Update 4.34.320 - UI Updates & Misc. Minor Updates
Graphics Driver (Windows): updated the graphics driver on Windows to use DirectX via ANGLE framework (wrapper for OpenGL ES 2.0). The performance appears to be the same (not slower). However, on the upside, most if not all graphics issues, especially crashes on Windows due to driver problems, should now be resolved.
Steam Windows Binary 64bit ONLY: updated the requirement to run the game to 64bit (32bit Windows binary is gone). The reason for the change is that the new ANGLE drivers didn't properly work on 32bit. Based on the Steam hardware survey only 0.38% of players should be affected. If you can't run the game anymore, please use the official binaries provided on the website instead (there is still 32bit). Sorry for the inconvenience.
Kicking from Game: in addition to AFK-players, the owner of a game (and moderators) can now kick any players from a game as long as the game hasn't started yet.
AFK: deleted and disabled accounts are now also considered AFK for obvious reasons.
Tag "1VS1": renamed to "DUEL" as it's not necessary a 1 vs. 1 but a game involving 2 players.
Clan & Blocked Players: players that have been blocked by a clan are not able to send requests to join that clan anymore.
UI: touch-scrolling of text now more ergonomic with a scroll factor of 1.75x.
UI: wall posts now show a link to all the decorations available (for easy of use).
UI: wall posts show the remaining characters also.
UI: game wall not shown for password-protected game until a player has joined (with password).
UI: offering or requesting gold from another faction will go in steps of +/-10 (instead of +/-1) to reduce the risk of carpal tunnel syndrome.
Network I/O: reduced the number of data packets that are sent to improve networking (e.g. official event-polling reduced by a factor of 6x).
Language: latest translations added - Thanks :-D
Translation Guide: encouragement added to have players fix existing translated texts also.
Map Download: download speeds increased.
Game Guide: updated the "Code of Conduct" section with more details and a large list of examples of what behaviors are not tolerated.
Game Guide: updated the section regarding nation-wide festivals for happiness and population growth.
Game Guide: simplified text markup in addition to tags explained in manual.
Rating Guide: explained how the clan ratings are calculated.
Avatar Builder: now with 4-bit alpha for better compression.
Word Censor: updated with additional words.
Sponsoring Coins: to prevent abuse, sponsoring coins in only possible for accounts that show a purchase.
Screenshots: all screenshots taking via camera button or ALT+F1 now follow the same naming.
Translation Admin: better detection of bad translations (moderation option).
Moderation: moderators are now required to have secure network I/O turned on when they login (for security).
Moderation: access statistics such as IP addresses are now obfuscated for regular moderators (for privacy).
Internal: auto-setup & event games are now setup via system account (not creator account), to prevent potential problems.
Maintenance: misc. improvements in code for synthetic accessor methods.
Maintenance: better tracking of translation errors for the misc. translation systems.
Bugfix: map preview images wouldn't show if the version didn't exactly match what was in the database.
Bugfix: user's name in chat could appear blank if the font didn't support the characters.
Bugfix: event listing was showing an already active event in the upcoming section.
Bugfix: zoom panel wasn't pixel-perfect for bad zoom factors.
Bugfix: scroll bars still working when continuing dragging outside of scroll area.
Bugfix: text cursor position would not properly work (left/right arrow key) due to unit conversion not being reciprocal.
Bugfix Crashes: enabling notifications would crash.
Bugfix Crashes: during login when account data wasn't fully loaded yet.
Bugfix Crashes: improved synchronization for RenderPool.
Update 4.33.314 - Sponsored Maps & [HERD]
Sponsored Maps: it is now possible to sponsor maps for multiplayer games (per game). That means everyone incl. players that do not have the map are able to join! One can for example sponsor the "World Map" allowing everyone to play it for the game. Please note, this only works for players that upgraded to the latest version of the game! Be advised to probably best wait a few days for FAST-games before you use the feature (until all have the latest version).
Sponsoring Awards: new multiplayer awards added, i.e. (1) for sponsoring a map and (2) sponsoring 1000+ coins for a game. They will be shown in the user's profile after a game has started.
Ranking System: [1VS1] 1 vs. 1 games are not counted as [GANG]-ranked.
Ranking System: [HUGE] games with large number of players are not counted as [GANG]-ranked (e.g. championship event).
