Age of Empires IV cover
Age of Empires IV screenshot
Genre: Real Time Strategy (RTS), Strategy

Age of Empires IV

Get a Sneak Peek of Age of Empires IV Season Nine with the PUP!

The Age of Empires IV Season Nine Public Update Preview (PUP) is set to run from Tuesday, September 17, through Tuesday, September 24, at 9 a.m. PT! Season Nine is shaping up to be one of our most ambitious gameplay updates to date. With far-reaching changes across several systems impacting every civilization in every game, we are bringing this PUP to you early in the hopes that we can gather meaningful feedback as we continue to work on the update.

Feedback at this stage is critical, as it will allow us to further hone balance, features and bug fixes prior to the official release of Season Nine. Many changes are experimental and may be adjusted as we gather data from the PUP, as well as some features and fixes already planned for Season Nine may not be present in this build. We’ll be considering your feedback not only as we continue the development of our Season Nine Update, but also as we consider mid-season patches.

Finally, note that this is a preview build of an upcoming update to Age of Empires IV. Some features in this preview are not yet final.

How to participate in PUP on September 17th



PUP Release Notes will be made available in the Steam Forums! Please note that you will need to be logged in with a Steam account that owns Age of Empires IV to view.

To get started with the PUP build, owners on Steam can download the Age IV PUP by following the instructions below: 
  1. Navigate to your Steam library and right click on Age of Empires IV: Anniversary Edition.
  2. Select Properties… at the bottom of the menu.
  3. Select the BETAS tab on the left.
  4. In the Select the beta… dropdown menu, select future_live.
  5. The build will begin downloading—once complete, you are ready to play!

Note:


  • Replays in the PUP build are not compatible with the retail version.
  • Players in the PUP version will only be able to match with those also on the PUP build.
  • To revert back to retail, simply change your beta branch (step 4 above) back to “None.” 

Age of Empires IV – Patch 11.1.1201


Hello, and welcome to the latest set of changes and bug fixes planned for Season Eight! This patch includes more significant balance changes; map fixes and a map pool update; and two new events, including a seasonal Map Monsters game mode that starts today.

Read on for more, including a quick overview of some of what the team is investigating for this fall’s Season Nine.


💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord


Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



◆Patch 11.1.1201◆



Season Eight


New! Map Monsters 3.0


The relaxing waves have brought back old friends but with new rewards! They might be monsters, but you’ll be the one sinking your teeth into the challenges while you take on the competition, login August 22nd at 10:00am PT (1:00 PM ET / 17:00 UTC) through September 17th at 10:00AM PT (1:00 PM ET / 17:00 UTC) to claim your bounty!

Search the map and find the monsters as they roam to receive new random Global buffs for your units:
  • Gather Speed +100%
  • Gather Capacity +50%
  • Move Speed +40% to 75%
  • Vision +30%
  • Attack +25%
  • Health +25% to 100%
The Map Monsters game mode can be selected in Quick Match or Custom; it is not available in Ranked. While Map Monsters can be played on any map, we recommend the experience on the following maps:
  • Socotra
  • Turtle Ridge
  • Glade
  • Archipelago
  • Baltic
  • Warring Islands
  • Oasis
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Something in the Water


​As Summer comes to a close so will our time in the sun, but it’s not all doom and gloom! It looks like our map monster friends left us something in the water! Login September 18th at 10:00AM PT (1:00 PM ET / 17:00 UTC) through October 16th at 10:00AM PT (1:00 PM ET / 17:00 UTC) to catch your prize! 



Ranked Season Updates


Map Pool Rotation


This update brings with it a map pool rotation as well as some small changes to help keep the season fresh, including:
  • Downvotes increase from 3 to 4
  • Map pool size increases from 9 to 10

1v1 Ranked Map Pool
  • Dry Arabia
  • Four Lakes
  • Golden Pit
  • Gorge
  • Hill and Dale
  • Himeyama
  • Lipany
  • Mongolian Heights
  • Rocky River
  • Socotra

New Team Ranked Map Pool
  • Ancient Spires
  • Archipelago
  • Dry Arabia
  • Forest Ponds
  • Gorge
  • Himeyama
  • King of the Hill
  • Marshland
  • Rocky River
  • Waterholes



Design Update/Rework


This update features a rework to how the Rus accrue bounty. Previously, Rus gained bounty upon defeating huntable animals and wolves. This led to a race at the start of every game where both players engaged in a minigame to see who could find and defeat the most hunt. With this new update, Rus gains bounty over time while gathering food from animals, so both players should have more time to vie for control over the hunt on the map.

