Games Republic has various discounts on our games. I believe it's only for today!
AI War Collection 2014: $3.39 USD
Skyward Collapse Complete: $1.39
BIonic Dues: $2.49
The Last Federation: $6.79
A Valley Without Wind 1&2: $3.74
Tidalis: $1.24
Shattered Haven: $2.49
Sea worms are the best!
The *NEW* Winter 2014 AI War Sortie Bulletin topic at the community hub is a place to find other players.
The old Winter 2013 topic was due for a refresh, so a new bulletin topic for finding others to play with has been create. Leave a post with the required information, and add those who've already posted to hopefully get a game going.
The *NEW* Winter 2014 AI War Sortie Bulletin topic at the community hub is a place to find other players.
Green Light Arcen Bundle - Six Arcen Games for $2.49 USD
Bringing you brief news on a new Green Light bundle that contains AI War Fleet Command, Bionic Dues, Skyward Collapse, Tidalis, A Valley Without Wind, and A Valley Without Wind 2. All for $2.49 USD; please note that it only provides the base game for AI War.
Arcen Titles Hit IndieGameStand, Up To 85% Off This Week
Wanted to drop a quick note that all of our releases are now available on the IndieGameStand storefront. To celebrate, we’re running a week-long promotion with the site carrying the following discounts:
* AI War Collection (2014) — 75% off, $4.25 USD
* Tidalis — 80% off, $0.99 USD
* A Valley Without Wind 1 & 2 Dual Pack — 80% off, $2.99 USD
* Shattered Haven — 85% off, $1.49 USD
* Skyward Collapse Complete Edition — 80% off, $1.39 USD
* Bionic Dues — 80% off, $1.99 USD
* The Last Federation — 50% off, $9.99 USD
Sale ends Tuesday, November 4th. Shattered Haven is also available as part of BundleStars’ Halloween-themed Carnage Bundle — offering 10 horror/zombie Steam games for $2.99.
The Winter 2013 AI War Sortie Bulletin topic at the community hub is a place to find other players.
AI War Collection 2014 - $3.40 USD, DLC $1.00 on GamersGate for 16 hours
GamersGate is currently having an 80% off sale for AI War and all its DLCs; the entire pack is only $3.30 USD, whereas individual DLCs are at $1.00 (Neinzul is $0.40). Cheapest it has been for a long while, so be sure to seize it before it ends in 16 hours. All keys are compatible with Steam.
The Winter 2013 AI War Sortie Bulletin topic at the community hub is a place to find other players.
AI War Official 8.017 "Boost THIS!" Released!
This one is another performance update, this time on the CPU and RAM sides. The munitions boosters were the big culprit here, but there are other more minor effects beyond that.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
This one is relatively small update with a couple of bugfixes. The main thing here is some fixes to flickering in the far zoom icon display that people were noticing in recent versions, as well as what is likely a performance improvement for most people on that front, too.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
AI War Official 8.007-8.014 "Now With Moar" Released!
This one is the culmination of a couple of weeks of no-joke improvements to performance. Not only is the underlying timing for frames completely rewritten and improved, but the all-new sprite batching for our engine's render pipeline is now in place, too.
Just what does this mean to you, as a player? Well, even on fast machines there were previously some times where you'd get stuttering and slowness that wasn't warranted, based on heavy CPU load. That is now pretty much a thing of the past, and even really large battles run much faster. Additionally, really huge battles would previously tank pretty much everyone's graphics cards because it was just trying to render so darn much. Now it's incredibly efficient by comparison!
This is something that I've been wanting for a long time, so seeing how awesome the game runs now is really very satisfying.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
AI War Official 8.002-8.003 "Lock And Load " Released!
This one is our second post-8.0 update. It's another intentionally small one, as we're trying to wait and see if there are any serious things that crop up before going through other kinds of bugfixing or balancing.
In this particular case, some people experience slow loading times per image on their specific machine setup. This is apparently something to do with the WWW class in the unity engine, and strikes only some machines for the people that even experience (aka their high-powered desktop suffers from it, but their lesser laptop runs like a dream). In order to mitigate/remove the effect of this, there are some new options and default behaviors that help with loading concurrency. That way you don't wind up having to wait for things to load sequentially, all that time gets set next to itself. It's an unfortunate bug in the underlying unity engine, but this should really help to keep the problem to an absolute minimum impact for those few who are affected.
Update: 8.003 fixes a bug preventing the display of shots and explosions in the prior version, as well as making the max loading threads slider clearer and easier to use.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
AI War Official 8.001 "Oiling The Engine" Released!
This one is our first post-8.0 update. It's an intentionally small one, as we're trying to wait and see if there are any serious things that crop up before going through other kinds of bugfixing or balancing.
In this particular case, some of the Unity 3D engine upgrades that we did between versions 7.0 and 8.0 may have led to some incompatibility with certain older drivers or graphics cards, thanks to the game erroneously trying to force 2X antialiasing on. The way that fullscreen mode was working on OSX was also incorrect, but now all of the above match how our other later games (The Last Federation, etc) work. There were some people who strangely could run TLF but could not run AI War, while running on the same engine version, so hopefully this fixes that for them. It's tricky, though, because it's an incredibly minor subset of people on some very specific older hardware. Fingers crossed for them!
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you are using Steam, you can simply restart Steam in order to force it to update immediately.