Ranking System: [GANG] games that are not ranked as [GANG] are designated as [HERD] in game listings.
Ranking System: updated the categories to make it clearer that neither [1VS1] nor [TEAM] are counted as gang-ranked.
Ranking System: moved the information about game types from the general game guide to the ranking system guide so it is all explained in one place.
Chat Broadcasts: old game broadcasts removed. Please upgrade if you still want to broadcast your games in the chat.
Chat Broadcasts: indicating also if a game sponsors a map or coins (excludes betting).
Quick Join: slightly increased the required min. players to setup another quick join game after one was just created.
Lone Wolf FAST-Server: updated to allow solo games incl. max. 1/clan again (rather than '0').
Events Popup: streamlined the events display to be more readable. It now also shows more upcoming events.
Ranking System: [GANG]/[SLOW] ranking added due to popular request.
Rankings Table: now shows the TOP-100 also on mobile.
TOP-100 & Ranked Events: updated incl. icons and awards.
Game Info Popup: shows the category under which the game is rated also (for clarity).
Game Info Popup: link added for the map used, which opens the preview images for a map (so one knows what map is played before entering a game).
Events: longhaul games can now be scheduled 2x per month as needed (rather than just 1x).
Events: CRON option updated to also allow limiting to 1.&3. or 2.&4. week (e.g. to schedule longhaul 2x per month).
Tournament Trophies: trophies for tournaments and leagues are only given out if at least 7+ players joined.
Tournaments: increased cost of creating tournaments from 100 to 250.
Option "Military Upkeep": for new games, each game now declares if the game has the "military upkeep" option (MU) available in the game or not.
Game Manual: made it specifically clear that award-farming is against the fair-play policy also.
Game Manual: setting up games for personal gain only is not acceptable.
Game Manual: explaining undefined and unclear rules. Ask us if you are unsure.
Game Manual: sponsoring info moved from events popup into game manual.
Game Manual: information about bug reporting and a new bug bounty program with cash-payout (serious bugs only) added.
Coin Icons: added to misc. places in the UI for clarity.
Language: latest translations added - Thanks :-D
Moderating: only name changes of players that are flagged or restricted are reported now (rather than everyone) to cut down on noise.
Mainenance: unused variable removed for map renderer.
Bugfix: viewed games could appear on one's list of joined games (prematurely added to list).
Bugfix: event icons now also show in the event when it was actually created (image wasn't copied).
Bugfix: usernames for random games shown before joining once the game has started.
Bugfix: panel for random join had minimum width too large causing it to render wrong when joining a game in progress.
Bugfix: showing replacement characters as needed if display name cannot be rendered (missing font glyphs).
Bugfix: links in the match-making chat panel were not working (e.g. user links).
Bugfix Crashes: when initializing mouse capture system (error better swallowed).
Update 4.32.311 - Ranking System & Broadcasts
Top Ranked Player (TOP-3): in order to foster competition, the TOP-3 players in each ranking (non-team only for now) need to compete in order to preverse their rating. They need to play an official TOP-100 event every so often, otherwise, they will receive a -2.5% rating penalty for failing to participate. Players in question will receive a notification by the system once the enter TOP-3. Please read the ratings guide (by the rankings table).
Gang-Rating & Ranking: category [GANG] added that has ratings & rankings for ganging-type games.
Game Broadcasts (Chat): re-formatted again to be better readable (with proper line breaks).
Game Broadcasts: [LONE] means lone wolf games (no clans), [SOLE] means max. 1/clan and [GANG] is open to everyone.
Game Broadcasts/Icons: please note, until everyone has upgraded to the latest version of the game, icons for game broadcasts can be wrong (even if you have the latest version).
Game Invites: private message game invites streamlined so they match the chat.
Game Setup (Multiplayer): games can now be restricted to ranked players. Including which players with selected min. & max. ranks are allowed to join. Similar to rating restrictions.
Event Setup (Moderators): game events can now be restricted to ranked players. Including which players with selected min. & max. ranks are allowed to join. Similar to rating restrictions.
Quick Join Games: they are now better advertised in chat (with number of current players that joined).
Quick Join Games: after a new quick-join game was just created, the service tries to wait for a little longer initially trying to find a larger pool of players (if possible).
Friends & Clan Server: sets the minimum default to '2' for max. per clan given the assumption is one plays with friends.
Player's Games Listings: show incognito games also once they are over!
