Age of Empires IV cover
Age of Empires IV screenshot
Genre: Real Time Strategy (RTS), Strategy

Age of Empires IV

Outmaneuver Your Opponents with the Onna-Musha!

Learn More About The Sultans Ascend Expansion This Friday!


We had something else to show you for The Sultans Ascend, but we dropped the picture during a scouting mission.

While we work on restoring it, why don't you keep us company in the forums later this week?

👀 Join us on Friday at 10 am PT (1:00 pm ET / 17:00 UTC)!

🎨 Concept Art: Mounted Samurai


Like all Samurai units, the Mounted Samurai comes with a deflective armor charge that is capable of completely negating incoming damage from any source. Blaze into battle and overwhelm your opponents with the Japanese civilization, coming in The Sultans Ascend expansion for Age of Empires IV!

Don't Forget to Add The Sultans Ascend to Your Wishlist!


https://store.steampowered.com/app/1959430/Age_of_Empires_IV__The_Sultans_Ascend/

Age of Empires IV – Patch 8.1.276


Today’s patch (September 5th) kicks off a seasonal event and includes a small number of pointed fixes, including some minor stability improvements, a fix to the Groups & Chats UI on console, and some back-end changes that will allow us to better diagnose stability issues. We are still planning for a more comprehensive patch later this month – more on that below!

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord


Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team


◆Patch 8.1.276◆



New! Seasonal Event: World Gaia Appreciation


We love our planet along with the plants, animals, peoples, and civilizations that have graced it throughout the ages. Come celebrate all this planet means to us as part of the World Gaia Appreciation Event from September 5th through September 29th.







  • Fixed an issue where player list was not showing when interacting with Group, Player and Lobby chats. You can now see who is in those chat groups with you more easily. 
  • Game will no longer crash to the Xbox Home screen when players select Play Again in the Summary menu while in an active group.




  • Player campaign progression more accurately reflects where you left off when you start the campaign on Xbox console and pick up on Microsoft Store (PC). Note that we have a separate bug related to Achievements carrying over from Xbox platforms to Steam when linking an Xbox Live account.
  • Fixed an issue that caused performance to noticeably decline after scrolling through match list in the Custom or Observer lobbies on Xbox consoles, and to a lesser extent on PC
  • Additional stability improvements made to the MS Store PC version of the game and stability logging changes made on the back-end to help with ongoing crash investigations.




Chinese Imperial Official Supervisor Stacking


We are presently aware of an issue that allows for multiple Chinese Imperial Officials to stack their Supervise ability on a building. We consider this issue to be an exploit and will be correcting this behavior in the near future.




Coming Up…


We are continuing our plans to release a larger patch later this month, as mentioned in our 8.1.185 release notes. This upcoming patch includes stability fixes, a refreshed map pool, work necessary to enable some upcoming seasonal events and balance changes to reduce the effectiveness of late-game rams, address the strength of the Kremlin Levy Militia, improve the Ottoman Great Bombard, and much more.


:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Advance to a New Age with the Japanese Floating Gate Landmark!

♫ Don't Be Suspicious... ♫

Take the Age of Empires Survey Now!


Age community, your opinions matter and we want to hear from you!

Take our brand-new survey for the entire Age franchise and share your thoughts on your favorite Age titles, gaming preferences, and more.

Don't miss the chance to share your thoughts—the survey ends in two weeks!

Steam Strategy Fest Happening Now!



Celebrate out-thinking your opponents or planning ahead to achieve victory with the Steam Strategy Fest Sale! Starting TODAY, complete your Age of Empires collection with up to 75% off on all your favorites. Grab a friend or two and come jump into all the fun!

Don’t wait – discounts end September 4th at 10 AM PT (17:00 UTC).

Steam Strategy Fest Sale





Age of Empires IV


https://store.steampowered.com/app/1466860/Age_of_Empires_IV_Anniversary_Edition/

Plus, don't forget to add The Sultans Ascend to your wishlist!


More details coming soon!


https://store.steampowered.com/app/1959430/The_Sultans_Ascend/



Age of Empires II: Definitive Edition


https://store.steampowered.com/app/813780/Age_of_Empires_II_Definitive_Edition/
https://store.steampowered.com/app/1389240/Age_of_Empires_II_Definitive_Edition__Lords_of_the_West/
https://store.steampowered.com/app/1557210/Age_of_Empires_II_Definitive_Edition__Dawn_of_the_Dukes/
https://store.steampowered.com/app/1869820/Age_of_Empires_II_Definitive_Edition__Dynasties_of_India/
https://store.steampowered.com/app/2141580/Age_of_Empires_II_Definitive_Edition__Return_of_Rome/