Additionally, for all civilizations Professional Scouts functionality has been updated to be easier to use. Previously, a player had to right click on a deer, then shift click to the town center and repeat that process for every single deer to make use of the technology. Now, a player can simply right click on a deer once with the technology researched and the scout will bring the deer back to the Capital TC (default) or a drop-off location of your choice. To move an entire herd sequentially, a player can simply shift right-click the entire herd quickly and the scouts will do the rest.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Extended Server Maintenance - Wednesday, August 14



WHAT: Extended Server Maintenance (Matchmaking Servers)
WHEN: Wednesday, August 14 @ 11:00am PT / 2:00pm ET / 18:00 UTC (Countdown)
EST. DOWNTIME: 5 HOURS

GAMES & PLATFORMS IMPACTED


OBJECTIVES

  • Routine server updates and maintenance.

DETAILS

This coming Wednesday, August 14th, the platform team will be taking the multiplayer servers down for regular maintenance. Please note:

  • Ranked matchmaking will disabled exactly one hour before the maintenance window to prevent disruption to newly-formed matches.

  • Any matches still in progress at the start of the maintenance window will be disrupted when it begins.

  • DURING THE MAINTENANCE WINDOW, YOU WILL STILL BE ABLE TO LAUNCH THE GAME, BUT WILL NOT BE ABLE TO MATCHMAKE OR ACCESS ANY ONLINE FEATURES.


To prevent any interruptions, we recommend wrapping up any games at least 10 minutes before the maintenance window. The downtime is expected to last 5 hours. You can watch this thread with any changes to the schedule as they arise, as well as the all-clear when the maintenance is complete.

Thank you for your patience!

Age of Empires IV – Season Eight Update 11.0.782 Live!


The major update for Season Eight, is LIVE! In today’s update we’re celebrating warm weather and good friends, as well as preparing for the return of our Map Monsters, the Wild Man and Dragon Turtle. Plus, we’ll be starting Ranked Season Eight with a new map pool, a brand-new mini Summer Sights Event, balance changes, big fixes, and more!

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Season Eight



New! Summer Sights Event


It’s time to release the Summer Festivities with many new rewards to enjoy! Before we can head to the beach and relax with our new summer look, we need to roll up our sleeves and get to work, these rewards won’t earn themselves.

Login July 18th at 10am PT (17:00 UTC) through August 12th at 10am PT (17:00 UTC) to stake your claim.



Ranked Season Eight


Time to soak up the sun, Ranked Season Eight is going to be a scorcher! Following the end of Season Seven, Season Eight will kick off close behind and bringing with it a host of rewards for every rank and a little something extra for the highest rank you achieve this season in any ranked mode! Season Eight runs from July 18th at 11:00am PT (18:00 UTC) until October 17th at 10:00am PT (17:00 UTC).


Map Pool Rotation


We have some updated maps hitting the pool with the start of Ranked Season Eight! Dive in and prepare for victory!

See you on the ladder!

1v1 Ranked Map Pool

  • Arabia
  • Cliffside
  • Rocky River
  • Himeyama
  • Gorge
  • Hill and Dale
  • Canal
  • The Pit
  • Baltic
New Team Ranked Map Pool

  • Arabia
  • Cliffside
  • Rocky River
  • Canal
  • Gorge
  • Migration
  • Hideout
  • Forts
  • Waterholes


:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Age of Empires IV – Season Eight Update Preview 11.0.782


Hello, and welcome to Season Eight, where we’re celebrating warm weather and good friends, as well as preparing for the return of our Map Monsters, the Wild Man and Dragon Turtle! This update arriving July 18th brings with it Ranked Season Eight with a new map pool, as well as a new mini event, “Summer Sights.”