Player Listing: player listing for games improved with colors and abbrevations.
Player Listing & AFK & Kicking: game owners and moderators can now remove AFK-players before a game starts if they want to do so.
Player Listing for "Incognito": now visible to moderators also (for moderation).
Copying Links: improved copying of game and user links by already wrapping them into the correct tag.
Game Info Popup: shows the rating and ranking limitations now also.
Ranking System: information popup added that explains how it works.
Ranking System: preventing ELO & award-farming by making sure each game actually has a valid human end condition.
Ranking System: placeholder AI cannot be used for rated games.
Ranking System: the ratings for SOLO/SLOW were scaled too high, so the SOLO/SLOW ratings were scaled by a factor of 85% around 900. If you are above 900, the rating went down, up otherwise.
Reporting Games: reporting games is not possible for all type of games.
Final Game Statistics: lists the initial monetary assets at the beginning of the game under "Income Statistics" (for verification). Will only display for new games, but not already existing games.
Game Manual: artificially farming rating points is now considered illegal and we reserve the right to lower player's ratings and flag the accounts in question.
Game Manual: updated to make it clear that playing with friends (or clan-mates) in incognito games is not acceptable and offending players will be flagged.
Tournaments: dropdown list for tournaments now allows selecting all the numbers between 2-10000.
Downloaded Maps: UI updated so they can now both be searched and sorted.
Translation Center: improved the check & warning when you are trying to translate to a language which you shouldn't.
Asset Loading: there is now a loading indicator at the start of the game in the menu screens. It indicates that assets are still loaded in the background.
Language: latest translations added - Thanks :-D
Language: bugfix for double-spaces in manual (should have been a single space).
Game Manual: explained the chat broadcast tags [LONE], [SOLO] and [GANG].
Maintenance: games restored from backup don't update right away, but are scheduled to update later (after 1x time per turn) to give everyone the chance to properly re-enter their turns.
Maintenance: updated Droid to OS version 12 (API Level 31)
Bugfix Investigation: checked why some translations could not be submitted. No bugs found. Please make sure the line breaks & tags all match. Also, please read the translation guide if you are not sure. Thanks!
Bugfix: game API returns the 1. frame of an animation, if an image is animated (rather than the full BG).
Bugfix: max. turn selection when showing joinable games didn't work anymore.
Bugfix: max./clan selection when showing joinable games didn't work anymore.
Bugfix: misc. fixes for RTF document export (background fill & private characters).
Bugfix: game rankings were wrong by listing some eliminated players ahead of still active players.
Bugfix Crashes: when looking at games list without being properly logged in.
Bugfix Crashes: not being able to properly initialize constructor for room configuration (complex initialization).
Update 4.31.309 - Update for Multiplayer Games
<*>Teaming Marker: players that have been found in solo games playing with friends will be tagged with "Teaming". That will prevent players to join solo games. This is not a punishment, playing with friends is fine, but the marker prevents players from mistakenly joining solo games. <*>Password Protected Games: they are NOT checked anymore if players violate the max. clan players/game rule. Given they are private and someone has a password, it can be joined no matter what. <*>Game Broadcasts (Chat): reformatted the game broadcasts in the chat to be more readable (also can now fully be translated). <*>Server Time: chat command /time added which returns the date & time on the server (it's generally in UTC). <*>Server Time: using the deoration {TIME:} will replace the UTC-time to the local time for the person that is viewing the text. <*>Copy/Paste: copying the link for an user is now supported also (user://...). Available when right-clicking (or long-pressing) on a user's username in the profile popup. <*>Copy/Paste: copying the link for a game now is available also (top/right corner button next to the title of a game). <*>Game UI: game listing now also indicates which games are intended for teaming or no. <*>Game UI: made some popups taller on larger screens, so more is visible if possible without scrolling. <*>Language: latest translations added - Thanks :-D <*>Language: misc. textual updates for clarity in admin section. <*>Game Manual: added instructions on what the escape characters are for the tags, i.e. ^[ and ^]. <*>Game Manual: account status icons listed with their corresponding meaning. <*>Admin Guide: updated the "Cheat Investigation" section with more detail what is cheating and what is not. <*>Moderators: investigation tool updated to better list shared games. <*>Bugfix: user administration panel updated to all fits nicely even on small screens (moderators). <*>Bugfix: game links can now also be posted on the wall and properly function (i.e. the open the popup). <*>Bugfix: quick join games didn't work properly. The index didn't increment properly, preventing new games from being created when an existing game already existed. <*>Bugfix Crashes: investigation popup could crash.