Age of Empires III: Definitive Edition


https://store.steampowered.com/app/2477660/Age_of_Empires_III_Definitive_Edition_Base_Game/
https://store.steampowered.com/app/1581450/Age_of_Empires_III_Definitive_Edition__United_States_Civilization/
https://store.steampowered.com/app/1581451/Age_of_Empires_III_DE__The_African_Royals/
https://store.steampowered.com/app/1817370/Age_of_Empires_III_Definitive_Edition__Mexico_Civilization/
https://store.steampowered.com/app/1817361/Age_of_Empires_III_Definitive_Edition__Knights_of_the_Mediterranean/



Age of Empires: Definitive Edition


https://store.steampowered.com/app/1017900/Age_of_Empires_Definitive_Edition/



Age of Mythology


https://store.steampowered.com/app/266840/Age_of_Mythology_Extended_Edition/

History Awaits! Age of Empires IV Expansion 'The Sultans Ascend' Coming Soon!


Coming Soon: The Sultans Ascend - the biggest expansion for Age of Empires IV yet! Step into history as you explore new territories, lead powerful armies, and immerse yourself in the rich history of the Middle East. Add The Sultans Ascend to your Wishlist now and get ready for an epic journey that will redefine your Age of Empires IV adventure.

More details coming soon!


https://store.steampowered.com/app/1959430/The_Sultans_Ascend/

Age of Empires IV – Update 8.1.185


Age of Empires IV comes to Xbox consoles with this exciting update! We’d like to extend a warm welcome to all of our new players!

While today’s update (August 22nd) is predominantly focused on supporting the launch on Xbox consoles, there are still a few changes coming to PC. Note that crossplay between Xbox consoles and PC is not supported with this update; you can reference our full Age of Empires IV: Anniversary Edition on Xbox consoles FAQ here.

A quick breakdown of changes also introduced on PC includes:
  • Several changes to AI behavior – especially with the Scout
  • Rebalancing of relics on certain maps
  • … plus bug fixes and balance changes

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord


Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



◆Update 8.1.185◆



Gameplay


AI Updates


  • Fixed an issue that caused the AI to miscalculate the damage of buildings with garrisoned units. AI should no longer treat outposts as harmless if there are units inside.
  • Mongol AI will place blacksmith and some military production buildings near Ovoo when relocating to take advantage of improved technologies.
  • AI’s logic for assigning villagers to gather from resources has been improved.
  • AI army will now try to move in formation when traveling to attack or defend a target. Siege engines and slower units will now move together with faster units giving AI a better chance to utilize the whole army.
  • Issue with AI archers being idle after fleeing has been fixed.
  • AI will now build the first mining camp close to its Town Center early in the game.
  • AI now uses more villagers to construct landmarks and wonders.
  • AI will fall back from battles it is losing more reliably.
  • AI player’s monks will now correctly travel with, heal, and buff their allies.
  • AI is now more restricted for executing market trades. It won’t execute trade for resources that it needs when it’s gathering same resource decently. It will only go for market trades that make sense.
  • Accelerated and generally improved AI’s first Town Center placement logic in Nomad mode.
  • Fixed AI sometimes repeatedly choosing the same bad spot to build their first Town Center in Nomad mode, destroying it and trying again or sometimes completely failing to choose a good construction spot.

AI Scout Changes


  • AI players will now actively scout for nearby enemy units after they have been harassed in their territory.
  • AI scouts now collect sheep in Revealed games.
  • AI’s scouts drop sheep off at the base more often.
  • Scout pathfinding when grabbing sheep has been improved around shores.
  • AI will use their scouts to observe enemy bases more often.
  • AI’s scouts no longer deliver sheep to allies on revealed maps.
  • AI players’ scouts will no longer attempt to steal sheep from near allied bases.

Campaign



  • Tech Trees option has been removed from the pause menu.

Developer’s Note: Removing this view from campaigns is our design solution to confusion experienced by newer players, as the technology and units in the campaigns deviate significantly from the Tech Trees used in Skirmish and Multiplayer matches.


  • Fixed a bug in campaign missions where a villager would not automatically build a structure if placed where the villager is standing.
  • Fixed a problem that could cause the enemy AI to stop attacking during the Lumen Shan mission.

Masteries


  • The Clever Commerce French Mastery description has been updated for clarity.
  • Fixed a bug where the “Quick Study” achievement was not awarded if the Ottoman or Malian masteries were completed.

UX/UI & Menus (All Platforms)


  • Fixed an issue to ensure Mod tooltips will appear wide enough to contain the full mod title without breaking the characters into multiple lines.
  • Fixed an issue to ensure that if Voice Chat has been disabled, it can be re-enabled during a match.
  • The relic icon is now centered, when selecting a building with a relic inside.
  • The resource in the deposit and the extraction rate stats are now on the same line when selecting the Ovoo. The player’s name is not cut off anymore.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.