Balance changes and bug fixes also arrive with this update, however given our proximity to the exciting Red Bull: El Reinado qualifiers, we’ve made a slight adjustment to our typical planning and will be rolling out more major changes to the meta mid-season with a patch planned for mid-to-late August. You can read more on this update, as well as future plans for Season Eight and beyond below!

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord


Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



◆Update 11.0.782◆



Season Eight Update


New! Summer Sights Event


Time to soak up the sun, Ranked Season Eight is going to be a scorcher! Following the end of Season Seven, Season Eight will kick off close behind and bringing with it a host of rewards for every rank and a little something extra for the highest rank you achieve this season in any ranked mode! Season Eight runs from July 18th at 10:00am PT (18:00 UTC) until October 17th at 10:00am PT (18:00 UTC).



Ranked Season Eight


To arms! Ranked play kicks off for Season Eight on July 18 at 12:00 pm PT (3:00 pm PT / 20:00 UTC)! Age up through the ranks and earn rewards!


Map Pool Rotation


We have some updated maps hitting the pool with the start of Ranked Season Eight! Dive in and prepare for victory!

See you on the ladder!

1v1 Ranked Map Pool

  • Arabia
  • Cliffside
  • Rocky River
  • Himeyama
  • Gorge
  • Hill and Dale
  • Canal
  • The Pit
  • Baltic
New Team Ranked Map Pool

  • Arabia
  • Cliffside
  • Rocky River
  • Canal
  • Gorge
  • Migration
  • Hideout
  • Forts
  • Waterholes



New Map: Socotra


[table equalcells=1 noborder=1][tr][td][/td][td]Chaos emerges as different civilizations crowd together on the small island of Socotra, struggling to expand on what little space they could get.[/td][/tr][TAG-104]

Design Rework: Attack Move


We’ve made an adjustment to the default Attack Move behavior, designed to help prevent accidental mis-clicks. On PC, this can be changed back by setting the Attack Move Behavior setting under Game options to “Legacy.” Check out the full details of this rework below.


This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Cool Off with the Steam Summer Sale!



The Steam Summer Sale is happening now! Complete your Age of Empires collection with up to 75% off on all your favorites - it’s time to Age up your Summer!

Don’t wait – sale ends July 11th at 10 AM PT (17:00 UTC).

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Bundle the Middle Ages with Crusader Kings III and Age of Empires IV!

We Want to Hear from You in the Newest Age Survey!


Age community, your opinions matter and we're always eager to hear from you! Share your thoughts on your favorite Age titles, gaming preferences, and more in our latest survey before it closes!

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Still Time for More Ranked Season Seven!


Hello Age IV community,
 
Thanks so much to everyone who’s taken part in our Ranked Season Seven thus far and good luck as you continue your climb up the ladder! The team is heads down preparing for the next Season of Age of Empires IV and targeting an early-to-mid-summer release date.
 
We want to make sure you’re able to continue competing in one-on-one and team matches while we prepare Season Eight, so we’ll be extending the current Ranked Season to allow for more competition. Later this week, you’ll see the new Ranked Season Seven end date of July 17th reflected in the in-game UI.
 
To arms!
Age IV team

Server Maintenance - Wednesday, June 12



WHAT: Server Maintenance (Matchmaking Servers)
WHEN: Wednesday, June 12 @ 2:00p PT / 5:00p ET / 21:00 UTC (Countdown)
EST. DOWNTIME: 1-2 HOURS

GAMES & PLATFORMS IMPACTED


OBJECTIVES

  • Routine server updates and maintenance.

DETAILS

This coming Wednesday, June 12th, the platform team will be taking the multiplayer servers down for regular maintenance. Please note:

  • Ranked matchmaking will disabled exactly one hour before the maintenance window to prevent disruption to newly-formed matches.

  • Any matches still in progress at the start of the maintenance window will be disrupted when it begins.

  • DURING THE MAINTENANCE WINDOW, YOU WILL STILL BE ABLE TO LAUNCH THE GAME, BUT WILL NOT BE ABLE TO MATCHMAKE OR ACCESS ANY ONLINE FEATURES.


To prevent any interruptions, we recommend wrapping up any games at least 10 minutes before the maintenance window. The downtime is expected to last between 1 and 2 hours. You can watch this thread with any changes to the schedule as they arise, as well as the all-clear when the maintenance is complete.

Thank you for your patience!