Maintenance Update incl. Changes for Multiplayer
Teaming Accounts: family members and friends playing together will now be marked as "Teaming". This is not a punishment, but rather to foster fair-play towards solo players. Same as for clan players, those accounts are restricted to the friends and clan section.
Multiplayer Games: game creators can now pin game-wall posts (or delete offending messages by players).
Family & Friends: there are now additional checks in place to prevent friends & family to play together in solo-games. It's against our fair-play rule. Please join games in the clan & friends section instead if you want to play together.
Family & Friends: there is now internal tracking to identify friends playing together outside officially being in either (a) a clan or (b) marked as team-player.
Lone Wolf Server (Multiplayer): clan-players are now prevented from joining (improving fairness).
Username Changes: username changes are now available for all types of accounts (incl. guest accounts). You can change your username for free during the first 24h, after that any changes are paid. Giving free username changes has been a lot of busywork for the moderators, that's why the policy has changed. Sorry for the inconvenience.
Username Changes/New Accounts: usernames can now be changed freely during the 24h after account creation.
Username Changes/Old accounts: if you have an older account, and you didn't get a free name change, you have till March 31, 2022 to get your name changed. After that, changing the name is a paid feature. Please contact the moderators with your username if you want to change it. Any messages requesting to change the username without an actual username given will be ignored.
Clan Names: can now be changed also.
Account Verification: requires username and password now, so people remember what they used and also change the password in case it was auto-generated.
Flagged Accounts: are now prevented from posting in the chat (abuse and manner).
Language: latest translations added - Thanks :-D
Investigated: province sales & not being to use assets. The assets can only be used for non-static orders (or in the next turn).
Investigated (reported by Hustla): 1. place finisher didn't properly get the 1. place award and ratings. Problem not found and not able to reproduce (sorting checked).
UI: improved the copy/paste popup for text messages. Should now work always also on touch screens using long-touch.
UI: minor update for dropdown list (better alignment).
UI: awards will not be capped at "999+" anymore and show larger number also.
UI: map scroll speed can be adjusted (in game's settings).
Mouse: option to capture the mouse cursor in the window added (defaults to fullscreen only for now).
Game Manual: updated the section regarding clans, friends & family members to let them know they should not join games designated to solo players.
Game Manual: updated to explain limitations for e.g. provinces sales. Assets can't be used for static orders.
Game Manual: lists the available text decorations for the game (moved out of admin guide into regular manual).
Game Manual: RTF export now supports images and is better formatted.
Internal: collection ArrayList replaced with faster internal implementation.
Internal: minor performance update due to better utilization of suitable collection classes (no auto-boxing).
Internal: fail-safes added for chat server (string checks).
Admin Guide: information that we cannot hand out passwords for players that cannot log in. They need to remember.
Admin Guide: update for flagging section (effects on players).
Admin Guide: there is now the option to mark players as "Teaming". This is not a punishment, it simply forces friends & family members to play in the friends and clan section.
Moderating: player-created games can be deleted by the owner or Executive members.
Moderating: incognito games a player is in are shown to moderators also.
Moderating/Investigations: streamlined the interface by grouping related and also adding additional options & information.
Maintenance: location lookup database updated.
Backup: changed the backup interval to daily. Please note, some servers will be down for a few minutes daily around UTC 9:00 and UTC 9:30 to perform the backup. Sorry for the inconvenience.
Bugfix(?): deselecting a selected text when pressing the ENTER key. Prevents sending empty messages!
Bugfix: under some circumstances, a dead faction could still give e.g. -1% permanent negative happiness due to a declaration of war that was created directly after it perished.
Bugfix: animated GIF export using ALT+F2 not properly working (transparent color problem).
Bugfix: looping text in Arabic had spaces added which resulted in the text to be wrongly rendered.
Bugfix Clan Rating: the bottom instead of the top player ratings were taken to calculate the average clan rating.
Bugfix Attempt: mail system timeouts by better synchronization (mail deletion).
Bugfix: retaining images could result in the callback not be called causing a locked screen.
Bugfix: some smilies including the '|' character didn't render due to the parser believing it to be a control character.
