)

New Content:
- Over 50 new cheat codes, all catered to beating levels as specific characters
Cheat code list: Bomb Sword, Moon Sword, Long Range Sword, Bullet Krax, Pit Stop, USE ALL YOUR POWER, 4-Leafed Clover, Mine Trail, Sentient Chakram, Yojimbo’s Secret, Yojimbomb, Yojimbsnake, YojimboYojimbo, Good Homing, Reroll, Starter Deck(9 codes), Booster Pack(5 codes), Holofoil(5 codes), Sticky Fingers, Superman Punch, Quake’s Bizarre Adventure, Biplane Quake, Baby Boom, Diplomatic Immunity, Repurposed Weapons, Invisibility, Yo, Super Knockback.
- Character portraits, winning portraits, and losing portraits!

Balance / Changes:
- Added wavespawn enemy effects to challenges
- Changed difficulty of ‘Drifter Fight Club’
- Made some enemies spawn with a chance of shields on Light’s Out, Light’s Out Advanced, and Yojimbo Takes the Moon.
- Alligned wave-spawn effect to center ( wasn’t before? )
- Made barricades on Ski-ball MUCH smaller
- Krax Attack Cooldown from .11 to .18
- Krax Demolish Cooldown from .17 to .25
- Krax Spin Move CD from 4.5 to 5

Bugfixes:
- Fixed bug where Rourke and co could should through blockades if there were ricochet bullets also stuck in the blockade (Ski-ball, Matrix Gauntlet, etc )
- Fixed Lancers having ‘spasms’ randomly, causing unfair damage
- Removed Super Speeds from Ming’s ‘The Perfect Shot’ after changes made it do damage.

Aether Drift Hotfix v 2.195 - Patch Notes (CLOSED BETA)

New Content:
- Can now 'beat' each level with each character by reaching max level from level 1

Balance Changes:
- Yojimbo base speed from 6.25 to 6.5
- Krax Fuel from 20 to 16 ( 5 dashes to 4 )
- Yojimbo can now build up to a Birdzerk. After reaching maximum elbow grease, he’ll go birdzerk. When birdzerk ends, elbow grease resets.
- Elbow grease required hits from 15 to 20
- Elbow grease starts decaying from 4.5 seconds to 4.25 seconds
- Ming Fuel from 230 to 210

Bugfixes:
- fixed Jukebox playing menu music when opened on levels
- Fixed Rourke being able to hit clusters.
- Added a failsafe for Rourke's bullets
- Gauntlet’s crystal not unlocking fixed

- Didn’t remove the Lancer.

Aether Drift Beta v 2.19 - Patch Notes (CLOSED BETA)

New Content:
- Added LZ’s Ability Icons
- Added Stage Icons for All Arenas (MP)
- Added Jukebox ( Choose music if you want! )

Balance Changes:
Secret Bossfight:
- Made Phase 2 start @ 60% health instead of 40% health.
- Increased rotation speed from 4 to 7
drift Speed +
dragFactor -
max health from 245 to 230

Bugfixes:
-fixed a bug where LZ could headbutt mobius the Infinite to death.
- He could also deal contact damage to shifters when they were invis
- Also fixed the minis. They could do the same
- Fixed a bug where Yojimbo wouldn’t store bullets while birdzerking
- Fixed a bug where the Background would freak out in bonus time
- Made getting hit ‘meatier’ (noice)
- Updated All other Character Abilities to be consistent.
- Fixed Quite a few crashes related to the Zoa Soldiers.
- Fixed horrible optimization on Spike Traps
(resulted in literally 100 frames in 4p Multiplayer spike pit)
- Fixed bug where 4P phantom users didn't appear with trails
- Fixed bug where you could Aether Slip in bonus time
- Fixed Rourke being able to infinite-combo red enemies
- fixed phantom 'ghosts'
- fixed phantom trail ds crashing games in 3-4p
- Fixed LZ's Babies not properly transferring kill credit
- Didn’t remove the Lancer.

New Character Trailers! Krax, Ming and Yojimbo!

Aether Drift Beta v2.18 - Patch Notes (CLOSED BETA)

New Content:
- Added new Cheat Code, 'Neon Mode'(edited)
*** Added 6 new MP Arenas
- Long
- Gyroscope
- Asteroids
- Central Station
- Rat Maze
- Analog Clock of the Future

- Added GAUNTLET, a singleplayer arena with an 11 star difficulty, and 20 unique levels, the hardest arena yet.

Balance Changes:
*** - Shield CD further increased from 3 seconds to 6 seconds, and 8 to 10 seconds in h2h
- Parry Duration from .28 seconds to .25 seconds
- Lord Zoa / Mobius Boss fight -> Health spawnrate down from 38 seconds to 45 seconds while boss is alive
- Removed Buffer on Yojimbo's Bo Staff
- Super Speed Powerup now coats the user in flames, damaging enemies hit for 2.
- Quake can now SET ENEMIES ON FIRE in multiplayer, working the same as in single player.
- Allowed Player to Aether Slip inside Phantom Walls in Single Player.
- Rourke HP up from 3 to 4
- Rourke Base Fuel up from 75 to 100

Bugfixes:
- Snakes, Zoa, Mobius, Tanks, Bullets and Lord Zoa should no longer crash the game at random,
- Fixed a Bug where if Rourke's Bullet was parried as you die, the game would crash
- Fixed Multiple Bugs relating to Phantom turrets acting as enemies and hurting you(edited)
- Fixed Spider webbing,
and DS_crashes on Bullets, Drifters, and Ricochet Sentinels
-Players can no longer Aether Slip while using powerups
-Fixed Bug that caused Jhin to be able to strike bomb opponents in opposite dimension
- Fixed Bug that let you disable hazards in Singleplayer
- Fixed multiple extraneous crashes
- Fixed a bug with ricochet sentinels that would crash 3-4 player games
- Fixed a bug where all drifters would freeze indefinitely in 3-4 player games
- Fixed Disable Hazards giving players points for Phantom Turrets
- Rourke is now not bad? ( probably still bad )
- Didn’t remove the Lancer.