hello survivor We would like to announce about the news in patch 0.0.3
hello survivor We would like to announce the news of patch 0.0.3 coming in 1-2 days and we would like to inform you that we need to reset the official server data. I'm very sorry
The unofficial server has been released for everyone to use now.
Unofficial servers can be accessed by You can download it in website https://afterinfectiongame.com/#Server
Thank you for purchasing our game in Early Access and thank you for all the support and discussions to help improve our game! Join our discord server at https://discord.gg/2vX99MYb and support our patreon at https://www.patreon.com/afterinfection
Update 0.0.2
Update Notes 0.0.2 Thank you for purchasing our game in Early Access and thank you for all the support and discussions to help improve our game! Join our discord server at https://discord.gg/2vX99MYb and support our patreon at https://www.patreon.com/afterinfection We’ve been working on improving graphics and adding new AI and locations to the map in game: • Construction Site Location added • Updated water Graphics and improves water physics • Added Chicken AI that can be harvested and cooked • Fixed Terrain Overlap New items can be found in the game spawning across the map: • Electronic Part • Gunpowder • Sunglasses • Holster • Green Boonie Hat A new crafting recipe has been added, and can be used to raid base walls and doors following the updated door and wall health in the previous hotfix: • C4 Item can be crafted in a crafting table with 4x Rags, 1x Electronic Part, and 2x gunpowder • Code locks now require 2x Iron bars, 1x lock, and 1x electronic part to craft We made some major improvements and fixed many bugs causing issues on the servers: • Fixed items spawning and being inaccessible to pick up in some locations • Disabled door collision on open/close • Fixed the third-person camera view • Fixed the bug with trees and stone being unable to harvest once respawned • In the controls settings there is now a new key bind for Auto-Run to be configured • There is no longer a respawn cooldown while playing single player mode We also made some improvements to spelling and punctuation throughout the game. Our developers do not speak English as our first language, and we are doing our best to improve the game translation. We are now supporting user-hosted servers so be on the lookout for unofficial servers added to the list. Thanks again for all the support!
Hello Survivors in the upcoming Update 0.0.2. we need to do Reset player data
Upcoming Update 0.0.2. we need to do Reset player data to support revisions and new additions, including unofficial servers. I'm very sorry
hotfix update
- hide zombie debug box
็Hotfix update
- fix terrain overlap - add moving key bind - Improve the stability of the game
Afterinfection trailer live
Afterinfection’s goal is to take the best elements from our favorite survival games, and combine them to create a new survival experience that’s fun and exciting to play. We want the player to feel the rush of pulling out their shotgun and blasting through ten zombies charging at you. We want them to experience the peacefulness of building a small cabin out in the woods, seemingly out of harm’s way. We don’t want to weigh the player down with overly complicated systems that feel like a grind. The player will be free to group up with friends and other survivors to take on the zombie hordes or bandit camps together… or become a lone wolf, moving quietly through the forests, stalking their prey. However you want to play… it’s up to you. Even though we’re only a small team, many of the game’s core mechanics have already been implemented: An array of weapons, from shotguns to assault rifles, handguns and melee weapons. Full loot system with medical supplies, food, drinks, and combat gear like helmets, ballistic vests, and night vision goggles. Basic base building! Build a freestanding structure, or find a building you like and fortify it. Lootable airdrop flare that the player can throw and summon a loot crate to drop with military grade gear and supplies. Health system with bleeding effects -- don’t forget to bandage! Safe zones where players can gather to trade items, or purchase supplies from vendors using currency found in the world. Dynamic Zombie AI - If you get too close to one of the undead, they will chase after you. You’ll have to decide whether or not to fire your gun, as other zombies will hear and attack. First and third person perspective. Day and night cycles + weather effects. Fight in the pouring rain or try and find your way in thick fog. Ragdoll zombies! Crafting systems -- start a campfire, build a bed where you can respawn, melt down materials, craft locks for your base, as well as basic tools you’ll need out in the fields. And much more to come! We have decided to use Patreon because we are a small team, and making enough money in Thailand to create the perfect survival game is difficult, so thanks in advance if you choose to support us!!! We look forward to growing our community! Come join us on Discord to hang out, interact with the developers and talk with other players about the future of the game.
Key features :
4x4km island map. Hunt for resources. Survive from zombies. Make friends or you will be a killer. Build your base to keep it safe from the dangers around you.
A new animal is coming.
Chicken Pig
Afterinfection trailer
Afterinfection is a brand new zombie survival game designed in Unreal 4 and being developed by a small team from Thailand. After creating your survivor, you’ll start with nothing and have to make your way across a large island -- searching for food, water, weapons, and crafting supplies.
Unofficial server is coming,
Unofficial server is coming, this will allow players to open server to play against each other and customize server.