Bugfix: parsing the {RISE} tag parameters took the wrong index [1] instead of [0].
Bugfix: improved parsing of country/language to obtain correct store (especially Droid for CN).
Bugfix: moderators can now force-add a user to a clan (was failing if no clan request was pending also).
Bugfix: countdown timer value was written wrong for certain hour-values (e.g. 1080).
Bugfix: proper text escaping for error message when creating a tournament or so. Won't show "" anymore.
Bugfix Crashes: game could crash when being shut down due to still executing actions after everything is disposed.
Bugfix Crashes: game could crash if start up in fullscreen mode was enabled.
Bugfix Freezes: fixed some problems while installing file handlers on Mac OS X (cause freezes due to starting on 1. thread requirement).
Update 4.29.301 - Spectator Mode
Spectating: other people's games can now be viewed once they are (1) set to publicly viewable (2) finished (3) or you have spectator permission.
Spectator Mode: players can now set games to publicly viewable, i.e. everyone can go and see a game being played.
Spectators Group: there is now a new group that once joined allows viewing games. This is designed for streamers (e.g. YouTube, Twitch etc.) that want to show games live/recorded.
Spectators UI: lists all the games that can be watched.
Renamed "Officers" Group: now called "Developers".
Renamed "Managers" Group: now called "Moderators".
Clan Ratings: need a minimum of 4 players to get a rating for a clan.
Betting Games: at least 4+ players spots are required for betting-type games.
UI /w Touch: long-push brings up the tooltip if there is any (for relevant buttons).
UI Text Animations: misc. text animations such as shine added.
Window Title (Windows): shows indicators for loading and active games/messages.
Renaming a Protectorate: this functionality has been disabled due to abuse in multiplayer games.
Mailbox: the topic list doesn't "randomly" shift anymore while reading/marking messages as done.
Language: the game now supports both Cyrillic and Latin scripts for Serbian.
Language: latest translations added - Thanks :-D
Language: updated with latest glyph list.
Language: translation texts added for "Large Europe" map also.
Language: spelling fix for "Portuguese" (not Portugese).
Translation Center: making sure the line breaks match the original text.
Translation Center: verifying punctuations for translations also (latin).
Moderating: moderators can now view users in incognito games as long as they are not part of it.
Admin Guide: text decorations listed to help moderating.
Admin Guide: moderator guidelines updated how to proceed on punishment for bad language, ganging etc.
Maintenance: misc. code cleanup incl. 'final' and 'arraycopy'.
Maintenance: streamlined the UI layout functionality for "min(w)" or "min(h)".
Maintenance: keyboard handling updated to be consistent and correct.
Maintenance: directory for translations moved to 'txt' (to exclude it from the IDE).
Maintenance: compression added for future releases (map bundles).
Performance: 32bit and 64bit integer square root functions now run 5x-9x faster than original.
Deployment: 'getdown' auto update functionality updated to 1.8.6 (both for client & server).
Deployment: 'getdown' function updated on Mac OS to better integrate with the operating system (no splash screen but direct).
Server Logging: preventing non-relevant Bitronix warning to show (Transaction Manager).
Bugfix: clan ratings didn't show in the listing because the time for the rating wasn't updated (i.e. considered old an ignored).
Bugfix: potential bugfix for errors on desktop (multiple threads entering the render-pool only method).
Bugfix: making sure music is played from render thread (in-game 'lead' buttons).
Bugfix: emoticon parsing should now also work when the come just before a line break.
Bugfix: music when game has ended only plays 1x (the first time). It doesn't start playing again.
Bugfix: relative time on Droid was wrong resulting in game time displays to be off (now using SystemClock.elapsedRealtime()).
Bugfix: report image popup had scaled x-axis due to inproper layout (should now always be correct proportional).
Bugfix: statistics were not showing if there was a 'null' country or language in the list.
Bugfix: when entering a password for a password-protected game, the wrong mouse cursor (wait-cursor) was shown.
Bugfix: prevent OpenGL invalid value errors if glScissor(...) had negative width.
Bugfix Bitset: data stored in a bitset wasn't handled correctly resulting in bugs (e.g. fog of war vision).
Bugfix Crashes: when we couldn't load files and tried to free memory (some require to be called via render-thread!)
Bugfix Crashes: when the language selection popup could not be opened.
Bugfix Crashes: when logging in and account data was not ready, i.e. 'null'.
Bugfix Crashes: when login information was not available but queried (for showing the start game button).
Bugfix Crashes: when initial window size was still '0' and we tried to divide using it.
Bugfix Crashes: when the window was resize too disproportional causing a too wide or tall texture buffer to be requested.
Bugfix for Editor
In the editor, setting up factions before the map was drawn could result in an unplayable map.
Update 4.28.293 - Multiplayer & Networking Improvements inc. Misc. Bugfixes
Multiplayer: the games listing now also show the turn number (next to the timer).
Multiplayer: the games listing has now a easier to read timer by combining the days into the hours.
Multiplayer: the joinable games list now also shows the map icon.
Multiplayer (Bugfix): tournaments with a start date set should not be auto-deleted anymore!
Single Player: Hotseat allows to enter more than 4 custom player names now.
Single Player: female head icon added (if gender female is chosen during game setup).
Balancing: marked on of the scenarios as unbalanced in the official "Ancient Europe" map.
Map Modding: new template.ZIP uploaded that also allows Cavemen & Zombies to build watch towers.
Maps Updated: added watch tower to some of the factions that had them missing (e.g. Asian).
Language: latest translations added - Thanks :-D
Language: fixed and updated the translations for the language names.
Language: Azerbaijani and Swedish added!
Language: Missing texts for large map of Europe added.
Tutorial: slight graphics update for tutorial tooltips (/w 'tutor' person).
Chat & Anon. Games: listing players is now disabled (for anonymization).
Name Censor: updated and some texts removed.
ONLINE Status (potential Bugfix): improved the synchronization to try make it work more reliably.
ONLINE Status: now slightly flashing in blue to make it more clear that the blue ring means someone is online.
Username: there now is an option at 1. login to change the username if logged in via 3rd party providers.
Verify Button: disabled for guest account (please choose a proper username first).
Networking: provider-based accounts can be re-created as new accounts starting from scratch if they have been deleted.
Country List: country list updated incl. addition of "Arab League".
Performance: performance update for AI and game calculations, rendering in general (method calls replaced by directly accessing member variables).
Camera Button: not active when another panel is on top of it.
Moderation: game viewing for moderators now also shows the diplomacy for each nation.
Server Notifications (internal for dev.): reduce for download server warnings (not important).
Backend Library: backend libGDX library updated to 1.10.0.
Backend Server: updated the internal error notification system to the latest version (mail send).
Networking: moved from 'certbot-auto' to 'certbot' for letsencrypt due to deprecation (Server HTTPS Support).
Purchasing: updated billing library on Droid to 4.0.0 (from 3.0.0).
Bugfix 101 vs. 100: a fair battle where one faction has higher troop numbers will always keep at least 1 soldier alive.
Bugfix Server: updater could get stuck if a game was deleted and would show all games as "Updating..." (updater thread ended prematurely).
Bugfix: chat commands are properly handled now even if chat is in minimal mode.
Bugfix: fixed misc. freezes on Mac OS X when e.g. trying to copy/paste text.
Bugfix: personal my games listing didn't include incognito games.
Bugfix: making sure camera button is not triggered when closing the province view popup.
Bugfix: making sure the top notch/display cutout doesn't interfere with the game (potential iOS fix).
Bugfix: dropdown list for target FPS was showing the wrong selection previously unlimited was chosen (configuration).
Bugfix: purchases on Droid where being confirmed every time the game was started from new.
Bugfix: keyboard focus removal wasn't properly wired and instead request focus for unsuitable panels (possibly resulting in crashes?).
Bugfix Freezes (ANRs): when waiting for purchase results (proper synchronization added).
Bugfix Crashes: for parsing chess moves.
Bugfix Crashes: running music files via render-thread to fix potential crashed (bad synchronization).
Bugfix Crashes: wait-loop was in main thread causing ANRs on Droid (purchase restores).
Bugfix Crashes: when viewing a game (moderator function).
Bugfix Crashes: for when querying a focused component that has already been removed.
Bugfix Crashes: preventing crashes when the music player crashes in the background (Desktop).
Bugfix Crashes: when chess engine was disposed but still utilized.
Bugfix Crashes: if user name editing had a 'null' user account.
Update 4.27.286
Maintenance update with misc. bugfixes incl. bugfixes for crashes.